Lizard Tail
Win Rate
0.0%
Pick Rate
1.5%
Δ vs Avg
-12.6

Lizard TailRelic

Rare
RarityRare
MethodologyData Methodology

When your HP would be reduced to 0, heal to % of your Max HP instead (works once).

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Is Lizard Tail good in Slay the Spire 2?

In Slay the Spire 2, Lizard Tail is a rare relic you can pick up on your climb. Its effect: When your HP would be reduced to 0, heal to % of your Max HP instead (works once). The data marks it as a weaker relic, settling at F tier — rarely a run-defining grab.

Over 8 tracked runs the win rate of decks holding it sits at 0.0%, 12.6% short of the 12.6% all-run baseline. It sees lighter play, carried in only 1.5% of runs. It does its best work in the hands of the Silent, who post a 0.0% win rate with it. Within Silent runs specifically, it’s carried 3.9% of the time.

Its standout card pairing is Ascender's Bane, which lifts the relic’s win rate by 0.0% when both are in play. It also works nicely with Strike, good for a 0.0% win-rate change. It typically enters the deck near floor 10. As a rare relic, how often it’s offered depends on its rarity tier.

Of the runs that carried it, 0 ended in victory while 7 fell to a defeat. See the best cards, class split, and threats below for the full read on whether Lizard Tail is worth grabbing.

Lizard Tail Win Rate & Pick Rate

At a 0.0% win rate, Lizard Tail runs 12.6% behind the 12.6% all-run baseline — the bars below put the two side by side.

Win rate0.0%
Average run12.6%
-12.6% vs averagePick rate: 1.5%8 runs (limited)

Run Outcomes with Lizard Tail

Across the 8 runs that carried Lizard Tail, 0 ended in a win and 8 in a loss — a 0.0% win share, counting abandons as losses.

  • Wins 0.0%
  • Losses 100.0%

Best Cards with Lizard Tail

The cards that gain the most from carrying Lizard Tail are Ascender's Bane (0.0%), Strike (0.0%), and Defend (0.0%), each shown with its win-rate swing.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Lizard Tail Win Rate by Class

Of the 4 classes that carry Lizard Tail, it performs best with Silent (0.0%), Regent (0.0%), and Defect (0.0%).

Lizard Tail Details

Carried in 1.5% of runs, Lizard Tail is a rare relic typically acquired near floor 10.

When your HP would be reduced to 0, heal to % of your Max HP instead (works once).

RarityRare
Typical pickup floor10
Pick rate1.5%
Runs tracked8

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Lizard Tail – Frequently Asked Questions

Is Lizard Tail good in Slay the Spire 2?

Across 8 tracked runs carrying it, Lizard Tail wins 0.0% of the time — +12.6% below the average run. Win rate reflects how often runs with the relic end in victory.

What does Lizard Tail do in Slay the Spire 2?

When your HP would be reduced to 0, heal to % of your Max HP instead (works once).

How rare is Lizard Tail in Slay the Spire 2?

Lizard Tail is a Rare relic, picked up in 1.5% of tracked runs.

What is the best card to use with Lizard Tail?

In tracked runs, Lizard Tail has performed best alongside Ascender's Bane, which lifts its win rate by 0.0% over 5 runs together.

Which class is Lizard Tail best in?

Lizard Tail has its highest win rate with The Silent (0.0%).

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.