Horned Dune Wyrm card in SPAM

Horned Dune Wyrm — SPAM Card Earth · Common

EarthCommonDamage
HP
500
Spamtons
4
Tier
D
Methodology
Data Methodology

Horned Dune Wyrm (Common, Earth) is a SPAM card with 500 HP, 4 Spamtons per turn and 1 ability: Scorching Bite.

Element
Earth
Rarity
Common
HP
500538 effective
Spamtons per turn
4
Modeled tier
D · #104
Best talent
Life-8

Horned Dune Wyrm overview

Game data
Horned Dune Wyrm card in SPAMHorned Dune WyrmScorching Bite2Mimicry500/5004

Horned Dune Wyrm (Common, Earth) has 500 HP and earns 4 Spamtons per turn. Our model rates it D tier, #104 of 127 cards.

Its damage comes from Scorching Bite: about 14 expected damage per turn against an average card before element bonuses, with Scorching Bite doing the heavy lifting on a 2-turn cooldown.

D#104 of 127 cardsModeled from damage, durability, economy and how often the strongest decks use itModeled
Damage
33
Durability
12
Economy
11
Utility
32

Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this

Horned Dune Wyrm abilities

Calculated

Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.

Scorching Bite

FireEarth

Deal 15 Fire damage
Deal 15 Earth damage
Critical of all the caster's cards (+5%)

Cooldown
2
Accuracy
100%
Critical
1% · ×3
Damage per cast
28
Damage per turn
14

Starting Tox

Horned Dune Wyrm enters every match with Mimicry already in one of its three slots.

  • MimicryEach time the opponent generates one or more elements, you generate 1 of the same type.

Horned Dune Wyrm talents

Modeled

Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.

  1. 1ErosionStart the game with the "Erosion" passive
  2. 2Life-8Modeled pickFrom turn 8The card's HP and max HP are doubled at the start of turn 8
  3. 3Last BreathApplies Temporality to all your cards when this card dies

Talents unlock when you pull duplicates of the card from orbs.

Resistances

Game data

Horned Dune Wyrm resists Water, Nature and Light damage best (8%) and takes the most from Shadow (5%).

+7%Fire
+8%Water
+6%Earth
+8%Nature
+5%Shadow
+8%Light

Effective HP against the card pool's average damage mix: 538.

How to play Horned Dune Wyrm

Horned Dune Wyrm resists Water, Nature and Light damage best (8%) and takes the most from Shadow (5%).

Our model's pick among its talents is Life-8: The card's HP and max HP are doubled at the start of turn 8.

In the Tox Shop, Fireheart is its best modeled buy.

Best Tox buyFireheart

Similar cards and alternatives

Same element or role with comparable HP and income: swap options when you don't own Horned Dune Wyrm.

Horned Dune Wyrm lore

Species: CreatureRegion: Shal'ZaarEra: Prosperous Era

Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Wyrms are a hostile fauna of the Shal'Zaar regions. Somewhere between a snake and a sandworm, these enormous creatures turn sand into crystal. The mines created by their activity are called Horned Dunes. Learning to avoid and to fight them is daily life in the Shal'Azd'Hun region. Crystals are a rare and precious resource for monster hunters — their purity allows any element to be inserted into them.

More SPAM lore →

Art and print odds

Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:

  • Standard95%
  • Reverse3%
  • Foil1.6%
  • Full Art0.4%

Illustrated by Nao

Horned Dune Wyrm (Common, Earth) has 500 HP and earns 4 Spamtons per turn. Our model rates it D tier, #104 of 127 cards. Its damage comes from Scorching Bite: about 14 expected damage per turn against an average card before element bonuses, with Scorching Bite doing the heavy lifting on a 2-turn cooldown. Horned Dune Wyrm resists Water, Nature and Light damage best (8%) and takes the most from Shadow (5%). Our model's pick among its talents is Life-8: The card's HP and max HP are doubled at the start of turn 8. In the Tox Shop, Fireheart is its best modeled buy.

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Horned Dune Wyrm FAQ — SPAM v1.20

Is Horned Dune Wyrm good in SPAM?

Our model rates Horned Dune Wyrm D tier (#104 of 127 cards). It scores 33 for damage and 12 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.

What is the best talent for Horned Dune Wyrm?

Life-8 is the model's pick: The card's HP and max HP are doubled at the start of turn 8. Horned Dune Wyrm can also run Erosion, Life-8 and Last Breath; in ranked you choose one in the talent draft.

What abilities does Horned Dune Wyrm have?

Horned Dune Wyrm has Scorching Bite. Together they deal about 14 expected damage per turn against an average card before element bonuses.

What is Horned Dune Wyrm weak to?

Horned Dune Wyrm resists Water, Nature and Light damage best (8%) and takes the most from Shadow (5%).

Which Tox should I buy for Horned Dune Wyrm?

In the Tox Shop, Fireheart is its best modeled buy.

What is the lore of Horned Dune Wyrm?

Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Wyrms are a hostile fauna of the Shal'Zaar regions. Somewhere between a snake and a sandworm, these enormous creatures turn sand into crystal.