
- Win Rate
- 21.2%
- Pick Rate
- 5.4%
- Δ vs Avg
- +6.9
Negative Pulse Skill
- Type
- Skill
- Rarity
- Common
- Cost
- 1
- Class
- Necrobinder
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Gain 5 Block. Apply 7 Doom to ALL enemies.
Is Negative Pulse good in Slay the Spire 2?
In Slay the Spire 2, Negative Pulse is a common skill from the Necrobinder card pool. Its effect: Gain 5 Block. Apply 7 Doom to ALL enemies. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 1453 tracked runs its win rate sits at 21.2%, 6.9% ahead of the 14.3% all-deck baseline. It sees niche play, included in only 5.4% of eligible runs. Offer data argues the other way: taken 32.3% of the time it is shown, runs that picked it win 21.5% against 27.6% for runs that passed — a -6.0% pick lift across 1214 decided runs. Within Ironclad runs it’s drafted 0.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.5 copies on average.
Its standout pairing so far is Glimpse Beyond, which lifts its win rate by +31.5% when the two share a deck. On the relic side, History Course is its standout companion, worth a +40.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 32.8% of the time, and tends to be picked up near floor 10.
Upgrading the card adds +1 Block, +4 Doom to its stat line. Of the runs that drafted it, 305 ended in victory against 1135 deaths and 13 abandons. Its most common run-ender is Decimillipede Elite, finishing 6.1% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Negative Pulse fits a Necrobinder deck.
Negative Pulse Win Rate & Pick Rate
At a 21.2% win rate, Negative Pulse runs 6.9% ahead of the 14.3% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Negative Pulse
Across the 1453 tracked runs that drafted Negative Pulse, 305 ended in a win and 1148 in a loss — a 21.0% win share, counting abandons as losses.
- Wins 21.0%
- Losses 79.0%
Pick or Skip: Negative Pulse
Players take Negative Pulse in 32.3% of the 5160 offers it appears in; those runs win 21.5% against 27.6% for runs that passed, a pick lift of -6.0% over 1214 decided runs.
Taken 1669 times out of 5160 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Negative Pulse
Of the 4 pickup windows recorded for Negative Pulse, Act 3 is the best: 54.2% across 59 runs.
Win rate of runs by the act Negative Pulse entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Negative Pulse
Negative Pulse’s strongest card pairings so far are Glimpse Beyond (+31.5%), Mad Science (+27.9%), and Fasten (+24.3%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Negative Pulse Win Rate by Class
Of the 2 classes that draft Negative Pulse, it performs best with Ironclad (40.0%) and Necrobinder (20.9%).
Best Relics for Negative Pulse
The relics that swing Negative Pulse’s win rate the most are History Course (+40.0%), Sword of Jade (+34.0%), and Forgotten Soul (+33.2%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Negative Pulse Card Details
A 1-energy common skill, Negative Pulse is upgraded 32.8% of the time and tends to enter the deck around floor 10.
Gain 5 Block. Apply 7 Doom to ALL enemies.
Upgrade: +1 Block, +4 Doom
What Ends Runs with Negative Pulse
Runs holding Negative Pulse end most often against Decimillipede Elite (6.1%), Knowledge Demon Boss (5.6%), and Test Subject Boss (4.6%) — the share of its runs each accounts for is shown.
- Decimillipede Elite6.1% of runs
- Knowledge Demon Boss5.6% of runs
- Test Subject Boss4.6% of runs
- Infested Prisms Elite4.1% of runs
- The Insatiable Boss3.7% of runs
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Negative Pulse – Frequently Asked Questions
Is Negative Pulse good in Slay the Spire 2?
Across 1453 tracked runs, Negative Pulse has a 21.2% win rate — +6.9% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Negative Pulse do in Slay the Spire 2?
Negative Pulse costs 1 energy. Gain 5 Block. Apply 7 Doom to ALL enemies.
What class is Negative Pulse in Slay the Spire 2?
Negative Pulse is a Common Necrobinder Skill.
Is Negative Pulse worth upgrading in Slay the Spire 2?
Players upgrade Negative Pulse in 32.8% of runs. Upgrading it grants +1 Block, +4 Doom.
What is the best relic for Negative Pulse?
In tracked runs, Negative Pulse has performed best alongside History Course, which lifts its win rate by +40.0% over 18 runs together.
Should I take Negative Pulse when it is offered?
Players take Negative Pulse in 32.3% of its 5160 recorded offers. Runs that picked it win 21.5% (1214 decided runs) against 27.6% for runs that skipped it (1465 decided runs) — a -6.1% difference, and a -6.0% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.