
SPAM Damage Calculator
Pick an attacking card and ability, set your element points, crit and Berserk, choose a target, and see the exact damage the game deals after resistances — per hit, per target and expected with accuracy.
- Cards with attacks
- 104
- Damage abilities
- 126
- Per element point
- +10%
- Resistance cap
- ±50%
Calculate a hit
CalculatedChange any value; the link updates so you can share the exact setup.
Damage
| Hit | Element | Resistance | Min | Avg | Max |
|---|---|---|---|---|---|
| 1 | Fire | 11% | 21 | 21 | 21 |
| 2 | Earth | 11% | 21 | 21 | 21 |
| Per target | 42 | 42 | 42 | ||
- Expected42average × accuracy
- Targets1
- Golden Boar HP left858 / 900
roll × (1 + 0.1 × points) × crit × (1 + Berserk) × (1 − Shield, 1st hit) × (1 − resistance)
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
How to use it
- Pick the attacking card and one of its damage abilities. Choice abilities appear once per option.
- Set your element points: count the element bonuses you have built up this match (Spirits, Hearts, Multiboost…). Tick terrain if the arena matches the element.
- Add Berserk from your Tox, the target's Shield and how to treat critical hits.
- Read the damage per hit and per target. "Expected" multiplies the average by the ability's accuracy; AoE abilities hit every enemy card.
Biggest single casts
Game dataThe abilities with the highest maximum roll per cast, adding up every hit, before any bonus.
| Card | Ability | Element | Cooldown | Max per cast |
|---|---|---|---|---|
| World's End | 7 | 300 | ||
| Eternal Constriction | 5 | 240 | ||
| Final Delight | 10 | 200 | ||
| Dance of Feathers | 2 | 180 | ||
| Purifying Flash | 4 | 120 | ||
| Incandescence | 4 | 120 | ||
| Aquatic Curse | 8 | 120 | ||
| Swallowater | 5 | 100 | ||
| Howl Strike (1) | 3 | 100 | ||
| Elemental Chaos | 3 | 90 | ||
| Waltz of Clouds | 5 | 90 | ||
| Radiance | 5 | 80 |
Per target, at base values. Element points multiply all of these; Ether damage ignores resistances.
The calculator applies SPAM's damage formula in the game's own order: the roll, +10% per element point, the critical multiplier, Berserk, Shield on the first hit and the target's resistance, capped at ±50%. Ability values are read from the game client; damage based on a percentage of HP isn't included.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
SPAM damage calculator FAQ — v1.20
How do I calculate damage in SPAM?
Take the ability's rolled damage, multiply by 1 + 10% per element point of its element, by the critical multiplier if it crits and by 1 + your Berserk %, then reduce it by the target's resistance to that element. The calculator does this for every hit of the ability.
How much do element points add?
Each point adds 10% to damage and heals of that element: 10 points double the damage, and the arena terrain adds 5 points of its element.
How do resistances reduce damage?
A resistance of 20% means 20% less damage of that element; negative resistances mean extra damage. Resistances are capped at ±50%, and Ether damage ignores them.
What is the biggest hit in SPAM?
At base values, Zayd's World's End rolls up to 300 damage in one cast — before element points, crits or Berserk.