Tromber, an Aniimo creature

Tromber Location, Best Build & Weakness

Aniidex
No. 008
Stat total
531
Catch rate
28%
Forms
3
Support tier
S
Methodology
Data Methodology

Tromber is a Wind Support Aniimo (Nova). Catch it in the wild in The Argent Strait at level 28–32. The game itself recommends it as a Wind Support.

They like having fun and producing rhythmic music, so don’t be surprised to see a grand symphony.

Support rank
#2 of 19
Best Homeland job
Wind Lv. 3

How to get Tromber

Obtainability: Moderate.

  • Wild spawnFound in The Argent Strait at level 28–32. 6 spawn points are placed in the world.
  • EvolutionEvolve Chirpi at level 18. Chirpi · Acquired HP Potential is 6 or higher; Learn passive talent [Magic Horn].
  • Special spawn · TromberRainy
  • Special spawn · Beach FormRainy or thunderstorm

Tromber spawns at 6 placed points across 3 areas of Idyll — The Argent Strait, Forest of Falling Stars, Zephyrus Landbridge — at level 20–57. The map shows every point; the table breaks them down by region and form.

Where to find Tromber: 3 places marked on the Idyll map
  1. Zephyrus LandbridgeWild spawn area · Exact position
  2. The Argent StraitWild spawn area · Approximate area
    • Basic 28–32
  3. Forest of Falling StarsWild spawn area · Approximate area
Open in the full map 1 exact positions from the game files. 2 approximate areas (the game only stores the map cell).
Where Tromber spawns, by region and form
RegionLevel rangeSpawn pointsFormAccuracy
The Argent Strait28–321BasicApproximate area
Zephyrus Landbridge47–574Highland FormExact position
Forest of Falling Stars20–251Beach FormApproximate area

How to catch Tromber

Tromber has a base catch rate of 28% at full HP with a standard Aniipod. Lowering its HP, breaking it and throwing from behind all raise the odds. About 1 in 20,000 wild encounters is Sparkling, a rare mutation every species can roll.

Full-HP catch chance for Tromber by Aniipod
AniipodMultiplierWorks onChance at full HP
Aniipod×1Up to Lv 128%
Legendary Aniipod×1Up to Lv 3528%
Aniipod Pro×1.5Up to Lv 2542%
Aniipod Hyper×2Up to Lv 3556%
Aniipod Mega×2Up to Lv 3556%
Aniipod Track×2Up to Lv 3556%
Legendary Aniipod: Windchase DepartureGuaranteedUp to Lv 35100%
Sparkling CubeGuaranteedUp to Lv 35100%

Chances are the game's base rate times the Aniipod multiplier at full HP, capped at 100%. Real throws are better than this once the target is damaged or broken. Catch calculator →

MetaBot Desktop

Track down Tromber on the live map

MetaBot Desktop maps all of Idyll (spawns, bosses, transporters and chests) and remembers what you've already collected, so you never sweep the same area twice.

  • Every spawn point & boss
  • Mark pins as collected
  • Search & nearest transporter
The Aniimo world map in MetaBot Desktop

Tromber base stats

Tromber's six base stats total 531. Its ATK sits at the 88th percentile of all 196 ranked forms; bars show where each stat falls across the roster.

Tromber, an Aniimo creature
HP
113
ATK
119
BREAK
51
P.DEF
79
M.DEF
81
REGEN
88
Sparkling chance
1 in 20,000
Weight
12 kg
Height
1.3 m
Pathfinding
Fly Lv. 2Glide Lv. 2Sprint Lv. 2

Is Tromber Good?

Calculated

Tromber ranks #2 of 19 Support Aniimo on the Meta ladder, S tier within its role. Against other Support Aniimo it stands out in HP 113, P.DEF 79. It trails them in REGEN 88.

Why Tromber ranks there as a Support

Top 12% for team effects and top 4% for HP among ranked Aniimo. The game itself recommends it for its element and role. Weakest input: REGEN (top 39%).

