
- Win Rate
- 21.6%
- Pick Rate
- 3.8%
- Δ vs Avg
- +7.7
Blood Wall Skill
- Type
- Skill
- Rarity
- Common
- Cost
- 2
- Class
- Ironclad
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Lose 2 HP. Gain 16 Block.
Is Blood Wall good in Slay the Spire 2?
In Slay the Spire 2, Blood Wall is a common skill from the Ironclad card pool. Its effect: Lose 2 HP. Gain 16 Block. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 959 tracked runs its win rate sits at 21.6%, 7.7% ahead of the 13.9% all-deck baseline. It sees niche play, included in only 3.8% of eligible runs. Taken 20.1% of the times it is offered, it lands close to neutral on the pick-versus-skip split: 22.1% for runs that took it against 20.0% for runs that passed, a +2.0% pick lift over 789 decided runs. Within Ironclad runs it’s drafted 17.8% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.
Its standout pairing so far is Debt, which lifts its win rate by +30.0% when the two share a deck. On the relic side, Mummified Hand is its standout companion, worth a +35.6% win-rate swing alongside it. It costs 2 energy, gets upgraded 23.3% of the time, and tends to be picked up near floor 13.
Upgrading the card adds +4 Block to its stat line. Of the runs that drafted it, 204 ended in victory against 740 deaths and 15 abandons. Its most common run-ender is Kaiser Crab Boss, finishing 6.4% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Blood Wall fits a Ironclad deck.
Blood Wall Win Rate & Pick Rate
At a 21.6% win rate, Blood Wall runs 7.7% ahead of the 13.9% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Blood Wall
Across the 959 tracked runs that drafted Blood Wall, 204 ended in a win and 755 in a loss — a 21.3% win share, counting abandons as losses.
- Wins 21.3%
- Losses 78.7%
Pick or Skip: Blood Wall
Players take Blood Wall in 20.1% of the 4729 offers it appears in; those runs win 22.1% against 20.0% for runs that passed, a pick lift of +2.0% over 789 decided runs.
Taken 953 times out of 4729 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Blood Wall
Of the 4 pickup windows recorded for Blood Wall, Act 3 is the best: 45.8% across 73 runs.
Win rate of runs by the act Blood Wall entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Blood Wall
Blood Wall’s strongest card pairings so far are Debt (+30.0%), Mad Science (+29.2%), and Master of Strategy (+27.1%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Blood Wall Win Rate by Class
Exclusive to the Ironclad, Blood Wall posts a 21.7% win rate over 957 tracked runs.
Best Relics for Blood Wall
The relics that swing Blood Wall’s win rate the most are Mummified Hand (+35.6%), Royal Stamp (+35.0%), and Sai (+32.3%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Blood Wall Card Details
A 2-energy common skill, Blood Wall is upgraded 23.3% of the time and tends to enter the deck around floor 13.
Lose 2 HP. Gain 16 Block.
Upgrade: +4 Block
What Ends Runs with Blood Wall
Runs holding Blood Wall end most often against Kaiser Crab Boss (6.4%), Queen Boss (5.0%), and Decimillipede Elite (4.8%) — the share of its runs each accounts for is shown.
- Kaiser Crab Boss6.4% of runs
- Queen Boss5.0% of runs
- Decimillipede Elite4.8% of runs
- Test Subject Boss4.8% of runs
- Knowledge Demon Boss4.6% of runs
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Blood Wall – Frequently Asked Questions
Is Blood Wall good in Slay the Spire 2?
Across 959 tracked runs, Blood Wall has a 21.6% win rate — +7.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Blood Wall do in Slay the Spire 2?
Blood Wall costs 2 energy. Lose 2 HP. Gain 16 Block.
What class is Blood Wall in Slay the Spire 2?
Blood Wall is a Common Ironclad Skill.
Is Blood Wall worth upgrading in Slay the Spire 2?
Players upgrade Blood Wall in 23.3% of runs. Upgrading it grants +4 Block.
What is the best relic for Blood Wall?
In tracked runs, Blood Wall has performed best alongside Mummified Hand, which lifts its win rate by +35.6% over 27 runs together.
Should I take Blood Wall when it is offered?
Players take Blood Wall in 20.1% of its 4729 recorded offers. Runs that picked it win 22.1% (789 decided runs) against 20.0% for runs that skipped it (1707 decided runs) — a +2.0% difference, and a +2.0% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.