Deadly Poison
Win Rate
17.5%
Pick Rate
3.9%
Δ vs Avg
+3.6

Deadly PoisonSkill

Common
TypeSkill
RarityCommon
Cost1
ClassSilent
MethodologyData Methodology

Apply 5 Poison.

Is Deadly Poison good in Slay the Spire 2?

Deadly Poison is a common Silent skill in Slay the Spire 2. In combat it resolves as: Apply 5 Poison. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 447 recorded runs, decks running it win 17.5% of the time, comfortably clear of the 14.0% average, by 3.6%. It’s a more selective pick, turning up in just 3.9% of decks that could run it. Taken in 15.6% of its offers, it still trails on the pick-versus-skip split: 17.7% for runs that took it against 25.4% for runs that left it, a -7.5% pick lift over 372 decided runs. Silent players keep it in 15.4% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.4 times in the decks that take it.

It performs best next to Mad Science — together they post a +26.8% swing in win rate. It also has strong chemistry with the relic Razor Tooth, which moves its win rate by +29.7%. At 1 energy, it’s upgraded in 26.7% of runs and usually joins the deck around floor 11.

Upgraded, it gains +2 Poison, which is why so many decks invest a rest-site upgrade in it. That’s 78 wins, 367 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Decimillipede Elite, which closes out 5.1% of its appearances. Read on for Deadly Poison’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Silent run.

Deadly Poison Win Rate & Pick Rate

Deadly Poison’s 17.5% win rate clears the 14.0% all-deck average by 3.6%, the gap charted below.

Win rate17.5%
Average deck14.0%
+3.6% vs averagePick rate: 3.9%447 runs

Run Outcomes with Deadly Poison

Deadly Poison has 78 wins and 369 losses over 447 tracked runs (17.4% won); abandoned runs count as losses.

  • Wins 17.4%
  • Losses 82.6%

Pick or Skip: Deadly Poison

Out of 3039 recorded offers Deadly Poison is taken 15.6% of the time, and taking it is worth -7.5% in pick lift — 17.7% for runs that picked it against 25.4% for runs that skipped, across 372 decided runs.

Pick rate when offered15.6%3039 offers

Taken 474 times out of 3039 offers.

Win rate when picked17.7%372 runs
Win rate when skipped25.4%1271 runs
-7.7% vs skippingPick lift: -7.5%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Deadly Poison

Deadly Poison is strongest when it joins the deck in Act 3, where runs win 40.6% across 32 runs — one of 4 recorded pickup windows.

Starting deckNot enough data—5 runs
Act 113.9%333 runs
Act 224.7%77 runs
Act 340.6%32 runs

Win rate of runs by the act Deadly Poison entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Deadly Poison

Ranked by win-rate lift, Deadly Poison performs best alongside Mad Science (+26.8%), Ultimate Defend (+24.1%), and Burst (+19.5%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Deadly Poison Win Rate by Class

Deadly Poison is drafted only by the Silent, where it holds a 17.6% win rate across 446 runs.

The SilentThe Silentappears in 15.4% of its runs (446 tracked)

Best Relics for Deadly Poison

Deadly Poison pairs best with the relics Razor Tooth (+29.7%), Snecko Skull (+23.8%), and Miniature Cannon (+23.0%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Deadly Poison Card Details

Deadly Poison is a common skill costing 1 energy; it’s upgraded in 26.7% of runs and usually picked up by floor 11.

Apply 5 Poison.

Cost1
TypeSkill
RarityCommon
ClassSilent
Avg copies / deck1.4
Upgraded26.7%
Typical pickup floor11

Upgrade: +2 Poison

What Ends Runs with Deadly Poison

Deadly Poison’s most common run-enders are Decimillipede Elite (5.1%), Kaiser Crab Boss (4.9%), and Knowledge Demon Boss (4.9%).

  • Decimillipede Elite5.1% of runs
  • Kaiser Crab Boss4.9% of runs
  • Knowledge Demon Boss4.9% of runs
  • Queen Boss4.3% of runs
  • Aeonglass Boss4.3% of runs
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Deadly Poison – Frequently Asked Questions

Is Deadly Poison good in Slay the Spire 2?

Across 447 tracked runs, Deadly Poison has a 17.5% win rate — +3.6% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Deadly Poison do in Slay the Spire 2?

Deadly Poison costs 1 energy. Apply 5 Poison.

What class is Deadly Poison in Slay the Spire 2?

Deadly Poison is a Common Silent Skill.

Is Deadly Poison worth upgrading in Slay the Spire 2?

Players upgrade Deadly Poison in 26.7% of runs. Upgrading it grants +2 Poison.

What is the best relic for Deadly Poison?

In tracked runs, Deadly Poison has performed best alongside Razor Tooth, which lifts its win rate by +29.7% over 17 runs together.

Should I take Deadly Poison when it is offered?

Players take Deadly Poison in 15.6% of its 3039 recorded offers. Runs that picked it win 17.7% (372 decided runs) against 25.4% for runs that skipped it (1271 decided runs) — a -7.7% difference, and a -7.5% pick lift once sample size is accounted for.

See Also

Compare Deadly Poison with the rest of the best Slay the Spire 2 cards, relics, and classes below.