
Negative PulseSkill
Gain 5 Block. Apply 7 Doom to ALL enemies.
Is Negative Pulse good in Slay the Spire 2?
In Slay the Spire 2, Negative Pulse is a common skill from the Necrobinder card pool. Its effect: Gain 5 Block. Apply 7 Doom to ALL enemies. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 36 tracked runs its win rate sits at 5.7%, 6.9% short of the 12.6% all-deck baseline. It sees niche play, included in only 6.9% of eligible runs. Within Necrobinder runs it’s drafted 20.9% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.
Its standout pairing so far is Oblivion, which lifts its win rate by +61.0% when the two share a deck. On the relic side, Regal Pillow is its standout companion, worth a +61.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 16.7% of the time, and tends to be picked up near floor 8.
Upgrading the card adds +1 Block, +4 Doom to its stat line. Of the runs that drafted it, 2 ended in victory against 33 deaths and 1 abandons. Its most common run-ender is Bygone Effigy Elite, finishing 13.9% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Negative Pulse fits a Necrobinder deck.
Negative Pulse Win Rate & Pick Rate
At a 5.7% win rate, Negative Pulse runs 6.9% behind the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Negative Pulse
Across the 36 tracked runs that drafted Negative Pulse, 2 ended in a win and 34 in a loss — a 5.6% win share, counting abandons as losses.
- Wins 5.6%
- Losses 94.4%
Negative Pulse Win Rate by Class
Exclusive to the Necrobinder, Negative Pulse posts a 5.7% win rate over 36 tracked runs.
Best Relics for Negative Pulse
The relics that swing Negative Pulse’s win rate the most are Regal Pillow (+61.0%), Happy Flower (+61.0%), and Gambling Chip (+61.0%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Negative Pulse Card Details
A 1-energy common skill, Negative Pulse is upgraded 16.7% of the time and tends to enter the deck around floor 8.
Gain 5 Block. Apply 7 Doom to ALL enemies.
Upgrade: +1 Block, +4 Doom
What Ends Runs with Negative Pulse
Runs holding Negative Pulse end most often against Bygone Effigy Elite (13.9%), Decimillipede Elite (13.9%), and Vantom Boss (8.3%) — the share of its runs each accounts for is shown.
- Bygone Effigy Elite13.9% of runs
- Decimillipede Elite13.9% of runs
- Vantom Boss8.3% of runs
- Infested Prisms Elite5.6% of runs
- Phantasmal Gardeners Elite5.6% of runs
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Negative Pulse – Frequently Asked Questions
Is Negative Pulse good in Slay the Spire 2?
Across 36 tracked runs, Negative Pulse has a 5.7% win rate — +6.9% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Negative Pulse do in Slay the Spire 2?
Negative Pulse costs 1 energy. Gain 5 Block. Apply 7 Doom to ALL enemies.
What class is Negative Pulse in Slay the Spire 2?
Negative Pulse is a Common Necrobinder Skill.
Is Negative Pulse worth upgrading in Slay the Spire 2?
Players upgrade Negative Pulse in 16.7% of runs. Upgrading it grants +1 Block, +4 Doom.
What is the best relic for Negative Pulse?
In tracked runs, Negative Pulse has performed best alongside Regal Pillow, which lifts its win rate by +61.0% over 3 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.