Deathfire Touch rune icon - League of Legends
Win Rate
50.1%
Pick Rate
5.4%

Deathfire Touch vs Arcane Comet vs Electrocute

Deathfire Touch B TierSorceryKeystone
Patch
26.19
Games with rune
24,363
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology
Damaging a champion with an ability burns them for 3 - 12 based on level (+2.5% AP) (+7% bonus AD) magic damage per second. After burning for 3 seconds, the damage of the burn increases by 75% while they remain on fire.

Duration:
Single Target: 4s
Area of Effect: 2s
Damage over Time: 1s
Rune tree
Sorcery · Keystone
Win Rate
50.1%−0.1 vs row avg
Pick Rate
5.4%
Best champion
Annie · 56.9%
Most played by
Viktor
Main lane
Mid · 41%

Deathfire Touch vs alternatives

Patch 26.19 · All ranks

Only one keystone fits on a rune page. Here is Deathfire Touch against the 6 keystones players most often take instead, on the same champions and overall.

Deathfire Touch50.1%5.4% PR · 24,363 games
Arcane Comet49.9%8.5% PR · 38,543 games

On the same champions, Arcane Comet wins 0.6 points more often than Deathfire Touch across 57 champion-lane pairs. Deathfire Touch and Arcane Comet share a row, so it is a straight either-or choice.

Deathfire Touch vs Arcane Comet on the same champions

ChampionDeathfire TouchArcane CometΔ WR
Malzahar · Mid51.4% 4,09955.0% 1,200−3.6
Hwei · Mid47.9% 94050.2% 1,751−2.3
Morgana · Support51.4% 42251.3% 6,030+0.2
Brand · Support50.7% 2,66945.2% 387+5.5
Aurelion Sol · Mid51.3% 1,72552.2% 356−0.9
Zyra · Support52.2% 27052.1% 2,240+0.1
Rumble · Top48.8% 71346.0% 298+2.8
Yorick · Top52.1% 28249.0% 684+3.2
Seraphine · Support46.6% 17652.6% 3,947−6.0
Hwei · ADC55.2% 23954.2% 550+1.0
Hwei · Support50.6% 23349.6% 351+1.1
Morgana · Mid50.0% 13853.3% 634−3.3

By lane

LaneDeathfire TouchArcane Comet
Top49.0% 4,06449.5% 4,074
Jungle49.2% 66949.5% 833
Mid50.8% 9,90349.9% 12,661
ADC51.1% 5,01150.1% 3,706
Support48.9% 4,70550.1% 17,242

By game length

Per-minute stats

StatDeathfire TouchArcane Comet
Damage to champions880775
Healing193120
Damage mitigated520476
Objective damage312245
Kills0.2000.172
Deaths0.2160.209
Deathfire Touch50.1%5.4% PR · 24,363 games
Electrocute49.1%9.6% PR · 43,772 games

Head to head on shared champions it is close: Deathfire Touch and Electrocute are 0.3 points apart over 31 champion-lanes. Electrocute is a keystone from another tree, so switching also changes your primary tree.

Deathfire Touch vs Electrocute on the same champions

ChampionDeathfire TouchElectrocuteΔ WR
Ahri · Mid51.6% 1,25551.1% 7,143+0.6
Naafiri · Mid50.1% 50549.7% 539+0.4
Bard · Support46.8% 28048.8% 2,125−2.0
Annie · Mid56.9% 25350.6% 1,432+6.3
Zyra · Support52.2% 27050.9% 827+1.3
Anivia · Mid54.6% 17447.7% 1,218+6.9
Taliyah · Mid40.9% 39947.9% 194−7.1
Kassadin · Mid51.7% 14350.8% 926+1.0
Swain · Support46.0% 12447.5% 1,943−1.5
Anivia · Top44.4% 18945.4% 207−1.0
Seraphine · Support46.6% 17651.4% 216−4.8
Lissandra · Mid53.5% 8649.5% 1,877+3.9

By lane

LaneDeathfire TouchElectrocute
Top49.0% 4,06448.3% 3,143
Jungle49.2% 66946.5% 5,303
Mid50.8% 9,90349.8% 29,025
ADC51.1% 5,01149.0% 1,013
Support48.9% 4,70548.1% 5,271

By game length

Per-minute stats

StatDeathfire TouchElectrocute
Damage to champions880825
Healing193205
Damage mitigated520553
Objective damage312345
Kills0.2000.262
Deaths0.2160.221
Deathfire Touch50.1%5.4% PR · 24,363 games
Summon Aery51.4%5.6% PR · 25,528 games

On the same champions, Deathfire Touch wins 1.1 points more often than Summon Aery across 26 champion-lane pairs. Deathfire Touch and Summon Aery share a row, so it is a straight either-or choice.

