
Apollo vs Pocketvs Pocket
Apollo holds a 52.4% win rate advantage over Pocket based on 3,569 Deadlock matches. Apollo averages -623 more net worth, translating to earlier item power spikes. Play around your economic advantage to maximize this matchup.
Apollo Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Apollo performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.
Who Wins the Apollo vs Pocket Matchup?

Apollo vs Pocket Matchup Summary
The Apollo vs Pocket matchup in Deadlock is a moderately favorable matchup. Based on 3,569 recent matches analyzed, Apollo wins with a 52.4% win rate compared to Pocket's 47.2%, giving Apollo a 5.2 percentage point advantage. The most significant statistical gap is in objective contribution, where Pocket consistently outperforms. Apollo holds a meaningful advantage in this matchup. Pocket players should play more cautiously, prioritize safe farming, and look for team fight opportunities where positioning and coordination matter more than 1v1 statistics.
Apollo vs Pocket Combat Analysis
Apollo edges out Pocket in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in KDA efficiency, kill production, survivability. With only a 3-2 margin based on 3,569 matches analyzed, this Apollo vs Pocket matchup remains contestable for both sides. Pocket shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in Pocket's favor.
Apollo vs Pocket Economy Analysis
Pocket generates approximately 623 more souls than Apollo on average. This moderate economic edge translates to earlier power spikes and item completions, giving Pocket a mid-game advantage. Pocket secures more last hits (100.9 vs 89.1), while Pocket leads in denies (3.3 vs 2.3). These farming dynamics shape the lane equilibrium and gold distribution.
Recommended Items for Apollo vs Pocket
Apollo Build vs Pocket







This winning build for Apollo against Pocket focuses on maximizing your statistical advantages in this favorable matchup. With a 52.4% win rate against Pocket, these 7 items help Apollo press the advantage and close out games efficiently. Divine Barrier, Diviner's Kevlar, Refresher, and 4 more items, totaling approximately 41,600 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.
Pocket Build vs Apollo







