Diana, League of Legends champion
Win Rate
50.2%
Pick Rate
3.6%
Ban Rate
4.1%

Diana vs Nasus

Diana B TierFighterAssassin
Patch
26.19
Games
7,206
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 9, 2026 UTC
Methodology
Data Methodology

Diana vs Nasus is a decisive matchup in LoL patch 26.19. Nasus wins with a 79.2% win rate (+58.3%) over Diana based on 24 games. Nasus holds the advantage in both the early and late game. Below you'll find the best Diana build, runes, laning stats, and strategies for the Diana vs Nasus matchup.

Diana Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Diana performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Diana
Diana
23.5%
VS
Nasus
76.5%
Nasus

Who wins Diana vs Nasus?

Nasus favoredLow confidence

Diana wins 23.5% of these games. With this many games the true rate is most likely between 12.4% and 40.0% (95% range).

Expected
48.2%
From both champions' overall Mid win rates
Matchup effect
−24.6 pts
Observed minus expected
Sample
34 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Jungle): 5 games, Diana won 40.0%.

Key takeaways

  • Nasus is favored in this matchup: Diana wins 23.5% of 34 games, and the whole 95% range (12.4–40.0%) is on the same side of 50%.
  • That is 24.6 points worse for Diana than both champions' overall Mid win rates predict (48.2%), so the matchup itself works against this pick.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 385, within the margin of error (34 games).
  • Diana players pick Zhonya's Hourglass much less often against Nasus: 46.6% of their other Mid games, 14.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Diana and Nasus played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Diana's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Diana vs Nasus Laning Stats

DianaNasus

At 15 minutes

Gold difference
−385
Within the margin of error
95% range −889 to +120
XP difference
−789
Nasus ahead
95% range −1,284 to −293
CS difference
−13.9
Nasus ahead
95% range −22.4 to −5.4
2.47
Kills before 15 min
2.74
2.91
Deaths before 15 min
1.97
1.03
Solo kills before 15 min
1.03
14.7%
First blood
0.0%

Whole-game averages

5.5
CS / min
6.4
958
DMG / min
1,009
11,735
Gold / game
14,271
94
Heal / min
649
1,056
DMG Mitigated / min
1,749
0.3
CC / min
0.7

Diana vs Nasus Win Rate by Game Length

Diana's win rate against Nasus by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
3 games
Too few games
25–30 min
11 games
Too few games
30–35 min
8 games
Too few games
35+ min
9 games
Diana vs Nasus95% rangeDiana usual (Mid)

No game length stands out: Diana's results against Nasus in short and long games are within the margin of error of each other.

Diana vs Nasus Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenDiana gold at 15: −385
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Diana Changes Against Nasus

Choices Diana players make noticeably more or less often in this matchup than in their other Mid games.

Best Diana Build vs Nasus

Usual Diana build (Mid)

88.2% win rate · 17 games

Against Nasus

Not enough matchup-specific build data: only 3 of 19 Diana games against Nasus carried a complete build, which is too few to recommend an item path from. Use Diana's standard build instead.

  • Nasus usually completes Trinity Force first, at 14.0 min (median of 20 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Diana Runes vs Nasus

Usual Diana runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Sorcery
Manaflow BandScorch
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.6% win rate · 952 games

Against Nasus

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Diana draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Diana matchup data for League of Legends patch 26.19. The table below shows Diana's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Diana build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Diana Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Diana vs Nasus FAQ - Patch 26.19

Who wins Diana vs Nasus?

Nasus is favored in this matchup: Diana wins 23.5% of 34 games, and the whole 95% range (12.4–40.0%) is on the same side of 50%.

What is Diana's win rate against Nasus?

Diana wins 23.5% of 34 Mid games against Nasus on patch 26.19 (95% range 12.4–40.0%). Based on both champions' overall Mid win rates, 48.2% would be expected.

Does Diana counter Nasus?

No — it is the other way around: Diana wins only 23.5% of 34 games against Nasus, and the whole 95% range is below 50%.

Who wins lane, Diana or Nasus?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 385, within the margin of error (34 games).

Does Diana outscale Nasus?

There are too few games of each length to tell yet.

When is Nasus strongest against Diana?

On current data there is no stage of the game where Nasus is ahead of Diana beyond the margin of error.

What should Diana build against Nasus?

There are not enough games for a matchup-specific core, so use Diana's usual Mid core: Stormsurge, Shadowflame, Mejai's Soulstealer. The biggest change against Nasus: Zhonya's Hourglass (46.6% usually, 14.7% here).

What runes should Diana use against Nasus?

Use Diana's usual Electrocute page (Domination + Sorcery); there are too few games for a matchup-specific page. The biggest change against Nasus: Attack Speed (offense) (4.6% usually, 14.7% here).