Divine Right
Win Rate
10.8%
Pick Rate
31.2%
Δ vs Avg
-1.8

Divine RightRelic

Starter
RarityStarter
MethodologyData Methodology

At the start of each combat, gain Stars.

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Is Divine Right good in Slay the Spire 2?

Divine Right is a starter relic in Slay the Spire 2. While carried, it does the following: At the start of each combat, gain Stars. It currently underperforms most relics, sitting at F tier in our Slay the Spire 2 relic rankings.

Across 162 recorded runs, decks carrying it win 10.8% of the time, trailing the 12.6% average by 1.8%. It’s a common grab, carried in 31.2% of all runs. The class that gets the most out of it is the Regent, at a 10.8% win rate. Regent players hold onto it in 97.6% of their runs.

It combos especially well with Mad Science, worth a +89.2% win-rate swing together. Another strong card to run with it is Mayhem, worth +64.2% to its win rate. On average it’s acquired around floor 1 of a run. Its starter rarity shapes how frequently you’ll run into it.

It has 15 run wins against 124 losses in our tracked data. When runs carrying it end, the most frequent culprit is Terror Eel Elite, which closes out 7.4% of them. Read on for Divine Right’s complete card, class, and threat breakdown before you decide to pick it up.

Divine Right Win Rate & Pick Rate

Divine Right’s 10.8% win rate trails the 12.6% all-run average by 1.8%, the gap charted below.

Win rate10.8%
Average run12.6%
-1.8% vs averagePick rate: 31.2%162 runs

Run Outcomes with Divine Right

Divine Right has 15 wins and 147 losses over 162 tracked runs (9.3% won); abandoned runs count as losses.

  • Wins 9.3%
  • Losses 90.7%

Best Cards with Divine Right

Ranked by win-rate lift, the best cards to run with Divine Right are Mad Science (+89.2%), Mayhem (+64.2%), and Stratagem (+55.9%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Divine Right Win Rate by Class

So far Divine Right is carried mainly by the Regent, who win 10.8% of their runs with it across 162 tracked.

The RegentThe Regentappears in 97.6% of its runs (162 tracked)

Divine Right Details

Divine Right is a starter relic carried in 31.2% of runs and usually picked up around floor 1.

At the start of each combat, gain Stars.

RarityStarter
Typical pickup floor1
Pick rate31.2%
Runs tracked162

What Ends Runs with Divine Right

Divine Right’s most common run-enders are Terror Eel Elite (7.4%), Vantom Boss (7.4%), and Skulking Colony Elite (6.2%).

  • Terror Eel Elite7.4% of runs
  • Vantom Boss7.4% of runs
  • Skulking Colony Elite6.2% of runs
  • Waterfall Giant Boss4.9% of runs
  • Ceremonial Beast Boss4.3% of runs

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Divine Right – Frequently Asked Questions

Is Divine Right good in Slay the Spire 2?

Across 162 tracked runs carrying it, Divine Right wins 10.8% of the time — +1.8% below the average run. Win rate reflects how often runs with the relic end in victory.

What does Divine Right do in Slay the Spire 2?

At the start of each combat, gain Stars.

How rare is Divine Right in Slay the Spire 2?

Divine Right is a Starter relic, picked up in 31.2% of tracked runs.

What is the best card to use with Divine Right?

In tracked runs, Divine Right has performed best alongside Mad Science, which lifts its win rate by +89.2% over 5 runs together.

See Also

Compare Divine Right with the rest of the best Slay the Spire 2 relics, cards, and classes below.