
Luck
- Category
- Utility
- III
- 20%
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Tier I: Grants a 10% chance to drop duplicate variations of items. Tier III: Grants a 20% chance to drop duplicate variations of items.
- Tier I → III
- 10% → 20%Unique: 30%
- Category
- Utility
- Gear pools
- All gear
Luck values by tier
Game dataThe game's own tooltip text for each tier.
| Tier | Value | Effect |
|---|---|---|
| I | 10% | Grants a 10% chance to drop duplicate variations of items. |
| II | 15% | Grants a 15% chance to drop duplicate variations of items. |
| III | 20% | Grants a 20% chance to drop duplicate variations of items. |
| Unique | 30% | Grants a 30% chance to drop duplicate variations of items. |
Data from the Minecraft Dungeons II game files, build 1.1.3.0. How we source this
Where Luck can roll
Any item in one of these pools can roll Luck as a random effect.
Limited to armor.
Luck goes from "Grants a 10% chance to drop duplicate variations of items." at tier I to "Grants a 20% chance to drop duplicate variations of items." at tier III. It can roll as a random effect from: All gear.
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Luck FAQ
What does Luck do?
Luck goes from "Grants a 10% chance to drop duplicate variations of items." at tier I to "Grants a 20% chance to drop duplicate variations of items." at tier III.
What gear can roll Luck?
It can roll as a random effect from: All gear.
How strong is Luck on Unique items?
The Unique tier reads: Grants a 30% chance to drop duplicate variations of items. Tier III is 20%.
