
MaulAttack
Deal 5 damage twice. Increase the damage of ALL Maul cards by this combat.
Is Maul good in Slay the Spire 2?
In Slay the Spire 2, Maul is an ancient attack from the Event card pool. Its effect: Deal 5 damage twice. Increase the damage of ALL Maul cards by this combat. Right now it’s a premium pick that sits at B tier — one of the better cards you can add to a deck this run.
Over 3 tracked runs its win rate sits at 33.3%, 20.7% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 0.6% of eligible runs. Within Silent runs it’s drafted 2.9% of the time, making it a regular part of that class’s decks. Decks that include it run about 4.7 copies on average.
Its standout pairing so far is Neutralize, which lifts its win rate by 0.0% when the two share a deck. On the relic side, Claws is its standout companion, worth a 0.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 7.1% of the time, and tends to be picked up near floor 33.
Upgrading the card adds +1 Damage to its stat line. Of the runs that drafted it, 1 ended in victory against 2 deaths and 0 abandons. See the synergies, class split, and threats below for the full picture of where Maul fits a Event deck.
Maul Win Rate & Pick Rate
At a 33.3% win rate, Maul runs 20.7% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Maul
Across the 3 tracked runs that drafted Maul, 1 ended in a win and 2 in a loss — a 33.3% win share, counting abandons as losses.
- Wins 33.3%
- Losses 66.7%
Best Cards to Pair with Maul
Maul’s strongest card pairings so far are Neutralize (0.0%) and Survivor (0.0%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Maul Win Rate by Class
Exclusive to the Silent, Maul posts a 33.3% win rate over 3 tracked runs.
Best Relics for Maul
The relics that swing Maul’s win rate the most are Claws (0.0%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Maul Card Details
A 1-energy ancient attack, Maul is upgraded 7.1% of the time and tends to enter the deck around floor 33.
Deal 5 damage twice. Increase the damage of ALL Maul cards by this combat.
Upgrade: +1 Damage
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Maul – Frequently Asked Questions
Is Maul good in Slay the Spire 2?
Across 3 tracked runs, Maul has a 33.3% win rate — +20.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Maul do in Slay the Spire 2?
Maul costs 1 energy. Deal 5 damage twice. Increase the damage of ALL Maul cards by this combat.
What class is Maul in Slay the Spire 2?
Maul is an Ancient Event Attack.
Is Maul worth upgrading in Slay the Spire 2?
Players upgrade Maul in 7.1% of runs. Upgrading it grants +1 Damage.
What is the best relic for Maul?
In tracked runs, Maul has performed best alongside Claws, which lifts its win rate by 0.0% over 3 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.