Deadlock Super Troopers
Health
300
Player Resist
-25%
DPS
42

Super TroopersObjective Stats

Unit Variants6
Last UpdatedApr 10, 2026
MethodologyData Methodology

Super Troopers are empowered lane minions that spawn after destroying a Barracks Guardian. With significantly more health and damage than standard troopers, they create sustained lane pressure that forces the enemy team to respond. Multiple lanes with Super Troopers create a split-push advantage that is extremely difficult to defend against, often enabling the final push to the Patron.

Full breakdown of all 6 Super Trooper variants including their enhanced health, damage, and combat capabilities versus standard troopers.

Super Ranged Trooper
300
Health
42
DPS to Players
66.5
DPS to Troopers
25
Melee Damage
1s
Near-Death Duration
248
Walk Speed
512
Run Speed
700
Sight Range (Players)
1,600
Sight Range (NPCs)
Super Medic Trooper
350
Health
42
DPS to Players
66.5
DPS to Troopers
25
Melee Damage
1s
Near-Death Duration
248
Walk Speed
512
Run Speed
900
Sight Range (Players)
1,600
Sight Range (NPCs)
Super Melee Trooper
400
Health
42
DPS to Players
66.5
DPS to Troopers
80
Melee Damage
1s
Near-Death Duration
320
Walk Speed
512
Run Speed
700
Sight Range (Players)
1,600
Sight Range (NPCs)
Super Medic Trooper (Alt)
350
Health
42
DPS to Players
66.5
DPS to Troopers
25
Melee Damage
1s
Near-Death Duration
248
Walk Speed
512
Run Speed
900
Sight Range (Players)
1,600
Sight Range (NPCs)
Super Melee Trooper (Alt)
400
Health
42
DPS to Players
66.5
DPS to Troopers
80
Melee Damage
1s
Near-Death Duration
320
Walk Speed
512
Run Speed
700
Sight Range (Players)
1,600
Sight Range (NPCs)
Super Ranged Trooper (Alt)
300
Health
42
DPS to Players
66.5
DPS to Troopers
25
Melee Damage
1s
Near-Death Duration
248
Walk Speed
512
Run Speed
700
Sight Range (Players)
1,600
Sight Range (NPCs)

Detailed weapon statistics including damage per shot, fire rate, range, and bullet speed. These values determine the ranged damage output of this unit and how much pressure it applies to players within its attack radius.

Super Ranged Trooper
36
Damage / Shot
35.0
Theoretical DPS
1,000
Range
12,000
Bullet Speed
1.0/s
Fire Rate
1.8s
Reload Time
Super Medic Trooper
36
Damage / Shot
35.0
Theoretical DPS
1,400
Range
12,000
Bullet Speed
1.0/s
Fire Rate
1.8s
Reload Time
Super Melee Trooper
61.8
Damage / Shot
60.0
Theoretical DPS
1,400
Range
12,000
Bullet Speed
1.0/s
Fire Rate
1.8s
Reload Time
Super Medic Trooper (Alt)
36
Damage / Shot
35.0
Theoretical DPS
1,400
Range
12,000
Bullet Speed
1.0/s
Fire Rate
1.8s
Reload Time
Super Melee Trooper (Alt)
61.8
Damage / Shot
60.0
Theoretical DPS
1,400
Range
12,000
Bullet Speed
1.0/s
Fire Rate
1.8s
Reload Time
Super Ranged Trooper (Alt)
36
Damage / Shot
35.0
Theoretical DPS
1,000
Range
12,000
Bullet Speed
1.0/s
Fire Rate
1.8s
Reload Time

Named abilities bound to this objective unit. Each ability provides a distinct combat mechanic that makes this unit dangerous in unique ways. Understanding these abilities helps you anticipate and dodge incoming damage during objective pushes.

Super Ranged Trooper
Super Medic Trooper
Q2Medic Trooper Heal
Super Melee Trooper
Super Medic Trooper (Alt)
Q2Medic Trooper Heal
Super Melee Trooper (Alt)
Super Ranged Trooper (Alt)

How much damage this objective resists from different source types. Higher resistance means it takes less damage from that source. Understanding resistances helps you choose the right approach — abilities may deal full damage where bullets are resisted.

Super Ranged Trooper
vs Players-25.0%
vs Troopers55.0%
vs Guardians0.0%
vs Walkers80.0%
vs Base Guardian80.0%
vs Barracks67.5%
Super Medic Trooper
vs Players-25.0%
vs Troopers55.0%
vs Guardians0.0%
vs Walkers80.0%
vs Base Guardian80.0%
vs Barracks67.5%
Super Melee Trooper
vs Players-25.0%
vs Troopers55.0%
vs Guardians0.0%
vs Walkers80.0%
vs Base Guardian80.0%
vs Barracks67.5%
Super Medic Trooper (Alt)
vs Players-25.0%
vs Troopers55.0%
vs Guardians0.0%
vs Walkers80.0%
vs Base Guardian80.0%
vs Barracks67.5%
Super Melee Trooper (Alt)
vs Players-25.0%
vs Troopers55.0%
vs Guardians0.0%
vs Walkers80.0%
vs Base Guardian80.0%
vs Barracks67.5%
Super Ranged Trooper (Alt)
vs Players-25.0%
vs Troopers55.0%
vs Guardians0.0%
vs Walkers80.0%
vs Base Guardian80.0%
vs Barracks67.5%

Not all damage types are equally effective against this objective. The bars below show how much of your bullet and spirit damage actually gets through after accounting for built-in damage reductions and armor. Use this to choose the right hero and damage type for your objective pushes — spirit abilities often bypass bullet-specific defenses, while weapon damage benefits from NPC-specific item bonuses like Monster Rounds.

