
TyrannyPower
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Is Tyranny good in Slay the Spire 2?
In Slay the Spire 2, Tyranny is a rare power from the Regent card pool. Its effect: At the start of your turn, draw 1 card and Exhaust 1 card from your Hand. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 31 tracked runs its win rate sits at 32.0%, 13.1% ahead of the 18.9% all-deck baseline. It sees niche play, included in only 0.8% of eligible runs. Within Regent runs it’s drafted 4.4% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.
Its standout pairing so far is Spectrum Shift, which lifts its win rate by +16.0% when the two share a deck. On the relic side, Miniature Cannon is its standout companion, worth a +19.4% win-rate swing alongside it. It costs 1 energy, gets upgraded 37.5% of the time, and tends to be picked up near floor 13.
Of the runs that drafted it, 8 ended in victory against 17 deaths and 6 abandons. Its most common run-ender is Ceremonial Beast Boss, finishing 9.7% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Tyranny fits a Regent deck.
Tyranny Win Rate & Pick Rate
At a 32.0% win rate, Tyranny runs 13.1% ahead of the 18.9% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Tyranny
Across the 31 tracked runs that drafted Tyranny, 8 ended in a win and 23 in a loss — a 25.8% win share, counting abandons as losses.
- Wins 25.8%
- Losses 74.2%
Best Cards to Pair with Tyranny
Tyranny’s strongest card pairings so far are Spectrum Shift (+16.0%), Furnace (+15.7%), and Seven Stars (+12.3%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Best Relics for Tyranny
The relics that swing Tyranny’s win rate the most are Miniature Cannon (+19.4%), Anchor (+19.3%), and Regal Pillow (+19.3%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Tyranny Card Details
A 1-energy rare power, Tyranny is upgraded 37.5% of the time and tends to enter the deck around floor 13.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
What Ends Runs with Tyranny
Runs holding Tyranny end most often against Ceremonial Beast Boss (9.7%), The Kin Boss (6.5%), and Knowledge Demon Boss (6.5%) — the share of its runs each accounts for is shown.
- Ceremonial Beast Boss9.7% of runs
- The Kin Boss6.5% of runs
- Knowledge Demon Boss6.5% of runs
- The Insatiable Boss6.5% of runs
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Tyranny – Frequently Asked Questions
Is Tyranny good in Slay the Spire 2?
Across 31 tracked runs, Tyranny has a 32.0% win rate — +13.1% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Tyranny do in Slay the Spire 2?
Tyranny costs 1 energy. At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
What class is Tyranny in Slay the Spire 2?
Tyranny is a Rare Regent Power.
Is Tyranny worth upgrading in Slay the Spire 2?
Tyranny can be upgraded at a rest site to improve its effect.
What is the best relic for Tyranny?
In tracked runs, Tyranny has performed best alongside Miniature Cannon, which lifts its win rate by +19.4% over 4 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.