
Cooldown
- Category
- Utility
- III
- 20%
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Tier I: Reduces artifact cooldown time by 10%. Tier III: Reduces artifact cooldown time by 20%.
- Tier I → III
- 10% → 20%Unique: 30%
- Category
- Utility
- Gear pools
- Any artifact
- Archetype
- Mage gear
- Items with it fixed
- 3Hivemind Stingers
Cooldown values by tier
Game dataThe game's own tooltip text for each tier.
| Tier | Value | Effect |
|---|---|---|
| I | 10% | Reduces artifact cooldown time by 10%. |
| II | 15% | Reduces artifact cooldown time by 15%. |
| III | 20% | Reduces artifact cooldown time by 20%. |
| Unique | 30% | Reduces artifact cooldown time by 30%. |
Data from the Minecraft Dungeons II game files, build 1.1.3.0. How we source this
Where Cooldown can roll
Any item in one of these pools can roll Cooldown as a random effect.
Limited to artifacts.
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Items with Cooldown
Unique items that carry Cooldown fixed, and talismans that grant it.
| Item | Type | Tier |
|---|---|---|
| Armor | Unique | |
| Armor | Unique | |
| Talisman | 1–3 |
Cooldown goes from "Reduces artifact cooldown time by 10%." at tier I to "Reduces artifact cooldown time by 20%." at tier III. It can roll as a random effect from: Any artifact, Mage gear. 3 items come with it fixed, including Hivemind Stingers, Oracle Tights, Essence of Efficiency.
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Cooldown FAQ
What does Cooldown do?
Cooldown goes from "Reduces artifact cooldown time by 10%." at tier I to "Reduces artifact cooldown time by 20%." at tier III.
What gear can roll Cooldown?
It can roll as a random effect from: Any artifact, Mage gear.
Which items have Cooldown fixed?
3 items come with it fixed, including Hivemind Stingers, Oracle Tights, Essence of Efficiency.
How strong is Cooldown on Unique items?
The Unique tier reads: Reduces artifact cooldown time by 30%. Tier III is 20%.
