Yasuo, League of Legends champion
Win Rate
50.8%
Pick Rate
8.2%
Ban Rate
25.5%

Yasuovs Brand

Yasuo B TierFighterAssassin
Patch26.19
Games7,488
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Yasuo vs Brand is a decisive matchup in LoL patch 26.19. Brand wins with a 52.7% win rate (+5.5%) over Yasuo based on 55 games. Brand wins the early laning phase while Yasuo scales better into the late game. Below you'll find the best Yasuo build, runes, laning stats, and strategies for the Yasuo vs Brand matchup.

Yasuo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yasuo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yasuo
Yasuo
51.9%
VS
Brand
48.1%
Brand

Who wins Yasuo vs Brand?

Slight Yasuo edgeLow confidence

Yasuo wins 51.9% of these games. With this many games the true rate is most likely between 41.0% and 62.7% (95% range).

Expected
50.5%
From both champions' overall Mid win rates
Matchup effect
+1.5 pts
Observed minus expected
Sample
77 games
Lane: Mid
vs patch 26.18
+6.4 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Bot): 16 games, Yasuo won 37.5%.

Key takeaways

  • Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 51.9% of 77 games (95% range 41.0–62.7%).
  • Both champions' overall Mid win rates predict 50.5% for Yasuo; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Yasuo usually wins the lane: 615 gold ahead of Brand at 15 minutes on average (75 games with a 15-minute snapshot).
  • Yasuo players pick Wit's End far more often against Brand: 5.9% of their other Mid games, 13.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yasuo and Brand played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yasuo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yasuo vs Brand Laning Stats

YasuoBrand

At 15 minutes

Gold difference
+615
Yasuo ahead
95% range +253 to +977
XP difference
+165
Within the margin of error
95% range −171 to +500
CS difference
+12.4
Yasuo ahead
95% range +6.4 to +18.4
3.07
Kills before 15 min
2.21
2.47
Deaths before 15 min
2.56
1.09
Solo kills before 15 min
0.90
11.7%
First blood
6.5%

Whole-game averages

6.9
CS / min
5.8
852
DMG / min
976
13,116
Gold / game
11,692
294
Heal / min
96
1,118
DMG Mitigated / min
430
0.8
CC / min
1.2

Yasuo vs Brand Win Rate by Game Length

Yasuo's win rate against Brand by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
10 games
Too few games
25–30 min
14 games
Too few games
30–35 min
22 games
Too few games
35+ min
23 games
Yasuo vs Brand95% rangeYasuo usual (Mid)

No game length stands out: Yasuo's results against Brand in short and long games are within the margin of error of each other.

Yasuo vs Brand Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)YasuoYasuo gold at 15: +615
  2. First itemBrandYasuo: 13.6 min · Brand: 11.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenYasuo wins 60.0% of 45 games

What Yasuo Changes Against Brand

Choices Yasuo players make noticeably more or less often in this matchup than in their other Mid games.

  • Wit's End
    Usually
    5.9%
    vs Brand
    13.0%
    +7.1 pts
  • Demolish
    Usually
    4.3%
    vs Brand
    9.1%
    +4.8 pts
  • Attack Speed (offense)
    Attack Speed (offense)Stat shard
    Usually
    98.2%
    vs Brand
    94.8%
    −3.4 pts52.1% WR here
  • Maw of Malmortius
    Usually
    0.6%
    vs Brand
    3.9%
    +3.3 pts

Best Yasuo Build vs Brand

Usual Yasuo build (Mid)

81.8% win rate · 22 games

Against Brand

Not enough matchup-specific build data: only 7 of 47 Yasuo games against Brand carried a complete build, which is too few to recommend an item path from. Use Yasuo's standard build instead.

  • Yasuo usually completes Blade of The Ruined King first, at 13.6 min (median of 32 games).
  • Brand usually completes Blackfire Torch first, at 11.1 min (median of 45 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yasuo Runes vs Brand

Usual Yasuo runes (Mid)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Resolve
Second WindShield Bash
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

72.4% win rate · 29 games

Against Brand

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
OvergrowthSecond Wind
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

69.0% win rate · 29 games

MetaBot Desktop

Plan your Yasuo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yasuo matchup data for League of Legends patch 26.19. The table below shows Yasuo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yasuo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yasuo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Yasuo vs Brand FAQ - Patch 26.19

Who wins Yasuo vs Brand?

Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 51.9% of 77 games (95% range 41.0–62.7%).

What is Yasuo's win rate against Brand?

Yasuo wins 51.9% of 77 Mid games against Brand on patch 26.19 (95% range 41.0–62.7%). Based on both champions' overall Mid win rates, 50.5% would be expected.

Does Yasuo counter Brand?

Not clearly. Yasuo wins 51.9% of 77 games against Brand, and the 95% range (41.0–62.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yasuo or Brand?

Yasuo usually wins the lane: 615 gold ahead of Brand at 15 minutes on average (75 games with a 15-minute snapshot).

Does Yasuo outscale Brand?

There are too few games of each length to tell yet.

When is Brand strongest against Yasuo?

Brand is measurably ahead in: First item.

What should Yasuo build against Brand?

There are not enough games for a matchup-specific core, so use Yasuo's usual Mid core: Immortal Shieldbow, Stormrazor, Wit's End. The biggest change against Brand: Wit's End (5.9% usually, 13.0% here).

What runes should Yasuo use against Brand?

Lethal Tempo with Precision and Resolve — 69.0% over 29 games against Brand. The biggest change against Brand: Demolish (4.3% usually, 9.1% here).