Deathfire Touch vs Summon Aery on the same champions

ChampionDeathfire TouchSummon AeryΔ WR
Malzahar · Mid51.4% 4,09947.5% 1,981+3.9
Vladimir · Mid52.0% 1,27450.2% 450+1.7
Viktor · Mid51.0% 4,50351.4% 352−0.5
Seraphine · Support46.6% 17651.5% 6,317−4.9
Senna · Support49.7% 3,89061.1% 126−11.4
Malzahar · Top54.5% 39648.1% 158+6.4
Vladimir · Top49.2% 32335.4% 144+13.8
Morgana · Support51.4% 42251.6% 124−0.2
Hwei · Mid47.9% 94056.4% 78−8.5
Swain · Mid54.3% 22345.7% 105+8.5
Nasus · Top51.7% 8743.2% 278+8.6
Taliyah · Mid40.9% 39941.8% 79−0.9

By lane

LaneDeathfire TouchSummon Aery
Top49.0% 4,06448.0% 829
Jungle49.2% 66945.9% 416
Mid50.8% 9,90349.0% 2,492
ADC51.1% 5,01151.9% 260
Support48.9% 4,70551.9% 21,516

By game length

Per-minute stats

StatDeathfire TouchSummon Aery
Damage to champions880380
Healing193380
Damage mitigated520375
Objective damage312134
Kills0.2000.072
Deaths0.2160.187
Deathfire Touch50.1%5.4% PR · 24,363 games
Dark Harvest48.8%4.5% PR · 20,482 games

On the same champions, Deathfire Touch wins 1.3 points more often than Dark Harvest across 41 champion-lane pairs. Dark Harvest is a keystone from another tree, so switching also changes your primary tree.

Deathfire Touch vs Dark Harvest on the same champions

ChampionDeathfire TouchDark HarvestΔ WR
Jhin · ADC53.7% 1,19249.8% 3,745+3.9
Brand · Support50.7% 2,66952.1% 873−1.4
Karthus · Jungle53.8% 34247.0% 853+6.8
Teemo · Top51.1% 27449.2% 541+1.9
Morgana · Support51.4% 42256.2% 194−4.8
Brand · Mid51.7% 80842.7% 124+9.0
Shaco · Jungle45.3% 9547.3% 1,462−2.0
Seraphine · Support46.6% 17644.9% 156+1.7
Mel · Mid52.7% 9144.6% 831+8.1
Zyra · Support52.2% 27050.4% 115+1.8
Lux · Support44.6% 8350.6% 2,678−6.0
Senna · Support49.7% 3,89048.1% 77+1.7

By lane

LaneDeathfire TouchDark Harvest
Top49.0% 4,06450.0% 650
Jungle49.2% 66948.7% 10,806
Mid50.8% 9,90348.2% 2,596
ADC51.1% 5,01148.0% 2,710
Support48.9% 4,70549.6% 3,713

By game length

Per-minute stats

StatDeathfire TouchDark Harvest
Damage to champions880796
Healing193269
Damage mitigated520550
Objective damage312576
Kills0.2000.250
Deaths0.2160.224
Deathfire Touch50.1%5.4% PR · 24,363 games
Fleet Footwork49.8%3.9% PR · 17,787 games

On the same champions, Deathfire Touch wins 2.4 points more often than Fleet Footwork across 10 champion-lane pairs. Fleet Footwork is a keystone from another tree, so switching also changes your primary tree.

Deathfire Touch vs Fleet Footwork on the same champions

ChampionDeathfire TouchFleet FootworkΔ WR
Jhin · ADC53.7% 1,19250.0% 9,879+3.7
Senna · Support49.7% 3,89046.9% 929+2.8
Smolder · ADC50.2% 3,86752.4% 166−2.2
Nasus · Top51.7% 8751.6% 4,700+0.1
Teemo · Top51.1% 27445.7% 116+5.4
Gangplank · Top48.7% 2,83452.9% 68−4.2
Senna · ADC51.4% 38953.2% 62−1.8
Kassadin · Mid51.7% 14349.0% 51+2.7
Miss Fortune · ADC48.1% 7744.8% 67+3.3
Jhin · Mid48.5% 3356.4% 172−7.9

