Bombardment
Win Rate
33.9%
Pick Rate
1.3%
Δ vs Avg
+19.6

Bombardment Attack

Rare
Type
Attack
Rarity
Rare
Cost
3
Class
Regent
Methodology
Data Methodology

Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it.

Is Bombardment good in Slay the Spire 2?

In Slay the Spire 2, Bombardment is a rare attack from the Regent card pool. Its effect: Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it. Performance-wise it’s a solid if unspectacular include, rated C tier overall.

Over 353 tracked runs its win rate sits at 33.9%, 19.6% ahead of the 14.3% all-deck baseline. It sees niche play, included in only 1.3% of eligible runs. Taken 30.8% of the times it is offered, it lands close to neutral on the pick-versus-skip split: 35.6% for runs that took it against 35.8% for runs that passed, a -0.2% pick lift over 247 decided runs. Within Regent runs it’s drafted 7.3% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.

Its standout pairing so far is Arsenal, which lifts its win rate by +31.1% when the two share a deck. On the relic side, Lantern is its standout companion, worth a +32.3% win-rate swing alongside it. It costs 3 energy, gets upgraded 42.2% of the time, and tends to be picked up near floor 15.

Upgrading the card adds +6 Damage to its stat line. Of the runs that drafted it, 118 ended in victory against 230 deaths and 5 abandons. Its most common run-ender is Decimillipede Elite, finishing 5.4% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Bombardment fits a Regent deck.

Bombardment Win Rate & Pick Rate

At a 33.9% win rate, Bombardment runs 19.6% ahead of the 14.3% all-deck baseline — the bars below put the two side by side.

Win rate33.9%
Average deck14.3%
+19.6% vs averagePick rate: 1.3%353 runs

Run Outcomes with Bombardment

Across the 353 tracked runs that drafted Bombardment, 118 ended in a win and 235 in a loss — a 33.4% win share, counting abandons as losses.

  • Wins 33.4%
  • Losses 66.6%

Pick or Skip: Bombardment

Players take Bombardment in 30.8% of the 880 offers it appears in; those runs win 35.6% against 35.8% for runs that passed, a pick lift of -0.2% over 247 decided runs.

Pick rate when offered30.8%880 offers

Taken 271 times out of 880 offers.

Win rate when picked35.6%247 runs
Win rate when skipped35.8%489 runs
-0.2% vs skippingPick lift: -0.2%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Bombardment

Of the 4 pickup windows recorded for Bombardment, Act 3 is the best: 65.0% across 20 runs.

Starting deckNot enough data—6 runs
Act 127.6%248 runs
Act 245.6%79 runs
Act 365.0%20 runs

Win rate of runs by the act Bombardment entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Bombardment

Bombardment’s strongest card pairings so far are Arsenal (+31.1%), Tyranny (+26.9%), and Monarch's Gaze (+26.6%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Bombardment Win Rate by Class

Exclusive to the Regent, Bombardment posts a 34.4% win rate over 339 tracked runs.

The RegentThe Regentappears in 7.3% of its runs (339 tracked)

Best Relics for Bombardment

The relics that swing Bombardment’s win rate the most are Lantern (+32.3%), Strawberry (+29.4%), and Parrying Shield (+28.3%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Bombardment Card Details

A 3-energy rare attack, Bombardment is upgraded 42.2% of the time and tends to enter the deck around floor 15.

Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it.

Cost3
TypeAttack
RarityRare
ClassRegent
Avg copies / deck1.2
Upgraded42.2%
Typical pickup floor15

Upgrade: +6 Damage

What Ends Runs with Bombardment

Runs holding Bombardment end most often against Decimillipede Elite (5.4%), Aeonglass Boss (4.5%), and Infested Prisms Elite (4.5%) — the share of its runs each accounts for is shown.

  • Decimillipede Elite5.4% of runs
  • Aeonglass Boss4.5% of runs
  • Infested Prisms Elite4.5% of runs
  • Queen Boss4.2% of runs
  • The Obscura Normal3.4% of runs
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Bombardment – Frequently Asked Questions

Is Bombardment good in Slay the Spire 2?

Across 353 tracked runs, Bombardment has a 33.9% win rate — +19.6% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Bombardment do in Slay the Spire 2?

Bombardment costs 3 energy. Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it.

What class is Bombardment in Slay the Spire 2?

Bombardment is a Rare Regent Attack.

Is Bombardment worth upgrading in Slay the Spire 2?

Players upgrade Bombardment in 42.2% of runs. Upgrading it grants +6 Damage.

What is the best relic for Bombardment?

In tracked runs, Bombardment has performed best alongside Lantern, which lifts its win rate by +32.3% over 55 runs together.

Should I take Bombardment when it is offered?

Players take Bombardment in 30.8% of its 880 recorded offers. Runs that picked it win 35.6% (247 decided runs) against 35.8% for runs that skipped it (489 decided runs) — a -0.2% difference, and a -0.2% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.