Yasuo, League of Legends champion
Win Rate
50.8%
Pick Rate
8.2%
Ban Rate
25.5%

Yasuo vs Urgot

Yasuo B TierFighterAssassin
Patch
26.19
Games
7,488
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Yasuo vs Urgot is a decisive matchup in LoL patch 26.19. Yasuo wins with a 57.1% win rate (+14.3%) over Urgot based on 21 games. Yasuo holds the advantage in both the early and late game. Below you'll find the best Yasuo build, runes, laning stats, and strategies for the Yasuo vs Urgot matchup.

Yasuo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yasuo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yasuo
Yasuo
53.8%
VS
Urgot
46.2%
Urgot

Who wins Yasuo vs Urgot?

Slight Yasuo edgeLow confidence

Yasuo wins 53.8% of these games. With this many games the true rate is most likely between 38.6% and 68.4% (95% range).

Expected
49.6%
From both champions' overall Top win rates
Matchup effect
+4.2 pts
Observed minus expected
Sample
39 games
Lane: Top
vs patch 26.18
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 8 games, Yasuo won 50.0%.

Key takeaways

  • Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 53.8% of 39 games (95% range 38.6–68.4%).
  • Both champions' overall Top win rates predict 49.6% for Yasuo; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 88, within the margin of error (38 games).
  • Yasuo players pick Flash + Ignite far more often against Urgot: 60.9% of their other Top games, 76.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yasuo and Urgot played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yasuo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yasuo vs Urgot Laning Stats

YasuoUrgot

At 15 minutes

Gold difference
+88
Within the margin of error
95% range −488 to +663
XP difference
−52
Within the margin of error
95% range −681 to +577
CS difference
+8.2
Within the margin of error
95% range −0.9 to +17.4
2.55
Kills before 15 min
2.79
2.95
Deaths before 15 min
3.03
1.38
Solo kills before 15 min
1.90
12.8%
First blood
20.5%

Whole-game averages

7.0
CS / min
6.6
841
DMG / min
818
13,440
Gold / game
13,207
248
Heal / min
190
1,219
DMG Mitigated / min
1,505
0.9
CC / min
1.0

Yasuo vs Urgot Win Rate by Game Length

Yasuo's win rate against Urgot by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
7 games
Too few games
25–30 min
10 games
Too few games
30–35 min
11 games
Too few games
35+ min
9 games
Yasuo vs Urgot95% rangeYasuo usual (Top)

No game length stands out: Yasuo's results against Urgot in short and long games are within the margin of error of each other.

Yasuo vs Urgot Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenYasuo gold at 15: +88
  2. First itemUrgotYasuo: 13.1 min · Urgot: 12.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yasuo Changes Against Urgot

Choices Yasuo players make noticeably more or less often in this matchup than in their other Top games.

  • FlashIgnite
    Flash + IgniteSummoner spells
    Usually
    60.9%
    vs Urgot
    76.9%
    +16.0 pts46.7% WR here
  • Plated Steelcaps
    Usually
    9.3%
    vs Urgot
    20.5%
    +11.2 pts
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade + Health Potion + Stealth WardStarting items
    Usually
    6.3%
    vs Urgot
    15.4%
    +9.1 pts

Best Yasuo Build vs Urgot

Usual Yasuo build (Top)

80.0% win rate · 25 games

Against Urgot

Not enough matchup-specific build data: only 3 of 22 Yasuo games against Urgot carried a complete build, which is too few to recommend an item path from. Use Yasuo's standard build instead.

  • Yasuo usually completes Blade of The Ruined King first, at 13.1 min (median of 25 games).
  • Urgot usually completes Black Cleaver first, at 12.4 min (median of 26 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yasuo Runes vs Urgot

Usual Yasuo runes (Top)

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
OvergrowthSecond Wind
Attack Speed (offense)Adaptive Force (flex)Health (defense)

68.2% win rate · 22 games

Against Urgot

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Yasuo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yasuo matchup data for League of Legends patch 26.19. The table below shows Yasuo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yasuo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yasuo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yasuo vs Urgot FAQ - Patch 26.19

Who wins Yasuo vs Urgot?

Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 53.8% of 39 games (95% range 38.6–68.4%).

What is Yasuo's win rate against Urgot?

Yasuo wins 53.8% of 39 Top games against Urgot on patch 26.19 (95% range 38.6–68.4%). Based on both champions' overall Top win rates, 49.6% would be expected.

Does Yasuo counter Urgot?

Not clearly. Yasuo wins 53.8% of 39 games against Urgot, and the 95% range (38.6–68.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yasuo or Urgot?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 88, within the margin of error (38 games).

Does Yasuo outscale Urgot?

There are too few games of each length to tell yet.

When is Urgot strongest against Yasuo?

Urgot is measurably ahead in: First item.

What should Yasuo build against Urgot?

There are not enough games for a matchup-specific core, so use Yasuo's usual Top core: Kraken Slayer, Death's Dance, Stormrazor. The biggest change against Urgot: Plated Steelcaps (9.3% usually, 20.5% here).

What runes should Yasuo use against Urgot?

Use Yasuo's usual Lethal Tempo page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Urgot: Flash + Ignite (60.9% usually, 76.9% here).