Pocket's counter-build against Apollo attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, Pocket players typically prioritize items that help them survive and scale. Divine Barrier, Siphon Bullets, Shadow Weave, and 4 more items, totaling approximately 36,800 souls Knowing Pocket's likely itemization helps you exploit windows where they're weaker and predict their item timing.
These item builds are optimized for the Apollo vs Pocket matchup based on win rate data from 3,569 competitive matches. Item choices in Deadlock significantly impact matchup outcomes — the right build can help overcome statistical disadvantages or extend existing advantages. Remember to adapt your build based on game state, team compositions, enemy itemization, and whether you're ahead or behind in souls.
Apollo has favorable matchups against 20 heroes and unfavorable matchups against 17 heroes in Deadlock. Apollo's strongest matchup is against Bebop with a 55.7% win rate. The hardest matchup is Seven at 45.5% win rate. Use the table below to find specific matchup details and build recommendations.
Opponent | Win Rate | Matches | KDA | Kills | Deaths | Player DMG | Net Worth |
|---|---|---|---|---|---|---|---|
| 53.15% | 7,712 | 3.10 | 7.6 | 6.5 | 36,789 | 40,783 | |
| 46.43% | 7,143 | 2.91 | 7.4 | 6.6 | 36,679 | 40,227 | |
| 46.97% | 7,065 | 2.95 | 7.5 | 6.6 | 36,762 | 40,674 | |
| 47.26% | 7,063 | 3.05 | 7.7 | 6.5 | 36,396 | 40,212 | |
| 52.81% | 6,766 | 2.93 | 7.6 | 6.8 | 36,347 | 40,900 | |
| 52.02% | 6,423 | 3.03 | 7.6 | 6.6 | 36,455 | 40,436 | |
| 45.50% | 6,164 | 2.98 | 7.6 | 6.6 | 36,454 | 40,331 | |
| 50.00% | 5,846 | 3.00 | 7.7 | 6.7 | 36,311 | 41,139 | |
| 49.84% | 5,768 | 2.95 | 7.6 | 6.6 | 35,731 | 40,504 | |
| 50.28% | 5,541 | 3.01 | 7.7 | 6.7 | 36,424 | 40,416 | |
| 51.96% | 5,520 | 3.06 | 7.6 | 6.5 | 36,708 | 40,672 | |
| 55.68% | 5,336 | 3.17 | 7.7 | 6.5 | 37,292 | 40,666 | |
| 48.60% | 4,871 | 2.89 | 7.5 | 6.8 | 37,144 | 40,910 | |
| 51.61% | 4,730 | 3.06 | 7.7 | 6.6 | 37,153 | 40,468 | |
| 49.63% | 4,692 | 3.02 | 7.4 | 6.5 | 36,060 | 39,919 | |
| 48.22% | 4,532 | 2.98 | 7.6 | 6.7 | 37,368 | 40,682 | |
| 52.14% | 4,475 | 3.10 | 7.9 | 6.6 | 37,296 | 40,759 | |
| 53.45% | 4,281 | 3.04 | 7.7 | 6.7 | 36,603 | 40,943 | |
| 53.98% | 4,238 | 3.04 | 7.4 | 6.5 | 35,969 | 40,983 | |
| 50.61% | 4,060 | 3.05 | 7.7 | 6.6 | 37,058 | 40,455 | |
| 49.95% | 4,008 | 2.95 | 7.2 | 6.6 | 36,343 | 40,598 | |
| 51.56% | 3,976 | 2.92 | 7.5 | 6.6 | 35,085 | 40,178 | |
| 49.07% | 3,885 | 3.03 | 7.6 | 6.6 | 37,372 | 40,388 | |
| 48.65% | 3,768 | 2.89 | 7.3 | 6.7 | 34,873 | 40,156 | |
| 49.26% | 3,738 | 3.12 | 7.5 | 6.3 | 37,037 | 40,015 | |
| 48.05% | 3,665 | 3.01 | 7.3 | 6.4 | 37,216 | 39,820 | |
| 52.40% | 3,569 | 3.06 | 7.7 | 6.6 | 37,303 | 40,963 | |
| 48.21% | 3,399 | 2.91 | 7.4 | 6.8 | 36,378 | 40,025 | |
| 52.07% | 3,383 | 3.14 | 7.7 | 6.4 | 36,781 | 40,784 | |
| 48.83% | 3,286 | 3.00 | 7.5 | 6.5 | 36,535 | 40,175 | |
| 48.98% | 2,902 | 3.01 | 7.6 | 6.5 | 36,069 | 40,075 | |
| 48.95% | 2,680 | 3.05 | 7.5 | 6.3 | 36,407 | 41,154 | |
| 53.65% | 2,630 | 2.98 | 7.6 | 6.7 | 36,983 | 41,026 | |
| 51.42% | 2,582 | 2.89 | 7.3 | 6.6 | 35,993 | 40,706 | |
| 52.51% | 2,565 | 3.02 | 7.6 | 6.6 | 37,132 | 40,340 | |
| 53.93% | 2,184 | 3.06 | 7.3 | 6.4 | 35,939 | 40,373 | |
| 54.32% | 2,038 | 3.12 | 7.7 | 6.5 | 36,317 | 40,735 |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Apollo Matchups - FAQ
What is Apollo's best matchup in Deadlock?
Apollo's best matchup is against Bebop, achieving a 55.7% win rate. Apollo excels in this matchup through superior combat stats and favorable ability interactions.
What is Apollo's hardest matchup?
Apollo's hardest matchup is against Seven, with only a 45.5% win rate. Against this opponent, Apollo should focus on team coordination and itemizing defensively.
How many favorable matchups does Apollo have?
Apollo has 20 favorable matchups (50%+ win rate) and 17 unfavorable matchups in Deadlock. Understanding these matchup dynamics helps you make better hero picks and adapt your playstyle.
How should I play Apollo in difficult matchups?
When playing Apollo in difficult matchups, prioritize safe farming, positioning, and team coordination. Adjust your item build to compensate for the matchup disadvantage, and look for opportunities to impact fights through abilities rather than direct confrontation.
What stats should I focus on in Apollo's matchups?
Key stats to analyze in Apollo's matchups include win rate, KDA ratio, average player damage, and net worth difference. High damage matchups favor aggressive play, while low KDA matchups suggest playing more defensively and relying on team support.
