
- Win Rate
- 11.8%
- Pick Rate
- 15.4%
- Δ vs Avg
- -2.0
Strike Attack
- Type
- Attack
- Rarity
- Basic
- Cost
- 1
- Class
- Necrobinder
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Deal 6 damage.
Is Strike good in Slay the Spire 2?
Strike is a basic Necrobinder attack in Slay the Spire 2. In combat it resolves as: Deal 6 damage. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 3227 recorded runs, decks running it win 11.8% of the time, trailing the 13.8% average by 2.0%. It’s a popular draft, appearing in 15.4% of eligible decks. Necrobinder players keep it in 89.0% of their runs, so it’s a familiar sight in those decks. On average it shows up 3.3 times in the decks that take it.
It performs best next to Mad Science — together they post a +43.9% swing in win rate. It also has strong chemistry with the relic History Course, which moves its win rate by +54.5%. At 1 energy, it’s upgraded in 6.7% of runs and usually joins the deck around floor 1.
Upgraded, it gains +3 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 375 wins, 2789 deaths, and 63 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Decimillipede Elite, which closes out 4.9% of its appearances. Read on for Strike’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Strike Win Rate & Pick Rate
Strike’s 11.8% win rate trails the 13.8% all-deck average by 2.0%, the gap charted below.
Run Outcomes with Strike
Strike has 375 wins and 2852 losses over 3227 tracked runs (11.6% won); abandoned runs count as losses.
- Wins 11.6%
- Losses 88.4%
When to Pick Up Strike
Strike is strongest when it joins the deck in Starting deck, where runs win 11.7% across 3216 runs — one of 3 recorded pickup windows.
Win rate of runs by the act Strike entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Strike
Ranked by win-rate lift, Strike performs best alongside Mad Science (+43.9%), Apotheosis (+30.7%), and Neurosurge (+26.7%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Strike Win Rate by Class
Strike is drafted only by the Necrobinder, where it holds a 11.8% win rate across 3227 runs.
Best Relics for Strike
Strike pairs best with the relics History Course (+54.5%), Iron Club (+50.0%), and Sword of Jade (+45.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Strike Card Details
Strike is a basic attack costing 1 energy; it’s upgraded in 6.7% of runs and usually picked up by floor 1.
Deal 6 damage.
Upgrade: +3 Damage
What Ends Runs with Strike
Strike’s most common run-enders are Decimillipede Elite (4.9%), Phrog Parasite Elite (3.9%), and Knowledge Demon Boss (3.9%).
- Decimillipede Elite4.9% of runs
- Phrog Parasite Elite3.9% of runs
- Knowledge Demon Boss3.9% of runs
- Infested Prisms Elite3.4% of runs
- Bygone Effigy Elite3.3% of runs
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Strike – Frequently Asked Questions
Is Strike good in Slay the Spire 2?
Across 3227 tracked runs, Strike has a 11.8% win rate — +2.0% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Strike do in Slay the Spire 2?
Strike costs 1 energy. Deal 6 damage.
What class is Strike in Slay the Spire 2?
Strike is a Basic Necrobinder Attack.
Is Strike worth upgrading in Slay the Spire 2?
Players upgrade Strike in 6.7% of runs. Upgrading it grants +3 Damage.
What is the best relic for Strike?
In tracked runs, Strike has performed best alongside History Course, which lifts its win rate by +54.5% over 34 runs together.
See Also
Compare Strike with the rest of the best Slay the Spire 2 cards, relics, and classes below.