Infernus
Win Rate
48.7%
Pick Rate
37.8%
KDA
2.63

Infernus Abilities

#24 of 44 on the tier listInfernus B Tier
Skill Level
All Skill Levels
Matches
44,347
Version
6860
Last Updated
Nov 8, 2026 UTC
Methodology
Data Methodology

Infernus abilities are Napalm, Flame Dash, Afterburn. The Infernus ultimate ability is Concussive Combustion. This page provides Infernus's ability previews and provides the recommended Infernus ability leveling order for competitive play.

Infernus abilities

Napalm

Spew an incendiary mixture, dealing spirit damage, applying slowslow, and coating targets in napalm.
Tier 2: Napalm Effect: +20% Lifesteal
Tier 3: Napalm Effect: +17% Damage Taken and -33% Healing

Infernus abilities: cooldowns, damage & scaling

Infernus's abilities in Deadlock: Napalm, Flame Dash, and Afterburn. Ultimate: Concussive Combustion (190s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.

AbilityCooldownKey statScalingEffects
Ability 1Napalm25s40DamageDamage +0.6 per Spirit PowerSpirit damageSlow
Ability 2Flame Dash38s20mMax Dash SpeedDamage Per Second +0.7 per Spirit PowerSpirit damageSlow
Ability 3AfterburnPassive14Damage Per SecondDamage Per Second +0.66 per Spirit PowerSpirit damage
UltimateConcussive Combustion190s3.25sExplosion DelayDamage +0.975 per Spirit PowerSpirit damageStun

Also imbues any active ability:Quicksilver ReloadEcho ShardMercurial MagnumMystic Reverb

Napalm
Flame Dash
Afterburn
Concussive Combustion
Drag Spirit Power or pick tiers and every number on the page updates.

Napalm (1)

Ability 1
Napalm

Spew napalm that amplifies your damage

Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm.

Spirit damageSlow
Cooldown
25s
Charges
1
Damage
40+0.6 per Spirit Power
Move Speed
−28%
Slow Duration
4s
Damage Taken
+16%
Debuff Duration
8s
Cast Range
20m
Lifesteal
—Unlocked by an upgrade
Incoming Healing
—Unlocked by an upgrade
Incoming Healing
—Unlocked by an upgrade

Napalm upgrades

TierCostEffectWhat changes
T11 APCharges 2
  • Charges1 → 2
T22 APNapalm Effect: +20% Lifesteal
  • Lifesteal— → 20%
T35 APNapalm Effect: +17% Damage Taken and -33% Healing
  • Damage Taken+16% → +33%
  • Incoming Healing— → −33%
  • Incoming Healing— → −33%

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Napalm

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Flame Dash (2)

Ability 2
Flame Dash

Blaze forward, leaving a flame trail in your wake

Dash forward, gaining slow resistance while leaving a flaming trail that deals spirit damage over time.

Hold [W] while active to dash farther.

Spirit damageSlow
Cooldown
38s
Max Dash Speed
20m
Damage Per Second
30+0.7 per Spirit Power
Trail Duration
4s
Trail Width
4.5m
Slow Resistance
50%
Dash Speed
12m
Duration
3s
Charges
—Unlocked by an upgrade

Flame Dash upgrades

TierCostEffectWhat changes
T11 APCooldown 26s
  • Cooldown38s → 26s
T22 AP+1.0s Trail Duration and +20.0 DPS
  • Damage Per Second30 → 50
  • Trail Duration4s → 5s
T35 APEnable 2 Ability Charges with 14s Recharge time
  • Charges— → 2

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Flame Dash

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Afterburn (3)

Ability 3
Afterburn

Shoot enemies to set them on fire

Weapon hits build up a burning effect, dealing spirit damage over time.

Abilities refresh to the base burn duration and weapon hits extend it.

