TFT Comp

This comp averages a 3.80 placement with a 65.4% top 4 rate and a 15.4% first place rate. A 0.1% pick rate makes this a less contested composition.
The Recommended Comps overlay shows the strongest meta comps matched to the traits and units you're already running — with win rate, average placement, and 1st-place odds — without ever leaving TFT.

Reroll Lvl: Level 4
Reroll Lvl: Level 6
Reroll Lvl: Level 7
Reroll Lvl: Level 10
Understanding when to level, roll, and transition is crucial for maximizing your success with Bastion / Mentor / Protector / The Crew / Strategist. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Sivir and Malphite and Shen and Ziggs and Janna copies. Play your strongest board with any 2-star units you hit naturally. Look for Malphite and Sivir as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Sivir by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Sivir. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Malphite and Shen and Ziggs and Janna. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Focus on building economy while collecting Sivir and Malphite and Shen and Ziggs and Janna copies. Play your strongest board with any 2-star units you hit naturally. Look for Malphite and Sivir as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Sivir by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Sivir. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Malphite and Shen and Ziggs and Janna. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Top Survivor:: Ryze contributes 13.9% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Jarvan IV (13.7%), Leona (13.2%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
Focus on 3-starring Sivir for a 65.4% win rate power spike.
Prioritize items for Ziggs. Check the Top Items section for optimal builds.
Place Jarvan IV and Leona in the frontline to protect Ziggs in the backline. Use the positioning board above as a guide.
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This composition uses the following traits: Bastion, Mentor, Protector, The Crew, Strategist.
Place your carries like Ziggs in the backline and your tanks like Jarvan IV and Leona in the frontline to absorb damage. Check the positioning board above for exact placement.
This composition has a win rate of 65.38% and an average placement of 3.80, making it a strong contender in the current meta.
There are currently no specific item builds recommended for Bastion / Mentor / Protector / The Crew / Strategist. Focus on building your key carries with high win rate items shown in the Top Items section.
Bastion / Mentor / Protector / The Crew / Strategist is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Ziggs without much competition.
The win condition for Bastion / Mentor / Protector / The Crew / Strategist is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Sivir and Malphite and Shen and Ziggs and Janna as the primary carrys. Focus on 3-starring Sivir which has a 65.4% win rate when upgraded.
Yes, Bastion / Mentor / Protector / The Crew / Strategist is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Sivir (65.4% win rate at 3-star) and Malphite (65.3% win rate at 3-star) and Shen (68.0% win rate at 3-star) and Ziggs (69.0% win rate at 3-star) and Janna (70.8% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Bastion / Mentor / Protector / The Crew / Strategist is a high cost composition requiring approximately 117 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
Bastion / Mentor / Protector / The Crew / Strategist is moderately flexible with 3 pivot options available. The best pivot options share key units like Ryze and Jarvan IV. If you're contested, look at similar compositions that use these same champions with different supporting units.
You should consider pivoting away from Bastion / Mentor / Protector / The Crew / Strategist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bastion / Rogue Captain with a 92.3% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.
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