By lane

LaneDeathfire TouchFleet Footwork
Top49.0% 4,06449.3% 4,005
Jungle49.2% 66950.9% 3,730
Mid50.8% 9,90350.7% 2,663
ADC51.1% 5,01149.5% 6,812
Support48.9% 4,70546.2% 563

By game length

Per-minute stats

StatDeathfire TouchFleet Footwork
Damage to champions880795
Healing193351
Damage mitigated520820
Objective damage312522
Kills0.2000.236
Deaths0.2160.204
Deathfire Touch50.1%5.4% PR · 24,363 games
First Strike50.2%3.8% PR · 17,052 games

Head to head on shared champions it is close: Deathfire Touch and First Strike are 0.5 points apart over 19 champion-lanes. First Strike is a keystone from another tree, so switching also changes your primary tree.

Deathfire Touch vs First Strike on the same champions

ChampionDeathfire TouchFirst StrikeΔ WR
Gangplank · Top48.7% 2,83452.5% 484−3.7
Kassadin · Mid51.7% 14350.0% 870+1.7
Karthus · Jungle53.8% 34247.1% 102+6.7
Mel · Mid52.7% 9144.3% 467+8.4
Miss Fortune · ADC48.1% 7751.3% 6,937−3.2
Veigar · Mid58.7% 7552.4% 2,771+6.3
Gangplank · Mid48.1% 29345.2% 62+3.0
Syndra · Mid35.6% 4551.1% 1,385−15.6
Xerath · Support48.9% 4551.4% 551−2.5
Ezreal · ADC48.8% 8445.8% 72+3.0
Xerath · Mid45.0% 4050.1% 541−5.1
Senna · Support49.7% 3,89044.4% 36+5.3

By lane

LaneDeathfire TouchFirst Strike
Top49.0% 4,06447.7% 974
Jungle49.2% 66949.4% 3,809
Mid50.8% 9,90351.2% 5,801
ADC51.1% 5,01150.2% 5,754
Support48.9% 4,70549.6% 708

By game length

Per-minute stats

StatDeathfire TouchFirst Strike
Damage to champions880886
Healing193190
Damage mitigated520484
Objective damage312489
Kills0.2000.263
Deaths0.2160.215

Same-champion difference: for every champion and lane with 30+ games on both runes, the win-rate gap, weighted by the smaller sample. This removes the bias of each rune's champion mix.

Deathfire Touch and its alternatives

All candidates at a glance. The same-champion column shows how each alternative does against Deathfire Touch on the champions that take both.

RuneWin RatePick Ratevs this rune (same champions)Shared champions
Deathfire Touch This rune50.1%5.4%——
Arcane Comet49.9%8.5%+0.657
Electrocute · other tree49.1%9.6%−0.331
Summon Aery51.4%5.6%−1.126
Dark Harvest · other tree48.8%4.5%−1.341
Fleet Footwork · other tree49.8%3.9%−2.410
First Strike · other tree50.2%3.8%+0.519
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Deathfire Touch vs other runes – Patch 26.19

Deathfire Touch vs Arcane Comet: which is better?

On the same champions, Arcane Comet wins 0.6 points more often than Deathfire Touch across 57 champion-lane pairs. Across all games: Deathfire Touch 50.1%, Arcane Comet 49.9%. Deathfire Touch and Arcane Comet share a row, so it is a straight either-or choice.

Deathfire Touch vs Electrocute: which is better?

On the same champions, Deathfire Touch and Electrocute are within 0.3 points of each other (31 shared champion-lanes), so pick by playstyle. Across all games: Deathfire Touch 50.1%, Electrocute 49.1%. Electrocute is a keystone from another tree, so switching also changes your primary tree.

Deathfire Touch vs Summon Aery: which is better?

On the same champions, Deathfire Touch wins 1.1 points more often than Summon Aery across 26 champion-lane pairs. Across all games: Deathfire Touch 50.1%, Summon Aery 51.4%. Deathfire Touch and Summon Aery share a row, so it is a straight either-or choice.

Deathfire Touch vs Dark Harvest: which is better?

On the same champions, Deathfire Touch wins 1.3 points more often than Dark Harvest across 41 champion-lane pairs. Across all games: Deathfire Touch 50.1%, Dark Harvest 48.8%. Dark Harvest is a keystone from another tree, so switching also changes your primary tree.