Yasuo - League of Legends Champion
Win Rate
50.8%
Pick Rate
8.2%
Ban Rate
25.5%

Yasuovs Draven

Yasuo B TierFighterAssassin
Patch26.19
Games7,488
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 29, 2026 UTC
MethodologyData Methodology

Yasuo vs Draven is a decisive matchup in LoL patch 26.19. Yasuo wins with a 69.2% win rate (+38.5%) over Draven based on 26 games. Yasuo holds the advantage in both the early and late game. Below you'll find the best Yasuo build, runes, laning stats, and strategies for the Yasuo vs Draven matchup.

Yasuo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yasuo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yasuo
Yasuo
67.3%
VS
Draven
32.7%
Draven

Who wins Yasuo vs Draven?

Yasuo favoredLow confidence

Yasuo wins 67.3% of these games. With this many games the true rate is most likely between 53.8% and 78.5% (95% range).

Expected
52.7%
From both champions' overall Bot win rates
Matchup effect
+14.6 pts
Observed minus expected
Sample
52 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 3 games, Yasuo won 66.7%.

Key takeaways

  • Yasuo is favored in this matchup: Yasuo wins 67.3% of 52 games, and the whole 95% range (53.8–78.5%) is on the same side of 50%.
  • That is 14.6 points better for Yasuo than both champions' overall Bot win rates predict (52.7%), so the matchup itself favors this pick — not just champion strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 156, within the margin of error (51 games).
  • Yasuo players pick Infinity Edge much less often against Draven: 60.8% of their other Bot games, 46.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yasuo and Draven played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yasuo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yasuo vs Draven Laning Stats

YasuoDraven

At 15 minutes

Gold difference
−156
Within the margin of error
95% range −596 to +284
XP difference
+310
Yasuo ahead
95% range +75 to +546
CS difference
+5.8
Within the margin of error
95% range −0.9 to +12.5
3.22
Kills before 15 min
2.92
3.43
Deaths before 15 min
3.65
0.24
Solo kills before 15 min
0.10
15.4%
First blood
21.2%

Whole-game averages

6.8
CS / min
6.1
835
DMG / min
738
13,580
Gold / game
13,670
202
Heal / min
146
926
DMG Mitigated / min
479
0.9
CC / min
0.3

Yasuo vs Draven Win Rate by Game Length

Yasuo's win rate against Draven by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
6 games
Too few games
20–25 min
4 games
Too few games
25–30 min
18 games
Too few games
30–35 min
12 games
Too few games
35+ min
12 games
Yasuo vs Draven95% rangeYasuo usual (Bot)

No game length stands out: Yasuo's results against Draven in short and long games are within the margin of error of each other.

Yasuo vs Draven Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenYasuo gold at 15: −156
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yasuo Changes Against Draven

Choices Yasuo players make noticeably more or less often in this matchup than in their other Bot games.

  • Infinity Edge
    Usually
    60.8%
    vs Draven
    46.2%
    −14.7 pts75.0% WR here
  • Kraken Slayer
    Usually
    25.7%
    vs Draven
    13.5%
    −12.2 pts
  • Mortal Reminder
    Usually
    7.9%
    vs Draven
    17.3%
    +9.4 pts
  • Move Speed (flex)
    Move Speed (flex)Stat shard
    Usually
    1.5%
    vs Draven
    5.8%
    +4.3 pts

Best Yasuo Build vs Draven

Usual Yasuo build (Bot)

68.6% win rate · 35 games

Against Draven

Not enough matchup-specific build data: only 4 of 35 Yasuo games against Draven carried a complete build, which is too few to recommend an item path from. Use Yasuo's standard build instead.

  • Draven usually completes Hubris first, at 10.9 min (median of 23 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yasuo Runes vs Draven

Usual Yasuo runes (Bot)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Resolve
Shield BashOvergrowth
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

71.4% win rate · 35 games

Against Draven

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
OvergrowthSecond Wind
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

61.5% win rate · 26 games

MetaBot Desktop

Plan your Yasuo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yasuo matchup data for League of Legends patch 26.19. The table below shows Yasuo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yasuo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yasuo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Yasuo vs Draven FAQ - Patch 26.19

Who wins Yasuo vs Draven?

Yasuo is favored in this matchup: Yasuo wins 67.3% of 52 games, and the whole 95% range (53.8–78.5%) is on the same side of 50%.

What is Yasuo's win rate against Draven?

Yasuo wins 67.3% of 52 Bot games against Draven on patch 26.19 (95% range 53.8–78.5%). Based on both champions' overall Bot win rates, 52.7% would be expected.

Does Yasuo counter Draven?

Yes. Yasuo wins 67.3% of 52 games against Draven on patch 26.19, and the whole 95% range is above 50%.

Who wins lane, Yasuo or Draven?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 156, within the margin of error (51 games).

Does Yasuo outscale Draven?

There are too few games of each length to tell yet.

When is Draven strongest against Yasuo?

On current data there is no stage of the game where Draven is ahead of Yasuo beyond the margin of error.

What should Yasuo build against Draven?

There are not enough games for a matchup-specific core, so use Yasuo's usual Bot core: Immortal Shieldbow, Stormrazor, Infinity Edge. The biggest change against Draven: Infinity Edge (60.8% usually, 46.2% here).

What runes should Yasuo use against Draven?

Lethal Tempo with Precision and Resolve — 61.5% over 26 games against Draven. The biggest change against Draven: Move Speed (flex) (1.5% usually, 5.8% here).