
MirageSkill
Gain Block equal to Poison on ALL enemies.
Is Mirage good in Slay the Spire 2?
In Slay the Spire 2, Mirage is an uncommon skill from the Silent card pool. Its effect: Gain Block equal to Poison on ALL enemies. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 10 tracked runs its win rate sits at 14.3%, 1.7% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 1.9% of eligible runs. Within Silent runs it’s drafted 9.6% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.
Its standout pairing so far is Pounce, which lifts its win rate by +35.7% when the two share a deck. On the relic side, Yummy Cookie is its standout companion, worth a +35.7% win-rate swing alongside it. It costs 1 energy, gets upgraded 38.5% of the time, and tends to be picked up near floor 16.
Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 1 ended in victory against 6 deaths and 3 abandons. Its most common run-ender is Test Subject Boss, finishing 20.0% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Mirage fits a Silent deck.
Mirage Win Rate & Pick Rate
At a 14.3% win rate, Mirage runs 1.7% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Mirage
Across the 10 tracked runs that drafted Mirage, 1 ended in a win and 9 in a loss — a 10.0% win share, counting abandons as losses.
- Wins 10.0%
- Losses 90.0%
Best Cards to Pair with Mirage
Mirage’s strongest card pairings so far are Pounce (+35.7%), Deadly Poison (+19.0%), and Outbreak (+19.0%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Mirage Win Rate by Class
Exclusive to the Silent, Mirage posts a 14.3% win rate over 10 tracked runs.
Best Relics for Mirage
The relics that swing Mirage’s win rate the most are Yummy Cookie (+35.7%), Silver Crucible (+19.0%), and Bag of Preparation (+19.0%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Mirage Card Details
A 1-energy uncommon skill, Mirage is upgraded 38.5% of the time and tends to enter the deck around floor 16.
Gain Block equal to Poison on ALL enemies.
Upgrade: -1 EnergyCost
What Ends Runs with Mirage
Runs holding Mirage end most often against Test Subject Boss (20.0%) — the share of its runs each accounts for is shown.
- Test Subject Boss20.0% of runs
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Mirage – Frequently Asked Questions
Is Mirage good in Slay the Spire 2?
Across 10 tracked runs, Mirage has a 14.3% win rate — +1.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Mirage do in Slay the Spire 2?
Mirage costs 1 energy. Gain Block equal to Poison on ALL enemies.
What class is Mirage in Slay the Spire 2?
Mirage is an Uncommon Silent Skill.
Is Mirage worth upgrading in Slay the Spire 2?
Players upgrade Mirage in 38.5% of runs. Upgrading it grants -1 EnergyCost.
What is the best relic for Mirage?
In tracked runs, Mirage has performed best alongside Yummy Cookie, which lifts its win rate by +35.7% over 3 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.