Bullet / Weapon Damage100% — Highly Effective
Spirit / Ability Damage100% — Highly Effective
No ability damage reduction — spirit abilities deal full damage

Damage per second this unit deals to different objective types. These values show how much this unit contributes to pushing or defending against various objective tiers.

Super Ranged Trooper
DPS to Guardians83.6
DPS to Walkers209
DPS to Base Guardian209
DPS to Generators41.8
DPS to Barracks209
Super Medic Trooper
DPS to Guardians83.6
DPS to Walkers209
DPS to Base Guardian209
DPS to Generators41.8
DPS to Barracks209
Super Melee Trooper
DPS to Guardians83.6
DPS to Walkers209
DPS to Base Guardian209
DPS to Generators41.8
DPS to Barracks209
Super Medic Trooper (Alt)
DPS to Guardians83.6
DPS to Walkers209
DPS to Base Guardian209
DPS to Generators41.8
DPS to Barracks209
Super Melee Trooper (Alt)
DPS to Guardians83.6
DPS to Walkers209
DPS to Base Guardian209
DPS to Generators41.8
DPS to Barracks209
Super Ranged Trooper (Alt)
DPS to Guardians83.6
DPS to Walkers209
DPS to Base Guardian209
DPS to Generators41.8
DPS to Barracks209

Inherent damage reduction and armor values that are always active on this unit. These modifiers determine which damage types are most effective — for example, 0% ability damage reduction means spirit abilities deal their full damage against this objective.

Super Ranged Trooper
Ability Damage Reduction0%
Bullet Damage Reduction0%
Bullet Armor0%
Health Regen Per Second0%
Status Resistance0%
Super Medic Trooper
Ability Damage Reduction0%
Bullet Damage Reduction0%
Bullet Armor0%
Health Regen Per Second0%
Status Resistance0%
Super Melee Trooper
Ability Damage Reduction0%
Bullet Damage Reduction0%
Bullet Armor0%
Health Regen Per Second0%
Status Resistance0%
Super Medic Trooper (Alt)
Ability Damage Reduction0%
Bullet Damage Reduction0%
Bullet Armor0%
Health Regen Per Second0%
Status Resistance0%
Super Melee Trooper (Alt)
Ability Damage Reduction0%
Bullet Damage Reduction0%
Bullet Armor0%
Health Regen Per Second0%
Status Resistance0%
Super Ranged Trooper (Alt)
Ability Damage Reduction0%
Bullet Damage Reduction0%
Bullet Armor0%
Health Regen Per Second0%
Status Resistance0%

Troopers gain increasing effectiveness against objectives over time as their damage resistance scaling decays. Early game, troopers deal reduced damage to objectives. As the match progresses, they become significantly more effective — eventually dealing bonus damage, making late-game wave management crucial for objective pushes.

Super Ranged Trooper
vs Guardians (T1) Resist Scaling
60% → -50%
Over 10m
vs Walkers (T2) Resist Scaling
60% → -40%
Over 20m
Super Medic Trooper
vs Guardians (T1) Resist Scaling
60% → -50%
Over 10m
vs Walkers (T2) Resist Scaling
60% → -40%
Over 20m
Super Melee Trooper
vs Guardians (T1) Resist Scaling
60% → -50%
Over 10m
vs Walkers (T2) Resist Scaling
60% → -40%
Over 20m
Super Medic Trooper (Alt)
vs Guardians (T1) Resist Scaling
60% → -50%
Over 10m
vs Walkers (T2) Resist Scaling
60% → -40%
Over 20m
Super Melee Trooper (Alt)
vs Guardians (T1) Resist Scaling
60% → -50%
Over 10m
vs Walkers (T2) Resist Scaling
60% → -40%
Over 20m
Super Ranged Trooper (Alt)
vs Guardians (T1) Resist Scaling
60% → -50%
Over 10m
vs Walkers (T2) Resist Scaling
60% → -40%
Over 20m

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Frequently Asked Questions

How do you get Super Troopers in Deadlock?

Super Troopers spawn automatically in a lane after you destroy the enemy Barracks Guardian in that lane. They replace normal troopers with significantly stronger versions.

How strong are Super Troopers compared to normal troopers?

Super Troopers have substantially more health (300) and damage than standard troopers, making them a major threat to objectives and requiring enemy attention to clear.