Reflex
Win Rate
30.9%
Pick Rate
1.9%
Δ vs Avg
+16.6

Reflex Skill

Uncommon
Type
Skill
Rarity
Uncommon
Cost
3
Class
Silent
Methodology
Data Methodology

Draw cards.

Is Reflex good in Slay the Spire 2?

Reflex is an uncommon Silent skill in Slay the Spire 2. In combat it resolves as: Draw cards. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.

Across 517 recorded runs, decks running it win 30.9% of the time, comfortably clear of the 14.3% average, by 16.6%. It’s a more selective pick, turning up in just 1.9% of decks that could run it. Offer data is close to a wash — 22.3% of offers taken, 29.7% for runs that picked it against 29.1% for runs that skipped, a pick lift of just +0.7% over 417 decided runs. Silent players keep it in 8.8% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to Mad Science — together they post a +34.5% swing in win rate. It also has strong chemistry with the relic Chandelier, which moves its win rate by +36.1%. At 3 energy, it’s upgraded in 29.5% of runs and usually joins the deck around floor 17.

Upgraded, it gains +1 Cards, which is why so many decks invest a rest-site upgrade in it. That’s 159 wins, 355 deaths, and 3 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Test Subject Boss, which closes out 5.4% of its appearances. Read on for Reflex’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Silent run.

Reflex Win Rate & Pick Rate

Reflex’s 30.9% win rate clears the 14.3% all-deck average by 16.6%, the gap charted below.

Win rate30.9%
Average deck14.3%
+16.6% vs averagePick rate: 1.9%517 runs

Run Outcomes with Reflex

Reflex has 159 wins and 358 losses over 517 tracked runs (30.8% won); abandoned runs count as losses.

  • Wins 30.8%
  • Losses 69.2%

Pick or Skip: Reflex

Out of 2031 recorded offers Reflex is taken 22.3% of the time, and taking it is worth +0.7% in pick lift — 29.7% for runs that picked it against 29.1% for runs that skipped, across 417 decided runs.

Pick rate when offered22.3%2031 offers

Taken 452 times out of 2031 offers.

Win rate when picked29.7%417 runs
Win rate when skipped29.1%1142 runs
+0.7% vs skippingPick lift: +0.7%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Reflex

Reflex is strongest when it joins the deck in Act 3, where runs win 70.9% across 79 runs — one of 4 recorded pickup windows.

Starting deck27.3%11 runs
Act 118.4%264 runs
Act 231.9%163 runs
Act 370.9%79 runs

Win rate of runs by the act Reflex entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Reflex

Ranked by win-rate lift, Reflex performs best alongside Mad Science (+34.5%), Adrenaline (+28.2%), and Fan of Knives (+23.1%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Reflex Win Rate by Class

Reflex is drafted only by the Silent, where it holds a 30.9% win rate across 514 runs.

The SilentThe Silentappears in 8.8% of its runs (514 tracked)

Best Relics for Reflex

Reflex pairs best with the relics Chandelier (+36.1%), Sword of Jade (+35.0%), and Tingsha (+32.9%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Reflex Card Details

Reflex is an uncommon skill costing 3 energy; it’s upgraded in 29.5% of runs and usually picked up by floor 17.

Draw cards.

Cost3
TypeSkill
RarityUncommon
ClassSilent
Avg copies / deck1.1
Upgraded29.5%
Typical pickup floor17

Upgrade: +1 Cards

What Ends Runs with Reflex

Reflex’s most common run-enders are Test Subject Boss (5.4%), Knowledge Demon Boss (5.0%), and Aeonglass Boss (4.6%).

  • Test Subject Boss5.4% of runs
  • Knowledge Demon Boss5.0% of runs
  • Aeonglass Boss4.6% of runs
  • Decimillipede Elite3.9% of runs
  • Entomancer Elite3.1% of runs
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Reflex – Frequently Asked Questions

Is Reflex good in Slay the Spire 2?

Across 517 tracked runs, Reflex has a 30.9% win rate — +16.6% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Reflex do in Slay the Spire 2?

Reflex costs 3 energy. Draw cards.

What class is Reflex in Slay the Spire 2?

Reflex is an Uncommon Silent Skill.

Is Reflex worth upgrading in Slay the Spire 2?

Players upgrade Reflex in 29.5% of runs. Upgrading it grants +1 Cards.

What is the best relic for Reflex?

In tracked runs, Reflex has performed best alongside Chandelier, which lifts its win rate by +36.1% over 17 runs together.

Should I take Reflex when it is offered?

Players take Reflex in 22.3% of its 2031 recorded offers. Runs that picked it win 29.7% (417 decided runs) against 29.1% for runs that skipped it (1142 decided runs) — a +0.7% difference, and a +0.7% pick lift once sample size is accounted for.

See Also

Compare Reflex with the rest of the best Slay the Spire 2 cards, relics, and classes below.