SPAM Tox List — Every Tox, Effect and Price

Tox are the passives you buy in SPAM's in-match shop with Spamtons. There are 41 Tox families and 101 shop Tox; most come in a Common → Legendary ladder where each step raises the value and the price.

Tox families
41
Shop Tox
101across 40 families
Full 4-rarity ladders
20Common to Legendary
Cheapest Tox
5 ⬢
Most expensive
250 ⬢Phoenix
Cards with a starting Tox
75 / 127

All Tox by category

Game data

Element bonuses

8 families
EarthheartElement bonuses
  • Common1 · 15 ⬢
  • Rare2 · 30 ⬢
  • Epic5 · 60 ⬢
  • Legendary8 · 120 ⬢

Earth bonus (+X) per turn

Starts on 2 cardsVerdant Fruit CruncherRob the Adventurer
FireheartElement bonuses
  • Common1 · 15 ⬢
  • Rare2 · 30 ⬢
  • Epic5 · 60 ⬢
  • Legendary8 · 120 ⬢

Fire bonus (+X) per turn

Starts on 1 cardWibs the Blazing
Heart ResistanceElement bonuses
  • Common3 · 10 ⬢
  • Rare6 · 30 ⬢
  • Epic10 · 70 ⬢
  • Legendary15 · 120 ⬢

This card increases the resistances of all allied cards (+X)

Starts on 2 cardsFeathered RabbitWander Blades
LightheartElement bonuses
  • Common1 · 15 ⬢
  • Rare2 · 30 ⬢
  • Epic5 · 60 ⬢
  • Legendary8 · 120 ⬢

Light bonus (+X) per turn

Starts on 1 cardCanine Specter
MimicryElement bonuses
  • Rare0 · 50 ⬢

Each time the opponent generates one or more elements, you generate 1 of the same type.

Starts on 3 cardsLéoHorned Dune WyrmFlesh-Melding Chimera
NatureheartElement bonuses
  • Common1 · 15 ⬢
  • Rare2 · 30 ⬢
  • Epic5 · 60 ⬢
  • Legendary8 · 120 ⬢

Nature bonus (+X) per turn

Starts on 2 cardsAstral Healer of the WoodsFloral Zombie
ShadowheartElement bonuses
  • Common1 · 15 ⬢
  • Rare2 · 30 ⬢
  • Epic5 · 60 ⬢
  • Legendary8 · 120 ⬢

Shadow bonus (+X) per turn

Starts on 3 cardsCanine SpecterRob the AdventurerAleera, Nightmare-Eater
WaterheartElement bonuses
  • Common1 · 15 ⬢
  • Rare2 · 30 ⬢
  • Epic5 · 60 ⬢
  • Legendary8 · 120 ⬢

Water bonus (+X) per turn

Starts on 3 cardsLeviathan of the SkiesThe Eye of the MountainsFloral Zombie

Damage

12 families
AoEDamage
  • Common20 · 45 ⬢
  • Rare40 · 90 ⬢
  • Epic80 · 135 ⬢
  • Legendary100 · 180 ⬢

Attacks and heals adjacent targets for X% of the damage dealt

Starts on 3 cardsShado, Abyssal ScourgeMinion of FlamesTraveler of the Ridges
AvengerDamage
  • Epic0 · 80 ⬢

This card recovers all its attacks whenever a card it didn't kill dies.

Starts on 2 cardsSky DragonApprentice of Death
BerserkDamage
  • Common12 · 30 ⬢
  • Rare25 · 60 ⬢
  • Epic50 · 100 ⬢
  • Legendary100 · 180 ⬢

All your cards' damage and heals are increased by X%

Starts on 5 cardsSquall, Emissary of NightmaresMinion of FlamesThe Eye of the MountainsCommando GerzCloudy Rodent
BombaDamage
  • Epic500 · 130 ⬢

Deals X raw damage to an enemy card when this card dies

ErosionDamage
  • Common50 · 20 ⬢
  • Epic100 · 75 ⬢

Reduces the target's max HP by X% of the damage dealt

Starts on 3 cardsSylvan, Protector of the VerdureFrost & GlacierMaster Amphibian
InversionDamage
  • Rare0 · 40 ⬢

This card's damage turns into healing and its Eternity into Temporality, and vice versa.

  • Rare2 · 80 ⬢

Elemental bonuses are doubled for this card's damage and heals

Starts on 4 cardsMurmurs of Black CoralDeer of Mournful ColorsThe InventorMedusine Thorn
OptimizationDamage
  • Rare0 · 40 ⬢

All variable values (damage, heals, stat boosts, etc.) automatically take their maximum value

PoisonDamage
  • Common1 · 10 ⬢
  • Rare3 · 50 ⬢
  • Epic6 · 100 ⬢
  • Legendary8 · 150 ⬢

Deals damage equal to X% of the target’s max HP at the start of each of its turns for 3 turns.

