Corrosive Wave
Win Rate
32.5%
Pick Rate
1.2%
Δ vs Avg
+18.3

Corrosive Wave Skill

Rare
Type
Skill
Rarity
Rare
Cost
1
Class
Silent
Methodology
Data Methodology

Whenever you draw a card this turn, apply Poison to ALL enemies.

Is Corrosive Wave good in Slay the Spire 2?

Corrosive Wave is a rare Silent skill in Slay the Spire 2. In combat it resolves as: Whenever you draw a card this turn, apply Poison to ALL enemies. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.

Across 333 recorded runs, decks running it win 32.5% of the time, comfortably clear of the 14.3% average, by 18.3%. It’s a more selective pick, turning up in just 1.2% of decks that could run it. Taken in 21.5% of its offers, it still trails on the pick-versus-skip split: 36.0% for runs that took it against 38.8% for runs that left it, a -2.8% pick lift over 242 decided runs. Silent players keep it in 5.5% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to Adrenaline — together they post a +26.8% swing in win rate. It also has strong chemistry with the relic Festive Popper, which moves its win rate by +33.0%. At 1 energy, it’s upgraded in 29.6% of runs and usually joins the deck around floor 18.

That’s 108 wins, 224 deaths, and 1 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Kaiser Crab Boss, which closes out 6.9% of its appearances. Read on for Corrosive Wave’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Silent run.

Corrosive Wave Win Rate & Pick Rate

Corrosive Wave’s 32.5% win rate clears the 14.3% all-deck average by 18.3%, the gap charted below.

Win rate32.5%
Average deck14.3%
+18.3% vs averagePick rate: 1.2%333 runs

Run Outcomes with Corrosive Wave

Corrosive Wave has 108 wins and 225 losses over 333 tracked runs (32.4% won); abandoned runs count as losses.

  • Wins 32.4%
  • Losses 67.6%

Pick or Skip: Corrosive Wave

Out of 1179 recorded offers Corrosive Wave is taken 21.5% of the time, and taking it is worth -2.8% in pick lift — 36.0% for runs that picked it against 38.8% for runs that skipped, across 242 decided runs.

Pick rate when offered21.5%1179 offers

Taken 253 times out of 1179 offers.

Win rate when picked36.0%242 runs
Win rate when skipped38.8%760 runs
-2.9% vs skippingPick lift: -2.8%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Corrosive Wave

Corrosive Wave is strongest when it joins the deck in Act 3, where runs win 46.7% across 30 runs — one of 4 recorded pickup windows.

Starting deck16.7%12 runs
Act 126.9%201 runs
Act 242.7%90 runs
Act 346.7%30 runs

Win rate of runs by the act Corrosive Wave entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Corrosive Wave

Ranked by win-rate lift, Corrosive Wave performs best alongside Adrenaline (+26.8%), Blade of Ink (+26.0%), and Phantom Blades (+23.1%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Corrosive Wave Win Rate by Class

Corrosive Wave is drafted only by the Silent, where it holds a 32.8% win rate across 324 runs.

The SilentThe Silentappears in 5.5% of its runs (324 tracked)

Best Relics for Corrosive Wave

Corrosive Wave pairs best with the relics Festive Popper (+33.0%), Horn Cleat (+32.2%), and Fragrant Mushroom (+31.4%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Corrosive Wave Card Details

Corrosive Wave is a rare skill costing 1 energy; it’s upgraded in 29.6% of runs and usually picked up by floor 18.

Whenever you draw a card this turn, apply Poison to ALL enemies.

Cost1
TypeSkill
RarityRare
ClassSilent
Avg copies / deck1.1
Upgraded29.6%
Typical pickup floor18

What Ends Runs with Corrosive Wave

Corrosive Wave’s most common run-enders are Kaiser Crab Boss (6.9%), Aeonglass Boss (5.7%), and Queen Boss (4.8%).

  • Kaiser Crab Boss6.9% of runs
  • Aeonglass Boss5.7% of runs
  • Queen Boss4.8% of runs
  • Knowledge Demon Boss4.2% of runs
  • Infested Prisms Elite3.9% of runs
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Corrosive Wave – Frequently Asked Questions

Is Corrosive Wave good in Slay the Spire 2?

Across 333 tracked runs, Corrosive Wave has a 32.5% win rate — +18.3% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Corrosive Wave do in Slay the Spire 2?

Corrosive Wave costs 1 energy. Whenever you draw a card this turn, apply Poison to ALL enemies.

What class is Corrosive Wave in Slay the Spire 2?

Corrosive Wave is a Rare Silent Skill.

Is Corrosive Wave worth upgrading in Slay the Spire 2?

Corrosive Wave can be upgraded at a rest site to improve its effect.

What is the best relic for Corrosive Wave?

In tracked runs, Corrosive Wave has performed best alongside Festive Popper, which lifts its win rate by +33.0% over 54 runs together.

Should I take Corrosive Wave when it is offered?

Players take Corrosive Wave in 21.5% of its 1179 recorded offers. Runs that picked it win 36.0% (242 decided runs) against 38.8% for runs that skipped it (760 decided runs) — a -2.9% difference, and a -2.8% pick lift once sample size is accounted for.

See Also

Compare Corrosive Wave with the rest of the best Slay the Spire 2 cards, relics, and classes below.