
Earthheart Tox — SPAM Element bonuses
- Price
- 15–120
- Value
- 1–8
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
- Category
- Element bonuses
- Rarities
- Common, Rare, Epic, Legendary
- Price
- 15–120 ⬢
- Affects
- Whole team
- Earliest Legendary
- Turn 12
- Cards starting with it
- 2
Rarity ladder
Game dataValue, Spamton price and the exact effect text at every rarity.
| Rarity | Value | Price | Value per 10 ⬢ | Effect |
|---|---|---|---|---|
| Common | 1 | 15 ⬢ | 0.67 | |
| Rare | 2 | 30 ⬢ | 0.67 | |
| Epic | 5 | 60 ⬢ | 0.83 | |
| Legendary | 8 | 120 ⬢ | 0.67 |
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
When it shows up in the shop
CalculatedChance that one offer is this rarity, then the chance at least one of the 3 offers is (Luck = turn number).
| Rarity | T2 | T4 | T6 | T8 | T10 | T14 | T20 | First possible |
|---|---|---|---|---|---|---|---|---|
| Common | 100% / 100% | 80% / 99% | 50% / 88% | 27% / 61% | 10% / 27% | — | — | Turn 2 |
| Rare | — | 20% / 49% | 45% / 83% | 53% / 90% | 50% / 88% | 35% / 73% | 15% / 38% | Turn 4 |
| Epic | — | — | 5% / 14% | 20% / 49% | 40% / 78% | 60% / 94% | 50% / 88% | Turn 6 |
| Legendary | — | — | — | — | — | 5% / 14% | 35% / 73% | Turn 12 |
These are rarity odds for any Tox of that rarity; a specific Tox is one of the Tox in that rarity's pool.
When to buy, skip or ban
CalculatedAn average deck banks enough Spamtons for the Common Earthheart (15) by its turn-2 shop, if it saves.
Its value per 10 Spamtons (0.7) is below the median for its rarity (2); take it when it fits your plan, skip it when a stronger offer is on the table.
Earthheart boosts a whole team, so it's a strong ban target against decks built around it — a ban removes every rarity for both players.
Cards that deal the most Earth damage
Cards that start with it
Game dataThese cards bring the Tox into every match in one of their three slots.
Talents that grant it
Picking one of these talents gives the card this Tox at the start of the match.
- Earth HeartStart the game with the "Earth Heart" passive
Earth Spirit
Other Tox in this category
Earthheart is a Element bonuses Tox with 4 rarities (Common, Rare, Epic, Legendary). An average deck banks enough Spamtons for the Common Earthheart (15) by its turn-2 shop, if it saves. Its value per 10 Spamtons (0.7) is below the median for its rarity (2); take it when it fits your plan, skip it when a stronger offer is on the table. Earthheart boosts a whole team, so it's a strong ban target against decks built around it — a ban removes every rarity for both players.
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Earthheart Tox FAQ — SPAM v1.20
What does the Earthheart Tox do in SPAM?
Earth bonus (+8) per turn
How much does Earthheart cost?
Earthheart costs 15–120 Spamtons depending on rarity (Common, Rare, Epic, Legendary).
When can Legendary Earthheart appear in the shop?
The shop first offers Legendary Tox at turn 12, because rarity odds depend on your Luck, which goes up by one every turn.
Which cards start with Earthheart?
2 cards start with Earthheart, including Verdant Fruit Cruncher, Rob the Adventurer.
Should I ban Earthheart?
Earthheart boosts a whole team, so it's a strong ban target against decks built around it — a ban removes every rarity for both players.






