Gather Light
Win Rate
26.7%
Pick Rate
6.7%
Δ vs Avg
+7.8

Gather LightSkill

Common
TypeSkill
RarityCommon
Cost1
ClassRegent
MethodologyData Methodology

Gain 8 Block. Gain Stars.

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Is Gather Light good in Slay the Spire 2?

Gather Light is a common Regent skill in Slay the Spire 2. In combat it resolves as: Gain 8 Block. Gain Stars. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 254 recorded runs, decks running it win 26.7% of the time, comfortably clear of the 18.9% average, by 7.8%. It’s a more selective pick, turning up in just 6.7% of decks that could run it. Regent players keep it in 37.2% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.4 times in the decks that take it.

It performs best next to Sword Sage — together they post a +27.1% swing in win rate. It also has strong chemistry with the relic Ornamental Fan, which moves its win rate by +28.0%. At 1 energy, it’s upgraded in 17.9% of runs and usually joins the deck around floor 10.

Upgraded, it gains +3 Block, which is why so many decks invest a rest-site upgrade in it. That’s 59 wins, 162 deaths, and 33 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Knowledge Demon Boss, which closes out 5.9% of its appearances. Read on for Gather Light’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.

Gather Light Win Rate & Pick Rate

Gather Light’s 26.7% win rate clears the 18.9% all-deck average by 7.8%, the gap charted below.

Win rate26.7%
Average deck18.9%
+7.8% vs averagePick rate: 6.7%254 runs

Run Outcomes with Gather Light

Gather Light has 59 wins and 195 losses over 254 tracked runs (23.2% won); abandoned runs count as losses.

  • Wins 23.2%
  • Losses 76.8%

Best Cards to Pair with Gather Light

Ranked by win-rate lift, Gather Light performs best alongside Sword Sage (+27.1%), Mad Science (+23.9%), and Big Bang (+21.4%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Gather Light Win Rate by Class

Gather Light is drafted only by the Regent, where it holds a 26.7% win rate across 254 runs.

The RegentThe Regentappears in 37.2% of its runs (254 tracked)

Best Relics for Gather Light

Gather Light pairs best with the relics Ornamental Fan (+28.0%), Vajra (+27.1%), and Sai (+27.0%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Gather Light Card Details

Gather Light is a common skill costing 1 energy; it’s upgraded in 17.9% of runs and usually picked up by floor 10.

Gain 8 Block. Gain Stars.

Cost1
TypeSkill
RarityCommon
ClassRegent
Avg copies / deck1.4
Upgraded17.9%
Typical pickup floor10

Upgrade: +3 Block

What Ends Runs with Gather Light

Gather Light’s most common run-enders are Knowledge Demon Boss (5.9%), The Insatiable Boss (5.1%), and Infested Prisms Elite (4.7%).

  • Knowledge Demon Boss5.9% of runs
  • The Insatiable Boss5.1% of runs
  • Infested Prisms Elite4.7% of runs
  • Decimillipede Elite4.3% of runs
  • Entomancer Elite3.5% of runs
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Gather Light – Frequently Asked Questions

Is Gather Light good in Slay the Spire 2?

Across 254 tracked runs, Gather Light has a 26.7% win rate — +7.8% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Gather Light do in Slay the Spire 2?

Gather Light costs 1 energy. Gain 8 Block. Gain Stars.

What class is Gather Light in Slay the Spire 2?

Gather Light is a Common Regent Skill.

Is Gather Light worth upgrading in Slay the Spire 2?

Players upgrade Gather Light in 17.9% of runs. Upgrading it grants +3 Block.

What is the best relic for Gather Light?

In tracked runs, Gather Light has performed best alongside Ornamental Fan, which lifts its win rate by +28.0% over 16 runs together.

See Also

Compare Gather Light with the rest of the best Slay the Spire 2 cards, relics, and classes below.