  • team effects 31/35
  • HP 19/20
  • REGEN 15/25
  • DEF 15/20
  • Game pick +15
Above the role median
HP 113 (median 95), P.DEF 79 (median 72)
Below the role median
REGEN 88 (median 90)

Nearest Support Aniimo in the ranking

Ranked within its role on stats, skills and the game’s own picks, with the tier list’s published weights; team fit and investment are not part of the score. Best Support Aniimo

Best Tromber build

Tromber plays as a Support, and its kit is fixed (the game files list no alternative moves), so building Tromber comes down to the skill to lead with, its trait, the held items that suit a Support and who it fights alongside.

Lead skill
Spiral Blade · 62 power · Magical damage · 20 EP · 1s cooldown
Ultimate
Zephyr’s Breath · 92 power
Trait
Band Member
Team

Tromber skills and mechanics

5 skills for Tromber, each with its element, damage type, power, EP cost and cooldown.

Tromber kit at a glance

Tromber has 5 skills in its kit. The game files list no alternative moves to swap in, so every skill below is part of how it plays.

  • Hardest-hitting skill: Spiral Blade (62 power).
  • Ultimate: Zephyr’s Breath (92 power, charged on its gauge rather than EP).
  • BREAK damage across its skills: 46.
  • 2 skills help the team (healing, buffs or debuffs).

Trait

Band Member — When switching Aniimo in battle, restores 25% of ATK EP to the next Chirpi family member switched in. Triggers once every 20s at most.

SkillElementKindPowerEPCooldown
ATKBasic attack
Wields the power of wind to attack targets from a distance.
WindUtility———
Tornado
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Magical damage · 15s cooldown
WindMagical59—15 s
Waltz
Plays music and gains the movement-series buff: [Waltz], increasing Crit Damage by 35 for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by ?%.
—Utility———
Spiral Blade
Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to ?% of the original Might. The second explosion reduces the Wind Resistance of hit targets by -3%, up to 5 stacks, for 20s.
Magical damage · 20 EP · 1s cooldown
WindMagical62201 s
Zephyr’s BreathUltimate
Deals Wind damage over a large area and increases all party members’ Wind damage by ?% for 30s.
Magical damage · 8s cooldown
WindMagical92—8 s

A “?” marks a value the game calculates while you play; the game files do not contain it, so we do not guess it.

Strengths, weaknesses and spatial counters

Tromber is weak to Lightning, Light and resists Wind, Dark.

Weak to
Resists
Damage multiplier taken by Tromber from each attacking element Red = it takes extra damage from that element, green = it takes less.
Fire Water Grass Lightning Ice Earth Wind Light Dark
1×1×1×1.6×1×1×0.625×1.6×0.625×

Spatial counters

  • Flying

    Tromber can take flight: while airborne it evades attacks from ground enemies but takes more damage, and Ranged attacks are more effective against it.

Elements

Tromber evolution

Tromber is the final stage of its evolution line.

See the whole Tromber evolution line

Best teammates and teams for Tromber

Teammates are picked by rule, not by rating alone: each one fills a role Tromber lacks and resists an element it is weak to. The stat ladder only breaks ties.

Suggested parties

Best overall

  • DamageLow
  • BreakHigh
  • HealingHigh
  • SupportHigh
  • EnergyHigh
  • Element coverage7/9

Shared weakness: GrassNo Pound skill for Tunneling foes

Open in the team builder

With easy-to-get teammates

  • DamageMedium
  • BreakHigh
  • HealingHigh
  • SupportHigh
  • EnergyHigh
  • Element coverage7/9

No weakness shared by two membersNo Pound skill for Tunneling foes

Open in the team builder

Tromber in Homeland

Homeland jobs Tromber can work, and the facilities whose recipes use them.

Wind Lv. 3

Tromber forms (3)

Every form of Tromber. A form can change elements, stats, trait, skills and where it spawns.

Compare Tromber forms

All 3 forms on the same axes, so you can see what a form actually changes: elements, role, base stats, weaknesses, catch rate, trait, skills, Homeland work and where it spawns.

