Fizz, League of Legends champion
Win Rate
51.9%
Pick Rate
3.7%
Ban Rate
14.6%

Fizz vs Xerath

Fizz S TierAssassinFighter
Patch
26.20
Games
6,584
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 16, 2026 UTC
Methodology
Data Methodology

Fizz vs Xerath is a moderate matchup in LoL patch 26.20. Fizz wins with a 51.8% win rate (+3.5%) over Xerath based on 85 games. Fizz wins the early laning phase while Xerath scales better into the late game. Below you'll find the best Fizz build, runes, laning stats, and strategies for the Fizz vs Xerath matchup.

Fizz Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Fizz performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Fizz
Fizz
51.9%
VS
Xerath
48.1%
Xerath

Who wins Fizz vs Xerath?

Slight Fizz edgeLow confidence

Fizz wins 51.9% of these games. With this many games the true rate is most likely between 41.1% and 62.4% (95% range).

Expected
50.9%
From both champions' overall Mid win rates
Matchup effect
+1.0 pts
Observed minus expected
Sample
81 games
Lane: Mid
vs patch 26.19
−3.8 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 11

They also met in another lane (Support): 3 games, Fizz won 66.7%.

Key takeaways

  • Current data slightly favors Fizz, but the sample is too limited for a strong conclusion: Fizz wins 51.9% of 81 games (95% range 41.1–62.4%).
  • Both champions' overall Mid win rates predict 50.9% for Fizz; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Fizz usually wins the lane: 610 gold ahead of Xerath at 15 minutes on average (79 games with a 15-minute snapshot).
  • Fizz players pick Ability Haste (offense) far more often against Xerath: 5.8% of their other Mid games, 17.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Fizz and Xerath played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Fizz's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Fizz vs Xerath Laning Stats

FizzXerath

At 15 minutes

Gold difference
+610
Fizz ahead
95% range +261 to +959
XP difference
+50
Within the margin of error
95% range −266 to +367
CS difference
+2.9
Within the margin of error
95% range −3.0 to +8.8
3.85
Kills before 15 min
2.53
2.05
Deaths before 15 min
2.73
1.52
Solo kills before 15 min
0.70
11.1%
First blood
2.5%

Whole-game averages

5.6
CS / min
5.9
881
DMG / min
933
13,310
Gold / game
11,902
134
Heal / min
54
480
DMG Mitigated / min
275
0.4
CC / min
0.9

Fizz vs Xerath Win Rate by Game Length

Fizz's win rate against Xerath by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
11 games
Too few games
25–30 min
23 games
Too few games
30–35 min
19 games
Too few games
35+ min
24 games
Fizz vs Xerath95% rangeFizz usual (Mid)

No game length stands out: Fizz's results against Xerath in short and long games are within the margin of error of each other.

Fizz vs Xerath Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)FizzFizz gold at 15: +610
  2. First itemEvenFizz: 11.4 min · Xerath: 11.0 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenFizz wins 46.5% of 43 games

What Fizz Changes Against Xerath

Choices Fizz players make noticeably more or less often in this matchup than in their other Mid games.

  • Ability Haste (offense)
    Ability Haste (offense)Stat shard
    Usually
    5.8%
    vs Xerath
    17.3%
    +11.4 pts
  • Adaptive Force (offense)
    Adaptive Force (offense)Stat shard
    Usually
    89.1%
    vs Xerath
    77.8%
    −11.3 pts46.0% WR here
  • Mejai's Soulstealer
    Usually
    9.9%
    vs Xerath
    21.0%
    +11.1 pts
  • Dark SealRefillable Potion
    Dark Seal + Refillable PotionStarting items
    Usually
    1.4%
    vs Xerath
    4.9%
    +3.6 pts
  • Cut Down
    Usually
    1.4%
    vs Xerath
    4.9%
    +3.5 pts

Best Fizz Build vs Xerath

Usual Fizz build (Mid)

94.7% win rate · 19 games

Against Xerath

Not enough matchup-specific build data: only 19 of 62 Fizz games against Xerath carried a complete build, which is too few to recommend an item path from. Use Fizz's standard build instead.

  • Fizz usually completes Lich Bane first, at 11.4 min (median of 61 games).
  • Xerath usually completes Luden's Echo first, at 11.0 min (median of 71 games).
  • Skill priority: E > W > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Fizz Runes vs Xerath

Usual Fizz runes (Mid)

Dark HarvestDark Harvest
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Coup de GraceTriumph
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

58.8% win rate · 257 games

Against Xerath

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Fizz draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Fizz matchup data for League of Legends patch 26.20. The table below shows Fizz's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Fizz build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Fizz Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Fizz vs Xerath FAQ - Patch 26.20

Who wins Fizz vs Xerath?

Current data slightly favors Fizz, but the sample is too limited for a strong conclusion: Fizz wins 51.9% of 81 games (95% range 41.1–62.4%).

What is Fizz's win rate against Xerath?

Fizz wins 51.9% of 81 Mid games against Xerath on patch 26.20 (95% range 41.1–62.4%). Based on both champions' overall Mid win rates, 50.9% would be expected.

Does Fizz counter Xerath?

Not clearly. Fizz wins 51.9% of 81 games against Xerath, and the 95% range (41.1–62.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Fizz or Xerath?

Fizz usually wins the lane: 610 gold ahead of Xerath at 15 minutes on average (79 games with a 15-minute snapshot).

Does Fizz outscale Xerath?

There are too few games of each length to tell yet.

When is Xerath strongest against Fizz?

On current data there is no stage of the game where Xerath is ahead of Fizz beyond the margin of error.

What should Fizz build against Xerath?

There are not enough games for a matchup-specific core, so use Fizz's usual Mid core: Shadowflame, Lich Bane, Mejai's Soulstealer. The biggest change against Xerath: Mejai's Soulstealer (9.9% usually, 21.0% here).

What runes should Fizz use against Xerath?

Use Fizz's usual Dark Harvest page (Domination + Precision); there are too few games for a matchup-specific page. The biggest change against Xerath: Ability Haste (offense) (5.8% usually, 17.3% here).