Thunderclap
Win Rate
20.0%
Pick Rate
1.4%
Δ vs Avg
+7.4

ThunderclapAttack

Common
TypeAttack
RarityCommon
Cost1
ClassIronclad
MethodologyData Methodology

Deal 4 damage and apply 1 Vulnerable to ALL enemies.

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Is Thunderclap good in Slay the Spire 2?

Thunderclap is a common Ironclad attack in Slay the Spire 2. In combat it resolves as: Deal 4 damage and apply 1 Vulnerable to ALL enemies. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.

Across 7 recorded runs, decks running it win 20.0% of the time, comfortably clear of the 12.6% average, by 7.4%. It’s a more selective pick, turning up in just 1.4% of decks that could run it. Ironclad players keep it in 14.3% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.

It performs best next to Thrash — together they post a +30.0% swing in win rate. It also has strong chemistry with the relic Burning Blood, which moves its win rate by 0.0%. At 1 energy, it’s upgraded in 0.0% of runs and usually joins the deck around floor 6.

Upgraded, it gains +3 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 1 wins, 4 deaths, and 2 abandoned runs with it in the deck. Read on for Thunderclap’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Ironclad run.

Thunderclap Win Rate & Pick Rate

Thunderclap’s 20.0% win rate clears the 12.6% all-deck average by 7.4%, the gap charted below.

Win rate20.0%
Average deck12.6%
+7.4% vs averagePick rate: 1.4%7 runs (limited)

Run Outcomes with Thunderclap

Thunderclap has 1 wins and 6 losses over 7 tracked runs (14.3% won); abandoned runs count as losses.

  • Wins 14.3%
  • Losses 85.7%

Best Cards to Pair with Thunderclap

Ranked by win-rate lift, Thunderclap performs best alongside Thrash (+30.0%), Anger (+13.3%), and Dominate (+13.3%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Thunderclap Win Rate by Class

Thunderclap is drafted only by the Ironclad, where it holds a 20.0% win rate across 7 runs.

The IroncladThe Ironcladappears in 14.3% of its runs (7 tracked)

Best Relics for Thunderclap

Thunderclap pairs best with the relics Burning Blood (0.0%) and Gorget (-20.0%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Thunderclap Card Details

Thunderclap is a common attack costing 1 energy; it’s upgraded in 0.0% of runs and usually picked up by floor 6.

Deal 4 damage and apply 1 Vulnerable to ALL enemies.

Cost1
TypeAttack
RarityCommon
ClassIronclad
Avg copies / deck1.0
Upgraded0.0%
Typical pickup floor6

Upgrade: +3 Damage

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Thunderclap – Frequently Asked Questions

Is Thunderclap good in Slay the Spire 2?

Across 7 tracked runs, Thunderclap has a 20.0% win rate — +7.4% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Thunderclap do in Slay the Spire 2?

Thunderclap costs 1 energy. Deal 4 damage and apply 1 Vulnerable to ALL enemies.

What class is Thunderclap in Slay the Spire 2?

Thunderclap is a Common Ironclad Attack.

Is Thunderclap worth upgrading in Slay the Spire 2?

Players upgrade Thunderclap in 0.0% of runs. Upgrading it grants +3 Damage.

What is the best relic for Thunderclap?

In tracked runs, Thunderclap has performed best alongside Burning Blood, which lifts its win rate by 0.0% over 7 runs together.

See Also

Compare Thunderclap with the rest of the best Slay the Spire 2 cards, relics, and classes below.