Hotfix
Win Rate
17.0%
Pick Rate
4.5%
Δ vs Avg
+3.2

Hotfix Skill

Common
Type
Skill
Rarity
Common
Cost
0
Class
Defect
Methodology
Data Methodology

Gain 2 Focus this turn.

Is Hotfix good in Slay the Spire 2?

Hotfix is a common Defect skill in Slay the Spire 2. In combat it resolves as: Gain 2 Focus this turn. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 1131 recorded runs, decks running it win 17.0% of the time, comfortably clear of the 13.8% average, by 3.2%. It’s a more selective pick, turning up in just 4.5% of decks that could run it. Offer data is close to a wash — 22.1% of offers taken, 17.3% for runs that picked it against 17.5% for runs that skipped, a pick lift of just -0.2% over 926 decided runs. Defect players keep it in 20.5% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.4 times in the decks that take it.

It performs best next to Apotheosis — together they post a +33.8% swing in win rate. It also has strong chemistry with the relic Jewelry Box, which moves its win rate by +33.8%. At 0 energy, it’s upgraded in 29.9% of runs and usually joins the deck around floor 14.

That’s 190 wins, 928 deaths, and 13 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Kaiser Crab Boss, which closes out 6.0% of its appearances. Read on for Hotfix’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Defect run.

Hotfix Win Rate & Pick Rate

Hotfix’s 17.0% win rate clears the 13.8% all-deck average by 3.2%, the gap charted below.

Win rate17.0%
Average deck13.8%
+3.2% vs averagePick rate: 4.5%1131 runs

Run Outcomes with Hotfix

Hotfix has 190 wins and 941 losses over 1131 tracked runs (16.8% won); abandoned runs count as losses.

  • Wins 16.8%
  • Losses 83.2%

Pick or Skip: Hotfix

Out of 5271 recorded offers Hotfix is taken 22.1% of the time, and taking it is worth -0.2% in pick lift — 17.3% for runs that picked it against 17.5% for runs that skipped, across 926 decided runs.

Pick rate when offered22.1%5271 offers

Taken 1167 times out of 5271 offers.

Win rate when picked17.3%926 runs
Win rate when skipped17.5%1885 runs
-0.2% vs skippingPick lift: -0.2%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Hotfix

Hotfix is strongest when it joins the deck in Act 3, where runs win 41.8% across 91 runs — one of 4 recorded pickup windows.

Starting deckNot enough data—7 runs
Act 112.2%732 runs
Act 221.3%301 runs
Act 341.8%91 runs

Win rate of runs by the act Hotfix entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Hotfix

Ranked by win-rate lift, Hotfix performs best alongside Apotheosis (+33.8%), Production (+28.1%), and Dark Shackles (+24.0%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Hotfix Win Rate by Class

Hotfix is drafted only by the Defect, where it holds a 17.0% win rate across 1130 runs.

The DefectThe Defectappears in 20.5% of its runs (1130 tracked)

Best Relics for Hotfix

Hotfix pairs best with the relics Jewelry Box (+33.8%), Blessed Antler (+33.8%), and Sai (+32.1%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Hotfix Card Details

Hotfix is a common skill costing 0 energy; it’s upgraded in 29.9% of runs and usually picked up by floor 14.

Gain 2 Focus this turn.

Cost0
TypeSkill
RarityCommon
ClassDefect
Avg copies / deck1.4
Upgraded29.9%
Typical pickup floor14

What Ends Runs with Hotfix

Hotfix’s most common run-enders are Kaiser Crab Boss (6.0%), Queen Boss (5.0%), and Knowledge Demon Boss (4.9%).

  • Kaiser Crab Boss6.0% of runs
  • Queen Boss5.0% of runs
  • Knowledge Demon Boss4.9% of runs
  • Aeonglass Boss4.8% of runs
  • Test Subject Boss4.6% of runs
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Hotfix – Frequently Asked Questions

Is Hotfix good in Slay the Spire 2?

Across 1131 tracked runs, Hotfix has a 17.0% win rate — +3.2% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Hotfix do in Slay the Spire 2?

Hotfix costs 0 energy. Gain 2 Focus this turn.

What class is Hotfix in Slay the Spire 2?

Hotfix is a Common Defect Skill.

Is Hotfix worth upgrading in Slay the Spire 2?

Hotfix can be upgraded at a rest site to improve its effect.

What is the best relic for Hotfix?

In tracked runs, Hotfix has performed best alongside Jewelry Box, which lifts its win rate by +33.8% over 15 runs together.

Should I take Hotfix when it is offered?

Players take Hotfix in 22.1% of its 5271 recorded offers. Runs that picked it win 17.3% (926 decided runs) against 17.5% for runs that skipped it (1885 decided runs) — a -0.2% difference, and a -0.2% pick lift once sample size is accounted for.

See Also

Compare Hotfix with the rest of the best Slay the Spire 2 cards, relics, and classes below.