Anticipate
Win Rate
21.6%
Pick Rate
4.6%
Δ vs Avg
+2.6

AnticipateSkill

Common
TypeSkill
RarityCommon
Cost0
ClassSilent
MethodologyData Methodology

Gain 2 Dexterity this turn.

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Is Anticipate good in Slay the Spire 2?

Anticipate is a common Silent skill in Slay the Spire 2. In combat it resolves as: Gain 2 Dexterity this turn. It currently underperforms most alternatives, sitting at F tier in our Slay the Spire 2 card rankings.

Across 175 recorded runs, decks running it win 21.6% of the time, comfortably clear of the 18.9% average, by 2.6%. It’s a more selective pick, turning up in just 4.6% of decks that could run it. Necrobinder players keep it in 0.1% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to Blade of Ink — together they post a +26.9% swing in win rate. It also has strong chemistry with the relic Bag of Marbles, which moves its win rate by +29.0%. At 0 energy, it’s upgraded in 19.0% of runs and usually joins the deck around floor 13.

Upgraded, it gains +1 Dexterity, which is why so many decks invest a rest-site upgrade in it. That’s 36 wins, 131 deaths, and 8 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Knowledge Demon Boss, which closes out 5.7% of its appearances. Read on for Anticipate’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Silent run.

Anticipate Win Rate & Pick Rate

Anticipate’s 21.6% win rate clears the 18.9% all-deck average by 2.6%, the gap charted below.

Win rate21.6%
Average deck18.9%
+2.6% vs averagePick rate: 4.6%175 runs

Run Outcomes with Anticipate

Anticipate has 36 wins and 139 losses over 175 tracked runs (20.6% won); abandoned runs count as losses.

  • Wins 20.6%
  • Losses 79.4%

Best Cards to Pair with Anticipate

Ranked by win-rate lift, Anticipate performs best alongside Blade of Ink (+26.9%), Expose (+22.3%), and Knife Trap (+19.8%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Anticipate Win Rate by Class

Anticipate is played across 3 classes, led by Necrobinder (100.0%), Silent (21.2%), and Defect (0.0%) by win rate.

Best Relics for Anticipate

Anticipate pairs best with the relics Bag of Marbles (+29.0%), Lantern (+28.9%), and Signet Ring (+26.1%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Anticipate Card Details

Anticipate is a common skill costing 0 energy; it’s upgraded in 19.0% of runs and usually picked up by floor 13.

Gain 2 Dexterity this turn.

Cost0
TypeSkill
RarityCommon
ClassSilent
Avg copies / deck1.1
Upgraded19.0%
Typical pickup floor13

Upgrade: +1 Dexterity

What Ends Runs with Anticipate

Anticipate’s most common run-enders are Knowledge Demon Boss (5.7%), Queen Boss (4.6%), and Hunter Killer Normal (4.6%).

  • Knowledge Demon Boss5.7% of runs
  • Queen Boss4.6% of runs
  • Hunter Killer Normal4.6% of runs
  • Test Subject Boss4.0% of runs
  • Doormaker Boss3.4% of runs
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Anticipate – Frequently Asked Questions

Is Anticipate good in Slay the Spire 2?

Across 175 tracked runs, Anticipate has a 21.6% win rate — +2.6% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Anticipate do in Slay the Spire 2?

Anticipate costs 0 energy. Gain 2 Dexterity this turn.

What class is Anticipate in Slay the Spire 2?

Anticipate is a Common Silent Skill.

Is Anticipate worth upgrading in Slay the Spire 2?

Players upgrade Anticipate in 19.0% of runs. Upgrading it grants +1 Dexterity.

What is the best relic for Anticipate?

In tracked runs, Anticipate has performed best alongside Bag of Marbles, which lifts its win rate by +29.0% over 20 runs together.

See Also

Compare Anticipate with the rest of the best Slay the Spire 2 cards, relics, and classes below.