Graves, League of Legends champion
Win Rate
50.5%
Pick Rate
3.0%
Ban Rate
8.2%

Gravesvs Diana

Graves B TierMarksman
Patch26.19
Games2,763
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Graves vs Diana is a decisive matchup in LoL patch 26.19. Graves wins with a 55.1% win rate (+10.2%) over Diana based on 49 games. Graves wins the early laning phase while Diana scales better into the late game. Below you'll find the best Graves build, runes, laning stats, and strategies for the Graves vs Diana matchup.

Graves Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Graves performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Graves
Graves
52.3%
VS
Diana
47.7%
Diana

Who wins Graves vs Diana?

Slight Graves edgeLow confidence

Graves wins 52.3% of these games. With this many games the true rate is most likely between 41.9% and 62.6% (95% range).

Expected
49.7%
From both champions' overall Jungle win rates
Matchup effect
+2.6 pts
Observed minus expected
Sample
86 games
Lane: Jungle
vs patch 26.18
+3.5 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Graves, but the sample is too limited for a strong conclusion: Graves wins 52.3% of 86 games (95% range 41.9–62.6%).
  • Both champions' overall Jungle win rates predict 49.7% for Graves; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 97, within the margin of error (85 games).
  • Graves players pick Mercury's Treads far more often against Diana: 29.2% of their other Jungle games, 50.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Graves and Diana played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Graves's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Graves vs Diana Laning Stats

GravesDiana

At 15 minutes

Gold difference
+97
Within the margin of error
95% range −181 to +374
XP difference
+54
Within the margin of error
95% range −232 to +340
CS difference
+0.3
Within the margin of error
95% range −4.8 to +5.3
2.55
Kills before 15 min
2.64
1.98
Deaths before 15 min
2.29
0.17
Solo kills before 15 min
0.31
5.8%
First blood
8.1%

Whole-game averages

1.4
CS / min
1.3
796
DMG / min
728
15,385
Gold / game
13,915
326
Heal / min
271
729
DMG Mitigated / min
1,254
0.7
CC / min
0.4

Graves vs Diana Win Rate by Game Length

Graves's win rate against Diana by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
7 games
51.9%
25–30 min
27 games
Too few games
30–35 min
18 games
41.4%
35+ min
29 games
Graves vs Diana95% rangeGraves usual (Jungle)

No game length stands out: Graves's results against Diana in short and long games are within the margin of error of each other.

Graves vs Diana Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenGraves gold at 15: +97
  2. First itemEvenGraves: 0.2 min · Diana: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenGraves wins 48.9% of 47 games

What Graves Changes Against Diana

Choices Graves players make noticeably more or less often in this matchup than in their other Jungle games.

  • Mercury's Treads
    Usually
    29.2%
    vs Diana
    50.0%
    +20.8 pts48.8% WR here
  • Plated Steelcaps
    Usually
    43.2%
    vs Diana
    29.1%
    −14.1 pts64.0% WR here
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup + Stealth WardStarting items
    Usually
    12.5%
    vs Diana
    4.7%
    −7.9 pts
  • Bloodthirster
    Usually
    5.3%
    vs Diana
    10.5%
    +5.2 pts
  • Scorchclaw PupHealth PotionOracle Lens
    Scorchclaw Pup + Health Potion + Oracle LensStarting items
    Usually
    2.7%
    vs Diana
    7.0%
    +4.2 pts
  • Berserker's Greaves
    Usually
    1.4%
    vs Diana
    4.7%
    +3.3 pts

Best Graves Build vs Diana

Usual Graves build (Jungle)

61.9% win rate · 740 games

Against Diana

61.9% win rate · 21 games

Limited sample: 21 of 65 games finished this exact core, so treat it as an observation rather than a recommendation.

  • Graves usually completes Scorchclaw Pup first, at 0.2 min (median of 70 games).
  • Diana usually completes Scorchclaw Pup first, at 0.2 min (median of 52 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Graves Runes vs Diana

Usual Graves runes (Jungle)

Dark HarvestDark Harvest
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

48.5% win rate · 1,834 games

Against Diana

Dark HarvestDark Harvest
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

48.4% win rate · 31 games

MetaBot Desktop

Plan your Graves draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Graves matchup data for League of Legends patch 26.19. The table below shows Graves's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Graves build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Graves Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Graves vs Diana FAQ - Patch 26.19

Who wins Graves vs Diana?

Current data slightly favors Graves, but the sample is too limited for a strong conclusion: Graves wins 52.3% of 86 games (95% range 41.9–62.6%).

What is Graves's win rate against Diana?

Graves wins 52.3% of 86 Jungle games against Diana on patch 26.19 (95% range 41.9–62.6%). Based on both champions' overall Jungle win rates, 49.7% would be expected.

Does Graves counter Diana?

Not clearly. Graves wins 52.3% of 86 games against Diana, and the 95% range (41.9–62.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Graves or Diana?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 97, within the margin of error (85 games).

Does Graves outscale Diana?

There are too few games of each length to tell yet.

When is Diana strongest against Graves?

On current data there is no stage of the game where Diana is ahead of Graves beyond the margin of error.

What should Graves build against Diana?

The most successful Graves core against Diana is Hubris, The Collector, Lord Dominik's Regards (61.9% over 21 games). The biggest change against Diana: Mercury's Treads (29.2% usually, 50.0% here).

What runes should Graves use against Diana?

Dark Harvest with Domination and Precision — 48.4% over 31 games against Diana.