Yone, League of Legends champion
Win Rate
50.9%
Pick Rate
8.6%
Ban Rate
13.3%

Yonevs Xerath

Yone B TierFighterAssassin
Patch26.19
Games7,820
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Yone vs Xerath is a decisive matchup in LoL patch 26.19. Yone wins with a 57.6% win rate (+15.3%) over Xerath based on 85 games. Yone holds the advantage in both the early and late game. Below you'll find the best Yone build, runes, laning stats, and strategies for the Yone vs Xerath matchup.

Yone Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yone performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yone
Yone
54.8%
VS
Xerath
45.2%
Xerath

Who wins Yone vs Xerath?

Slight Yone edgeLow confidence

Yone wins 54.8% of these games. With this many games the true rate is most likely between 46.1% and 63.3% (95% range).

Expected
51.0%
From both champions' overall Mid win rates
Matchup effect
+3.9 pts
Observed minus expected
Sample
124 games
Lane: Mid
vs patch 26.18
−0.3 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Yone wins 54.8% of 124 games (95% range 46.1–63.3%).
  • Both champions' overall Mid win rates predict 51.0% for Yone; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 176, within the margin of error (124 games).
  • Yone players pick Doran's Shield + Health Potion far more often against Xerath: 8.5% of their other Mid games, 20.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yone and Xerath played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yone's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yone vs Xerath Laning Stats

YoneXerath

At 15 minutes

Gold difference
+176
Within the margin of error
95% range −61 to +412
XP difference
+1
Within the margin of error
95% range −231 to +234
CS difference
+6.1
Yone ahead
95% range +2.5 to +9.7
2.54
Kills before 15 min
2.45
2.48
Deaths before 15 min
1.91
0.93
Solo kills before 15 min
0.76
4.8%
First blood
3.2%

Whole-game averages

6.8
CS / min
6.2
875
DMG / min
1,034
12,964
Gold / game
11,894
306
Heal / min
66
982
DMG Mitigated / min
313
0.8
CC / min
1.0

Yone vs Xerath Win Rate by Game Length

Yone's win rate against Xerath by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
16 games
68.4%
25–30 min
38 games
52.8%
30–35 min
36 games
46.2%
35+ min
26 games
Yone vs Xerath95% rangeYone usual (Mid)

No game length stands out: Yone's results against Xerath in short and long games are within the margin of error of each other.

Yone vs Xerath Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenYone gold at 15: +176
  2. First itemXerathYone: 15.1 min · Xerath: 11.5 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesYoneYone wins 64.8% of 54 games
  5. 30+ min gamesEvenYone wins 50.0% of 62 games

What Yone Changes Against Xerath

Choices Yone players make noticeably more or less often in this matchup than in their other Mid games.

  • Doran's ShieldHealth Potion
    Doran's Shield + Health PotionStarting items
    Usually
    8.5%
    vs Xerath
    20.2%
    +11.6 pts36.0% WR here
  • Blade of The Ruined King
    Usually
    59.8%
    vs Xerath
    49.2%
    −10.6 pts50.8% WR here
  • Q > E > W
    the Q > E > W skill orderSkill priority
    Usually
    87.4%
    vs Xerath
    96.8%
    +9.4 pts55.8% WR here
  • Q > W > E
    the Q > W > E skill orderSkill priority
    Usually
    11.9%
    vs Xerath
    3.2%
    −8.7 pts
  • Stormrazor
    Usually
    11.9%
    vs Xerath
    20.2%
    +8.2 pts60.0% WR here
  • Fleet Footwork
    Usually
    18.7%
    vs Xerath
    26.6%
    +7.9 pts54.5% WR here
  • Coup de Grace
    Usually
    3.2%
    vs Xerath
    6.5%
    +3.3 pts

Best Yone Build vs Xerath

Usual Yone build (Mid)

68.7% win rate · 406 games

Against Xerath

Not enough matchup-specific build data: only 10 of 78 Yone games against Xerath carried a complete build, which is too few to recommend an item path from. Use Yone's standard build instead.

  • Yone usually completes Blade of The Ruined King first, at 15.1 min (median of 43 games).
  • Xerath usually completes Luden's Echo first, at 11.5 min (median of 110 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yone Runes vs Xerath

Usual Yone runes (Mid)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Resolve
Bone PlatingShield Bash
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

77.8% win rate · 18 games

Against Xerath

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
OvergrowthSecond Wind
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

53.2% win rate · 47 games

MetaBot Desktop

Plan your Yone draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yone matchup data for League of Legends patch 26.19. The table below shows Yone's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yone build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yone Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Yone vs Xerath FAQ - Patch 26.19

Who wins Yone vs Xerath?

Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Yone wins 54.8% of 124 games (95% range 46.1–63.3%).

What is Yone's win rate against Xerath?

Yone wins 54.8% of 124 Mid games against Xerath on patch 26.19 (95% range 46.1–63.3%). Based on both champions' overall Mid win rates, 51.0% would be expected.

Does Yone counter Xerath?

Not clearly. Yone wins 54.8% of 124 games against Xerath, and the 95% range (46.1–63.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yone or Xerath?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 176, within the margin of error (124 games).

Does Yone outscale Xerath?

There are too few games of each length to tell yet.

When is Xerath strongest against Yone?

Xerath is measurably ahead in: First item.

What should Yone build against Xerath?

There are not enough games for a matchup-specific core, so use Yone's usual Mid core: Immortal Shieldbow, Death's Dance, Infinity Edge. The biggest change against Xerath: Doran's Shield + Health Potion (8.5% usually, 20.2% here).

What runes should Yone use against Xerath?

Lethal Tempo with Precision and Resolve — 53.2% over 47 games against Xerath. The biggest change against Xerath: Fleet Footwork (18.7% usually, 26.6% here).