
- Win Rate
- 21.5%
- Pick Rate
- 1.2%
- Δ vs Avg
- +7.7
Kingly Punch Attack
- Type
- Attack
- Rarity
- Uncommon
- Cost
- 1
- Class
- Regent
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Deal 8 damage. Whenever you draw this card, increase its damage by this combat.
Is Kingly Punch good in Slay the Spire 2?
In Slay the Spire 2, Kingly Punch is an uncommon attack from the Regent card pool. Its effect: Deal 8 damage. Whenever you draw this card, increase its damage by this combat. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 254 tracked runs its win rate sits at 21.5%, 7.7% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 1.2% of eligible runs. Offer data argues the other way: taken 16.3% of the time it is shown, runs that picked it win 18.4% against 29.4% for runs that passed — a -10.5% pick lift across 206 decided runs. Within Regent runs it’s drafted 7.5% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Seven Stars, which lifts its win rate by +23.8% when the two share a deck. On the relic side, Mercury Hourglass is its standout companion, worth a +25.7% win-rate swing alongside it. It costs 1 energy, gets upgraded 45.6% of the time, and tends to be picked up near floor 12.
Upgrading the card adds +2 Damage to its stat line. Of the runs that drafted it, 54 ended in victory against 197 deaths and 3 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 6.3% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Kingly Punch fits a Regent deck.
Kingly Punch Win Rate & Pick Rate
At a 21.5% win rate, Kingly Punch runs 7.7% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Kingly Punch
Across the 254 tracked runs that drafted Kingly Punch, 54 ended in a win and 200 in a loss — a 21.3% win share, counting abandons as losses.
- Wins 21.3%
- Losses 78.7%
Pick or Skip: Kingly Punch
Players take Kingly Punch in 16.3% of the 1371 offers it appears in; those runs win 18.4% against 29.4% for runs that passed, a pick lift of -10.5% over 206 decided runs.
Taken 223 times out of 1371 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Kingly Punch
Of the 3 pickup windows recorded for Kingly Punch, Act 3 is the best: 50.0% across 16 runs.
Win rate of runs by the act Kingly Punch entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Kingly Punch
Kingly Punch’s strongest card pairings so far are Seven Stars (+23.8%), Royal Gamble (+23.3%), and Decisions, Decisions (+23.1%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Kingly Punch Win Rate by Class
Exclusive to the Regent, Kingly Punch posts a 21.1% win rate over 245 tracked runs.
Best Relics for Kingly Punch
The relics that swing Kingly Punch’s win rate the most are Mercury Hourglass (+25.7%), Venerable Tea Set (+24.8%), and Candelabra (+23.8%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Kingly Punch Card Details
A 1-energy uncommon attack, Kingly Punch is upgraded 45.6% of the time and tends to enter the deck around floor 12.
Deal 8 damage. Whenever you draw this card, increase its damage by this combat.
Upgrade: +2 Damage
What Ends Runs with Kingly Punch
Runs holding Kingly Punch end most often against Knowledge Demon Boss (6.3%), Decimillipede Elite (6.3%), and Kaiser Crab Boss (5.1%) — the share of its runs each accounts for is shown.
- Knowledge Demon Boss6.3% of runs
- Decimillipede Elite6.3% of runs
- Kaiser Crab Boss5.1% of runs
- The Insatiable Boss4.3% of runs
- Infested Prisms Elite3.5% of runs
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Kingly Punch – Frequently Asked Questions
Is Kingly Punch good in Slay the Spire 2?
Across 254 tracked runs, Kingly Punch has a 21.5% win rate — +7.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Kingly Punch do in Slay the Spire 2?
Kingly Punch costs 1 energy. Deal 8 damage. Whenever you draw this card, increase its damage by this combat.
What class is Kingly Punch in Slay the Spire 2?
Kingly Punch is an Uncommon Regent Attack.
Is Kingly Punch worth upgrading in Slay the Spire 2?
Players upgrade Kingly Punch in 45.6% of runs. Upgrading it grants +2 Damage.
What is the best relic for Kingly Punch?
In tracked runs, Kingly Punch has performed best alongside Mercury Hourglass, which lifts its win rate by +25.7% over 20 runs together.
Should I take Kingly Punch when it is offered?
Players take Kingly Punch in 16.3% of its 1371 recorded offers. Runs that picked it win 18.4% (206 decided runs) against 29.4% for runs that skipped it (812 decided runs) — a -11.0% difference, and a -10.5% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.