Starts on 2 cardsWibs the BlazingFloating Poison Gas
  • Common25 · 24 ⬢
  • Rare50 · 48 ⬢
  • Epic75 · 72 ⬢
  • Legendary100 · 96 ⬢

Reflects X% of the damage taken back to the attacker

Starts on 1 cardThorn of Love
RevengeDamage
  • Rare0 · 80 ⬢

Once destroyed, this card deals all of its attacks to the opponent

Starts on 1 cardZayd

Survival

11 families
  • Common4 · 20 ⬢
  • Rare9 · 40 ⬢
  • Epic14 · 60 ⬢
  • Legendary19 · 120 ⬢

At the start of each turn, the card recovers X% of its max HP

Starts on 4 cardsShado, Abyssal ScourgeScorch, the Ignited LizardsRegent of the AbyssesGodlur
ImmunitySurvival
  • Epic0 · 90 ⬢

The card is immune to all effects from enemy cards

Starts on 4 cardsCodex of Ancient WoesCodex of Luminous SpellsTraveler of the RidgesThe Companion of Spirits
PhoenixSurvival
  • Common25 · 100 ⬢
  • Rare50 · 150 ⬢
  • Epic75 · 200 ⬢
  • Legendary100 · 250 ⬢

When destroyed, this card returns to life with X% of its max HP.
Single use

Starts on 3 cardsBirth of AldrinKing of the Blazing FlamesBlue-Stone-Eater
Punching BagSurvival
  • Common1 · 25 ⬢
  • Rare2 · 50 ⬢
  • Epic3 · 100 ⬢
  • Legendary4 · 150 ⬢

Increases the element of the caster's card by +X each time it is attacked

Starts on 12 cardsThe Wild CarrierFloral GiraffeWeaver of WordsGolden BoarToad of the StarsAleera, Nightmare-EaterFire KingWater King
ResetSurvival
  • Epic0 · 130 ⬢

When you kill an ENEMY card with one of your attacks, that attack remains available

Starts on 5 cardsNimbus SeahorseBirth of AldrinBlue-Stone-EaterEphialCelestial Dragosaur
ShieldSurvival
  • Common25 · 30 ⬢
  • Rare50 · 60 ⬢
  • Epic75 · 120 ⬢
  • Legendary100 · 180 ⬢

At the start of each enemy turn, reduces the damage of the first attack targeting this card by X%

SmokeSurvival
  • Rare0 · 50 ⬢

Enshrouds the allied field after using an attack or a heal

Starts on 4 cardsChatty OctopusHerald of AshesAmeruVivy
TauntSurvival
  • Rare0 · 70 ⬢

When this character launches an attack, all enemy attacks during the next turn must target it

Starts on 1 cardCloudy Rodent
TenacitySurvival
  • Common0 · 10 ⬢

The first fatal attack leaves you with 1 HP

Starts on 3 cardsVladislausFloating Poison GasGodlur
VampirismSurvival
  • Common25 · 30 ⬢
  • Rare50 · 70 ⬢
  • Epic75 · 110 ⬢
  • Legendary100 · 160 ⬢

Regenerates X% of the damage dealt to the target

Starts on 3 cardsLogidrake, the IgnatiusDevourer of FaunaFlesh-Melding Chimera
VitalheartSurvival
  • Common15 · 10 ⬢
  • Rare30 · 30 ⬢
  • Epic60 · 70 ⬢
  • Legendary100 · 150 ⬢

This card increases its max HP by X per turn

Starts on 1 cardWandering Feline

Control

4 families
EternityControl
  • Legendary0 · 220 ⬢

Increases cooldowns by 1

Starts on 2 cardsNakyelSerpentine Heraldess
FreezeControl
  • Epic40 · 150 ⬢

When this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals X damage.

Starts on 2 cardsFrost & GlacierDragon of the Infernal City
  • Legendary0 · 190 ⬢

Decreases cooldowns by 1

Starts on 2 cardsNeillaVerdelune
VanishControl
  • Legendary0 · 180 ⬢

Removes the target's last passive

Starts on 3 cardsLisa, the DragonriderAidanMouse of the Wheat

Economy & Luck

3 families
GraveyardEconomy & Luck
  • Common3 · 20 ⬢
  • Rare5 · 40 ⬢
  • Epic8 · 60 ⬢
  • Legendary12 · 80 ⬢

Increases all your elemental bonuses by (+X) when a card dies

Starts on 2 cardsWander BladesApprentice of Death
LuckyEconomy & Luck
  • Common0.5 · 5 ⬢
  • Rare1 · 10 ⬢
  • Epic2 · 15 ⬢
  • Legendary4 · 20 ⬢

Increases your Luck by (+X) per turn

Starts on 5 cardsHibernatusGlimmer of HopeAstral Healer of the WoodsHerald of AshesWander Blades
SpamlandEconomy & Luck
  • Common3 · 6 ⬢
  • Rare8 · 10 ⬢
  • Epic24 · 16 ⬢
  • Legendary48 · 24 ⬢

Generates (+X) Spamtons per turn

Transformation

2 families
MetamorphTransformation
  • Epic0 · 120 ⬢

Choose one of three random cards and transform this card into the chosen card

MysteryTransformation
  • Rare0 · 70 ⬢

Starts the game with a random passive

Starts on 2 cardsApprentice EvokerPaguroniyx

Other

1 family
BacklashStarting Tox only
  • Common50 · 30 ⬢

Takes X% of the damage dealt to the target

Starts on 2 cardsFeathered RabbitToad of the Stars

Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this

Compare every Tox

Game data

Click a column to sort. Value is the number in the Tox's own text (percent or flat, see each Tox).