FormBasicBeach FormHighland Form
KindBasic form · Default formRegional formRegional form
ElementWindWindWaterWindGrass
RoleSupportSupportSupport
HP113113113
ATK119119119
BREAK515151
P.DEF797979
M.DEF818181
REGEN888888
Base stat total531531531
Weak toLightning 1.6×, Light 1.6×Grass 1.6×, Lightning 2.56×, Ice 1.6×, Light 1.6×Fire 1.6×, Lightning 1.6×, Light 1.6×
TraitBand MemberBand MemberBand Member
SkillATKTornadoWaltzSpiral BladeZephyr’s BreathATKTornadoWater TornadoWaltzSpiral BladeZephyr’s BreathATKTornadoLeaf TornadoWaltzSpiral BladeZephyr’s Breath
Homeland jobsWind 3Wind 3, Water 2Wind 3, Grass 2
MovementFly 2, Glide 2, Sprint 2Fly 2, Glide 2, Sprint 2Fly 2, Glide 2, Sprint 2
Where to findThe Argent StraitForest of Falling StarsZephyrus Landbridge

Basic · Basic form · Default form

Where to find
Weather
Rainy
Appears when
Rainy or thunderstorm

Tromber Beach Form, an Aniimo creatureBeach Form · Regional form

Where to find
Weather
Rainy or thunderstorm
Appears when
Rainy or thunderstorm

Tromber Highland Form, an Aniimo creatureHighland Form · Regional form

Where to find

Tromber is a Wind Support Aniimo at the Nova stage with a base-stat total of 531; its best stat is ATK at 119. Tromber spawns in The Argent Strait, Forest of Falling Stars, Zephyrus Landbridge, with 6 placed spawn points at level 20–57. Its base catch rate is 28% at full HP, and about 1 in 20,000 wild encounters is Sparkling. Tromber evolves from Chirpi. Tromber is the final stage of its line. Tromber takes extra damage from Lightning (1.6×), Light (1.6×). Tromber is S tier on the meta tier list: #2 of 19 Support Aniimo, ranked on stats, skills and the game's own picks. On the combat ladder Tromber sits in tier S, ranked #4 of 196 forms. Tromber has 2 extra forms — Beach Form, Highland Form — each with its own elements, stats or habitat. In Homeland, Tromber works best at Wind (level 3).

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Tromber FAQ

Where can I find Tromber?

Tromber spawns in The Argent Strait, Forest of Falling Stars, Zephyrus Landbridge at level 20–57, with 6 placed spawn points in the current build. The map above marks every one; open the interactive map to pan and filter.

What is the catch rate of Tromber?

Tromber has a 28% base catch rate at full HP with a standard Aniipod. A Aniipod Track raises that to 56% at full HP, and lowering its HP, breaking it or throwing from behind raises it further.

How rare is a Sparkling Tromber?

About 1 in 20,000 wild Tromber is Sparkling, a rare mutation the game rolls when a wild Aniimo appears.

What does Tromber evolve into?

Tromber does not evolve any further.

What element is Tromber and what is it weak to?

Tromber is a Wind Aniimo. It is weak to Lightning, Light and resists Wind, Dark.

What is a good team for Tromber?

One rule-built party is Tromber, Magmarex, Glacy, Erlath; together they hit 7 of the 9 elements super-effectively. Watch out for Grass: two members are weak to it and nobody resists it.

Can Tromber fly or tunnel in battle?

Tromber can take flight: while airborne it evades attacks from ground enemies but takes more damage, and Ranged attacks are more effective against it.

Is Tromber good?

Tromber is S tier among Support Aniimo — #2 of 19 on the meta tier list, which weighs stats, skills and the game's own recommendations. By base stats, Tromber is tier S on the combat ladder — ranked #4 of 196 forms. As a Support, its standout stat is ATK.

What are the best skills for Tromber?

Tromber has 5 skills in its kit. The game files list no alternative moves to swap in, so every skill below is part of how it plays. Hardest-hitting skill: Spiral Blade (62 power). Ultimate: Zephyr’s Breath (92 power, charged on its gauge rather than EP). BREAK damage across its skills: 46. 2 skills help the team (healing, buffs or debuffs).

What is the best Tromber build?

Tromber has a fixed kit, so its build is about what to lead with and who to pair it with: Lead skill: Spiral Blade; Ultimate: Zephyr’s Breath; Trait: Band Member; Team: Magmarex, Glacy, Erlath.

Verified against build 1.0.3634150 ·