Pounce
Win Rate
17.2%
Pick Rate
0.9%
Δ vs Avg
-1.7

PounceAttack

Uncommon
TypeAttack
RarityUncommon
Cost2
ClassSilent
MethodologyData Methodology

Deal 12 damage. The next Skill you play costs 0 -cost.

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Is Pounce good in Slay the Spire 2?

Pounce is an uncommon Silent attack in Slay the Spire 2. In combat it resolves as: Deal 12 damage. The next Skill you play costs 0 -cost. It currently underperforms most alternatives, sitting at F tier in our Slay the Spire 2 card rankings.

Across 36 recorded runs, decks running it win 17.2% of the time, trailing the 18.9% average by 1.7%. It’s a more selective pick, turning up in just 0.9% of decks that could run it. Silent players keep it in 3.6% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to Tactician — together they post a +19.1% swing in win rate. It also has strong chemistry with the relic Fragrant Mushroom, which moves its win rate by +20.9%. At 2 energy, it’s upgraded in 25.6% of runs and usually joins the deck around floor 11.

Upgraded, it gains +6 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 5 wins, 24 deaths, and 7 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Entomancer Elite, which closes out 8.3% of its appearances. Read on for Pounce’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Silent run.

Pounce Win Rate & Pick Rate

Pounce’s 17.2% win rate trails the 18.9% all-deck average by 1.7%, the gap charted below.

Win rate17.2%
Average deck18.9%
-1.7% vs averagePick rate: 0.9%36 runs

Run Outcomes with Pounce

Pounce has 5 wins and 31 losses over 36 tracked runs (13.9% won); abandoned runs count as losses.

  • Wins 13.9%
  • Losses 86.1%

Best Cards to Pair with Pounce

Ranked by win-rate lift, Pounce performs best alongside Tactician (+19.1%), Bouncing Flask (+13.8%), and Speedster (+12.3%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Pounce Win Rate by Class

Pounce is played across 2 classes, led by Silent (17.9%) and Ironclad (0.0%) by win rate.

Best Relics for Pounce

Pounce pairs best with the relics Fragrant Mushroom (+20.9%), Oddly Smooth Stone (+16.4%), and Lantern (+14.3%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Pounce Card Details

Pounce is an uncommon attack costing 2 energy; it’s upgraded in 25.6% of runs and usually picked up by floor 11.

Deal 12 damage. The next Skill you play costs 0 -cost.

Cost2
TypeAttack
RarityUncommon
ClassSilent
Avg copies / deck1.1
Upgraded25.6%
Typical pickup floor11

Upgrade: +6 Damage

What Ends Runs with Pounce

Pounce’s most common run-enders are Entomancer Elite (8.3%), Ceremonial Beast Boss (8.3%), and The Obscura Normal (8.3%).

  • Entomancer Elite8.3% of runs
  • Ceremonial Beast Boss8.3% of runs
  • The Obscura Normal8.3% of runs
  • Vantom Boss5.6% of runs
  • Chompers Normal5.6% of runs
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Pounce – Frequently Asked Questions

Is Pounce good in Slay the Spire 2?

Across 36 tracked runs, Pounce has a 17.2% win rate — +1.7% below the average deck. Win rate reflects how often runs that include the card end in victory.

What does Pounce do in Slay the Spire 2?

Pounce costs 2 energy. Deal 12 damage. The next Skill you play costs 0 -cost.

What class is Pounce in Slay the Spire 2?

Pounce is an Uncommon Silent Attack.

Is Pounce worth upgrading in Slay the Spire 2?

Players upgrade Pounce in 25.6% of runs. Upgrading it grants +6 Damage.

What is the best relic for Pounce?

In tracked runs, Pounce has performed best alongside Fragrant Mushroom, which lifts its win rate by +20.9% over 5 runs together.

See Also

Compare Pounce with the rest of the best Slay the Spire 2 cards, relics, and classes below.