Fire element orb in SPAM

SPAM Fire Cards & Decks Fire element

Fire21 cards
Cards
21
Average HP
710
Methodology
Data Methodology

Fire is one of SPAM's six main elements with 21 cards (11 Common, 5 Rare, 3 Epic and 2 Legendary). Every Fire point you stack adds 10% to all Fire abilities, and the Fireheart Tox adds 1 to 8 points every turn.

Fire cards
2111 Common, 5 Rare, 3 Epic and 2 Legendary
Average HP
710
Top modeled card
VladislausS tier
Heart Tox
Fireheart+1 to +8 per turn
Pool resistance
9.3%average vs Fire damage

How Fire works

Game data

Fire cards use Fire damage, and every Fire point you have adds 10% to it, for the whole match. That makes Fire decks strongest when several cards build the same pool.

The Fireheart Tox is the simplest way to build that pool: from 1 point per turn at Common (15 Spamtons) up to 8 at Legendary (120 Spamtons). On some arenas the terrain also gives both players +5 Fire points.

9 Fire cards make their own points, led by Fire Spirit, Wibs the Blazing and Fire King.

Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this

Best Fire cards

Modeled

Ranked by our deck model (damage, durability, economy and how often the strongest decks use them). Modeled from game data, not win rates.

  1. SVladislaus — SPAMVladislausFire · Epic#6
  2. ASovereign of Flames — SPAMSovereign of FlamesFire · Legendary#21
  3. AThe Inventor — SPAMThe InventorFire · Common#25
  4. AAmber — SPAMAmberFire · Rare#31
  5. ABlaze — SPAMBlazeFire · Rare#32
  6. BFire King — SPAMFire KingFire · Epic#42
  7. BAidan — SPAMAidanFire · Common#46
  8. BPyro — SPAMPyroFire · Common#47
Full card tier list →

Fireheart: the Fire Heart Tox

Game data

Bought in the in-match Tox Shop. It adds Fire points at the start of each of your turns.

RarityPoints per turnPriceHeld from turn 1
Common+115 ⬢+100% Fire damage by turn 10
Rare+230 ⬢+200% Fire damage by turn 10
Epic+560 ⬢+500% Fire damage by turn 10
Legendary+8120 ⬢+800% Fire damage by turn 10

The last column assumes the Heart is held from turn 1; bought later, it has fewer turns to stack. Higher rarities show up more often in the shop as your Luck grows.

Who resists Fire

Calculated

Across the whole pool, cards average 9.3% resistance to Fire damage. Fire cards resist it best (11.6% on average) and Light cards the least (4.3%).

Other cards that make Fire points

Calculated

Cards of other elements whose abilities or starting Tox add Fire points: the splash options for a Fire deck.

Fire has 21 cards in SPAM v1.20, averaging 710 HP; our model rates Vladislaus the strongest. Fireheart is its Heart Tox, adding 1 to 8 Fire points per turn. The pool averages 9.3% resistance to Fire; Princess Meridia resists it most (45%) and Nebular Aristocrat least (-20%). Our top Fire deck is Mono Fire Burn Deck (Sovereign of Flames).

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SPAM Fire FAQ — v1.20

Which Fire cards are in SPAM?

SPAM has 21 Fire cards (11 Common, 5 Rare, 3 Epic and 2 Legendary), including Fire Spirit, Amber, Blaze, King of the Blazing Flames, Sovereign of Flames and Pyrokinetic Sorceress.

What are the best Fire cards in SPAM?

Our deck model ranks Vladislaus, Sovereign of Flames and The Inventor as the strongest Fire cards. The rating is modeled from game data, not win rates.

How do I get Fire points?

Play cards that add Fire points (such as Fire Spirit, Wibs the Blazing and Fire King), buy the Fireheart Tox in the Tox Shop, or play on an arena whose terrain is Fire (+5 for both players). Each point adds 10% to your Fire abilities.

Which cards resist Fire damage?

Fire cards resist Fire best on average (11.6%); the single most resistant card is Princess Meridia at 45%. Nebular Aristocrat takes the most at -20%.

What is the best Fire deck in SPAM?

Our top Fire deck is Mono Fire Burn Deck (Sovereign of Flames). The deck pages list its talents, Tox plan and turn-by-turn damage.