Anticipate
Win Rate
0.0%
Pick Rate
1.0%
Δ vs Avg
-12.6

AnticipateSkill

Common
TypeSkill
RarityCommon
Cost0
ClassSilent
MethodologyData Methodology

Gain 2 Dexterity this turn.

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Is Anticipate good in Slay the Spire 2?

Anticipate is a common Silent skill in Slay the Spire 2. In combat it resolves as: Gain 2 Dexterity this turn. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 5 recorded runs, decks running it win 0.0% of the time, trailing the 12.6% average by 12.6%. It’s a more selective pick, turning up in just 1.0% of decks that could run it. Silent players keep it in 4.8% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.

It performs best next to Defend — together they post a 0.0% swing in win rate. It also has strong chemistry with the relic Ring of the Snake, which moves its win rate by 0.0%. At 0 energy, it’s upgraded in 0.0% of runs and usually joins the deck around floor 8.

Upgraded, it gains +1 Dexterity, which is why so many decks invest a rest-site upgrade in it. That’s 0 wins, 4 deaths, and 1 abandoned runs with it in the deck. Read on for Anticipate’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Silent run.

Anticipate Win Rate & Pick Rate

Anticipate’s 0.0% win rate trails the 12.6% all-deck average by 12.6%, the gap charted below.

Win rate0.0%
Average deck12.6%
-12.6% vs averagePick rate: 1.0%5 runs (limited)

Run Outcomes with Anticipate

Anticipate has 0 wins and 5 losses over 5 tracked runs (0.0% won); abandoned runs count as losses.

  • Wins 0.0%
  • Losses 100.0%

Best Cards to Pair with Anticipate

Ranked by win-rate lift, Anticipate performs best alongside Defend (0.0%), Neutralize (0.0%), and Poisoned Stab (0.0%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Anticipate Win Rate by Class

Anticipate is drafted only by the Silent, where it holds a 0.0% win rate across 5 runs.

The SilentThe Silentappears in 4.8% of its runs (5 tracked)

Best Relics for Anticipate

Anticipate pairs best with the relics Ring of the Snake (0.0%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Anticipate Card Details

Anticipate is a common skill costing 0 energy; it’s upgraded in 0.0% of runs and usually picked up by floor 8.

Gain 2 Dexterity this turn.

Cost0
TypeSkill
RarityCommon
ClassSilent
Avg copies / deck1.0
Upgraded0.0%
Typical pickup floor8

Upgrade: +1 Dexterity

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Anticipate – Frequently Asked Questions

Is Anticipate good in Slay the Spire 2?

Across 5 tracked runs, Anticipate has a 0.0% win rate — +12.6% below the average deck. Win rate reflects how often runs that include the card end in victory.

What does Anticipate do in Slay the Spire 2?

Anticipate costs 0 energy. Gain 2 Dexterity this turn.

What class is Anticipate in Slay the Spire 2?

Anticipate is a Common Silent Skill.

Is Anticipate worth upgrading in Slay the Spire 2?

Players upgrade Anticipate in 0.0% of runs. Upgrading it grants +1 Dexterity.

What is the best relic for Anticipate?

In tracked runs, Anticipate has performed best alongside Ring of the Snake, which lifts its win rate by 0.0% over 5 runs together.

See Also

Compare Anticipate with the rest of the best Slay the Spire 2 cards, relics, and classes below.