Spirit damage
Damage Per Second
14+0.66 per Spirit Power
Base Burn Duration
3s
Max Burn Duration
3s
Buildup Per Bullet
8.1%
Buildup Per Headshot
15.4%
Extend Per Bullet
+0.5s
Extend Per Headshot
+1s
Buildup Decay Time
17s
Spirit Damage
—Unlocked by an upgrade

Afterburn upgrades

TierCostEffectWhat changes
T11 APDamage Per Second 30
  • Damage Per Second14 → 30
T22 APBurn Effect: -35% Spirit Damage
  • Spirit Damage— → −35%
T35 AP+3.0s Max Burn Duration
  • Max Burn Duration3s → 6s

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Afterburn

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Concussive Combustion (4)

Ultimate
Concussive Combustion

Stun all nearby enemies after a short delay

Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.

Spirit damageStun
Cooldown
190s
Explosion Delay
3.25s
Damage
125+0.975 per Spirit Power
Radius
12m
Stun Duration
1.25s

Concussive Combustion upgrades

TierCostEffectWhat changes
T11 APDamage 225
  • Damage125 → 225
T22 AP-65.0s Cooldown and +100.0% Explosion Lifesteal
  • Cooldown190s → 125s
T35 AP+0.9s Stun Duration and +10m Radius
Increased Spirit Scaling
  • Stun Duration1.25s → 2.15s
  • Radius12m → 22m
  • Damage Spirit scaling+0.975 → +1.37

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Concussive Combustion

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Infernus skill order

494,842 games

Most Infernus players max Afterburn first (66% of games), then Flame Dash (27%).

Infernus skill order
Ability12345678910111213141516
Napalm+T1T2T3
Flame Dash+T1T2T3
Afterburn+T1T2T3
Concussive Combustion+T1T2T3

Which ability players max first

  • Afterburn66%
  • Flame Dash27%
  • Napalm5%
  • Concussive Combustion2%

The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.

Infernus Leveling Costs and Upgrades

Infernus reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.

LevelSoulsReward
10Ability Unlock
2200Ability Point
3500Ability Unlock
4900Ability Point
51,400Ability Unlock
62,000Ability Point
72,600Ability Point
83,200Ability Unlock
93,900Ability Point
104,600Ability Point
115,300Ability Point
126,000Ability Point
LevelSoulsReward
136,800Ability Point
147,600Ability Point
158,400Ability Point
169,200Ability Point
1710,100Ability Point
1811,000Ability Point
1911,900Ability Point
2012,800Ability Point
2113,800Ability Point
2214,900Ability Point
2316,100Ability Point
2417,400Ability Point
LevelSoulsReward
2518,900Ability Point
2620,600Ability Point
2722,500Ability Point
2824,600Ability Point
2926,900Ability Point
3029,400Ability Point
3132,100Ability Point
3235,000Ability Point
3338,100Ability Point
3441,400Ability Point
3544,900Ability Point
3648,600Ability Point
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Infernus Abilities - FAQ

What abilities does Infernus have?

Infernus has four abilities: Napalm, Flame Dash and Afterburn, plus the ultimate Concussive Combustion.

What is Infernus's ultimate in Deadlock?

Infernus's ultimate is Concussive Combustion, with a 190s base cooldown. Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay. Once cast, Concussive Combustion cannot be interrupted.

What are Infernus's ability cooldowns?

Base cooldowns for Infernus: Napalm 25s, Flame Dash 38s, and Concussive Combustion 190s. Upgrades cut the most from Concussive Combustion, which goes from 190s to 125s with all three tiers.

What is the recommended ability leveling order for Infernus?

Most Infernus players max Afterburn first (66% of games), then Flame Dash (27%).

Does Infernus scale with Spirit Power?

Yes. 4 of Infernus's 4 abilities scale with Spirit Power. The biggest scaler is Concussive Combustion: Damage gains 0.975 per point of Spirit Power.

Which items boost Infernus's abilities?

Imbue items that change Infernus's numbers: Mystic Expansion, Compress Cooldown, Duration Extender, Ballistic Enchantment, and Surge of Power. The biggest jump: Surge of Power on Afterburn takes Damage Per Second from 14 to 32.5.