Compare every Tox
VanishControlLegendary1800The card holding it3
EternityControlLegendary2200The card holding it2
FreezeControlEpic15040The card holding it2
TemporalityControlLegendary1900The card holding it2
AoEDamageCommon · Rare · Epic · Legendary45100The card holding it3
BerserkDamageCommon · Rare · Epic · Legendary30100Whole team5
BombaDamageEpic130500The card holding it0
BrutalDamageRare650The card holding it1
ErosionDamageCommon · Epic20100The card holding it3
InversionDamageRare400The card holding it0
MultiplierDamageRare802The card holding it4
OptimizationDamageRare400The card holding it0
PoisonDamageCommon · Rare · Epic · Legendary108The card holding it2
ReflectionDamageCommon · Rare · Epic · Legendary24100The card holding it1
RevengeDamageRare800The card holding it1
AvengerDamageEpic800The card holding it2
LuckyEconomy & LuckCommon · Rare · Epic · Legendary54Whole team5
GraveyardEconomy & LuckCommon · Rare · Epic · Legendary2012Whole team2
SpamlandEconomy & LuckCommon · Rare · Epic · Legendary648Whole team0
WaterheartElement bonusesCommon · Rare · Epic · Legendary158Whole team3
FireheartElement bonusesCommon · Rare · Epic · Legendary158Whole team1
LightheartElement bonusesCommon · Rare · Epic · Legendary158Whole team1
NatureheartElement bonusesCommon · Rare · Epic · Legendary158Whole team2
ShadowheartElement bonusesCommon · Rare · Epic · Legendary158Whole team3
Heart ResistanceElement bonusesCommon · Rare · Epic · Legendary1015Whole team2
EarthheartElement bonusesCommon · Rare · Epic · Legendary158Whole team2
MimicryElement bonusesRare500The card holding it3
BacklashOtherCommon3050The card holding it2
VitalheartSurvivalCommon · Rare · Epic · Legendary10100The card holding it1
ImmunitySurvivalEpic900The card holding it4
VampirismSurvivalCommon · Rare · Epic · Legendary30100The card holding it3
PhoenixSurvivalCommon · Rare · Epic · Legendary100100The card holding it3
Ancient HealingSurvivalCommon · Rare · Epic · Legendary2019The card holding it4
Punching BagSurvivalCommon · Rare · Epic · Legendary254The card holding it12
ResetSurvivalEpic1300The card holding it5
ShieldSurvivalCommon · Rare · Epic · Legendary30100The card holding it0
SmokeSurvivalRare500The card holding it4
TauntSurvivalRare700The card holding it1
TenacitySurvivalCommon100The card holding it3
MetamorphTransformationEpic1200The card holding it0
MysteryTransformationRare700The card holding it2

Tox rules

  • 3slots per card, shared by abilities and Tox
  • 3offers in the shop, which opens every 2 turns
  • 1ban per player per match; it removes every rarity of that Tox for both players
  • 10 ⬢for the first reroll, +5 for each further reroll in the same shop
  • +10 ⬢Spamtons for skipping the shop
  • Team or cardHearts, Berserk, Lucky and Spamland help the whole team; the rest only help the card holding them

Shop rarity odds at every Luck level →

Each card has three slots shared by its abilities and its Tox, so a fourth effect replaces one you already have. Hearts, Berserk, Lucky and Spamland work for the whole team; AoE, Vampirism, Shield and the other defensive Tox only affect the card that holds them. Shop prices run from 5 Spamtons for the cheapest Common to 20 for the cheapest Legendary, and your Luck decides which rarities the shop offers.

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SPAM Tox FAQ — v1.20

What is a Tox in SPAM?

A Tox is a passive effect. Some cards start with one, and during a match you buy more in the Tox Shop with Spamtons, the currency every card generates each turn.

How many Tox are there?

The game client lists 41 Tox families. 101 Tox can appear in the shop, and 20 families have all four rarities from Common to Legendary.

How much do Tox cost?

Common Tox start at 5 Spamtons and Legendary ones at 20. The most expensive is Phoenix at 250 Spamtons.

How many Tox can a card hold?

A card has three slots shared by abilities and Tox. When they are full, a new Tox replaces one of the card's passives or abilities.

Can you ban a Tox?

Yes. Each player can ban one Tox per match. A ban removes that Tox and all its rarity variants for both players until the end of the match, and it's free.