
DefendSkill
Gain 5 Block.
Is Defend good in Slay the Spire 2?
Defend is a basic Regent skill in Slay the Spire 2. In combat it resolves as: Gain 5 Block. It currently underperforms most alternatives, sitting at F tier in our Slay the Spire 2 card rankings.
Across 662 recorded runs, decks running it win 16.8% of the time, trailing the 18.9% average by 2.2%. It’s a popular draft, appearing in 17.5% of eligible decks. Regent players keep it in 96.9% of their runs, so it’s a familiar sight in those decks. On average it shows up 3.8 times in the decks that take it.
It performs best next to Mad Science — together they post a +29.1% swing in win rate. It also has strong chemistry with the relic Sai, which moves its win rate by +34.2%. At 1 energy, it’s upgraded in 4.8% of runs and usually joins the deck around floor 1.
Upgraded, it gains +3 Block, which is why so many decks invest a rest-site upgrade in it. That’s 79 wins, 392 deaths, and 191 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Phrog Parasite Elite, which closes out 3.9% of its appearances. Read on for Defend’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.
Defend Win Rate & Pick Rate
Defend’s 16.8% win rate trails the 18.9% all-deck average by 2.2%, the gap charted below.
Run Outcomes with Defend
Defend has 79 wins and 583 losses over 662 tracked runs (11.9% won); abandoned runs count as losses.
- Wins 11.9%
- Losses 88.1%
Best Cards to Pair with Defend
Ranked by win-rate lift, Defend performs best alongside Mad Science (+29.1%), Sword Sage (+26.3%), and Void Form (+20.8%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Defend Win Rate by Class
Defend is drafted only by the Regent, where it holds a 16.8% win rate across 662 runs.
Best Relics for Defend
Defend pairs best with the relics Sai (+34.2%), Mr. Struggles (+28.9%), and Miniature Cannon (+28.8%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Defend Card Details
Defend is a basic skill costing 1 energy; it’s upgraded in 4.8% of runs and usually picked up by floor 1.
Gain 5 Block.
Upgrade: +3 Block
What Ends Runs with Defend
Defend’s most common run-enders are Phrog Parasite Elite (3.9%), Decimillipede Elite (3.3%), and Knowledge Demon Boss (3.0%).
- Phrog Parasite Elite3.9% of runs
- Decimillipede Elite3.3% of runs
- Knowledge Demon Boss3.0% of runs
- Vantom Boss2.9% of runs
- Infested Prisms Elite2.7% of runs
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Defend – Frequently Asked Questions
Is Defend good in Slay the Spire 2?
Across 662 tracked runs, Defend has a 16.8% win rate — +2.2% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Defend do in Slay the Spire 2?
Defend costs 1 energy. Gain 5 Block.
What class is Defend in Slay the Spire 2?
Defend is a Basic Regent Skill.
Is Defend worth upgrading in Slay the Spire 2?
Players upgrade Defend in 4.8% of runs. Upgrading it grants +3 Block.
What is the best relic for Defend?
In tracked runs, Defend has performed best alongside Sai, which lifts its win rate by +34.2% over 9 runs together.
See Also
Compare Defend with the rest of the best Slay the Spire 2 cards, relics, and classes below.