Hecarim, League of Legends champion
Win Rate
48.3%
Pick Rate
2.3%
Ban Rate
5.8%

Hecarim vs Vi

Hecarim F TierFighterTank
Patch
26.22
Games
4,412
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 13, 2026 UTC
Methodology
Data Methodology

Hecarim vs Vi (Jungle): Hecarim wins 50.4% of 131 ranked games over the last 2 patches (gold diff at 15: +731). Patch 26.22 build & runes.

Hecarim – League of Legends champion iconHecarim50.4%
No clear favoriteLow confidence · 131 games · Patch 26.21–26.22
49.6%ViVi – League of Legends champion icon

Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Hecarim wins 50.4% of 131 games (95% range 41.9–58.8%).

Hecarim Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Hecarim performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Hecarim – League of Legends champion icon
Hecarim
50.4%
VS
Vi
49.6%
Vi – League of Legends champion icon

Who wins Hecarim vs Vi?

No clear favoriteLow confidence

Hecarim wins 50.4% of these games. With this many games the true rate is most likely between 41.9% and 58.8% (95% range).

Expected
49.5%
From both champions' overall Jungle win rates
Matchup effect
+0.9 pts
Observed minus expected
Sample
131 games
Lane: Jungle · Patch 26.21–26.22
vs patch 26.21
+5.4 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 13

The headline win rate covers patches 26.21–26.22 (131 games). The lane, game-length, build and rune sections below use patch 26.22 only (80 games).

Key takeaways

  • Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Hecarim wins 50.4% of 131 games (95% range 41.9–58.8%).
  • Both champions' overall Jungle win rates predict 49.5% for Hecarim; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Hecarim usually wins the lane: 731 gold ahead of Vi at 15 minutes on average (79 games with a 15-minute snapshot).
  • Hecarim players pick Health Scaling (defense) much less often against Vi: 74.9% of their other Jungle games, 63.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Hecarim and Vi played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Hecarim's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Hecarim vs Vi Laning Stats

HecarimVi

At 15 minutes

Gold difference
+731
Hecarim ahead
95% range +430 to +1,031
XP difference
+828
Hecarim ahead
95% range +511 to +1,145
CS difference
+19.6
Hecarim ahead
95% range +14.2 to +25.1
3.42
Kills before 15 min
2.52
2.01
Deaths before 15 min
2.09
0.17
Solo kills before 15 min
0.14
3.8%
First blood
3.8%

Whole-game averages

1.1
CS / min
0.8
715
DMG / min
589
13,924
Gold / game
12,343
651
Heal / min
276
1,356
DMG Mitigated / min
1,202
0.8
CC / min
1.0

Hecarim vs Vi Win Rate by Game Length

Hecarim's win rate against Vi by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
11 games
60.0%
25–30 min
25 games
53.8%
30–35 min
26 games
Too few games
35+ min
13 games
Hecarim vs Vi95% rangeHecarim usual (Jungle)

No game length stands out: Hecarim's results against Vi in short and long games are within the margin of error of each other.

Hecarim vs Vi Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)HecarimHecarim gold at 15: +731
  2. First itemEvenHecarim: 0.1 min · Vi: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Hecarim Changes Against Vi

Choices Hecarim players make noticeably more or less often in this matchup than in their other Jungle games.

  • Health Scaling (defense) – League of Legends rune
    Health Scaling (defense)Stat shard
    Usually
    74.9%
    vs Vi
    63.7%
    −11.1 pts52.9% WR here
  • Inspiration – League of Legends rune path
    InspirationSecondary tree
    Usually
    0.9%
    vs Vi
    5.0%
    +4.1 pts
  • Cut Down – League of Legends rune
    Usually
    1.4%
    vs Vi
    5.0%
    +3.6 pts
  • Magical Footwear – League of Legends rune
    Usually
    0.5%
    vs Vi
    3.8%
    +3.2 pts

Best Hecarim Build vs Vi

Usual Hecarim build (Jungle)

74.0% win rate · 77 games

Against Vi

Not enough matchup-specific build data: only 12 of 63 Hecarim games against Vi carried a complete build, which is too few to recommend an item path from. Use Hecarim's standard build instead.

  • Hecarim usually completes Gustwalker Hatchling first, at 0.1 min (median of 71 games).
  • Vi usually completes Scorchclaw Pup first, at 0.2 min (median of 34 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Hecarim Runes vs Vi

Usual Hecarim runes (Jungle)

Stormraider's Surge – League of Legends runeStormraider's Surge
Sorcery
Nimbus Cloak – League of Legends runeTranscendence – League of Legends runeWaterwalking – League of Legends rune
Precision
Legend: Haste – League of Legends runeTriumph – League of Legends rune
Ability Haste (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeTenacity and Slow Resist (defense) – League of Legends rune

72.4% win rate · 29 games

Against Vi

Stormraider's Surge – League of Legends runeStormraider's Surge
Sorcery
Nimbus Cloak – League of Legends runeCelerity – League of Legends runeWaterwalking – League of Legends rune
Precision
Legend: Haste – League of Legends runeTriumph – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

44.8% win rate · 29 games

MetaBot Desktop

Plan your Hecarim draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Hecarim matchup data for League of Legends patch 26.22. The table below shows Hecarim's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Hecarim build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Hecarim Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Hecarim vs Vi FAQ - Patch 26.21–26.22

Who wins Hecarim vs Vi?

Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Hecarim wins 50.4% of 131 games (95% range 41.9–58.8%).

What is Hecarim's win rate against Vi?

Hecarim wins 50.4% of 131 Jungle games against Vi on patch 26.21–26.22 (95% range 41.9–58.8%). Based on both champions' overall Jungle win rates, 49.5% would be expected.

Does Hecarim counter Vi?

Not clearly. Hecarim wins 50.4% of 131 games against Vi, and the 95% range (41.9–58.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Hecarim or Vi?

Hecarim usually wins the lane: 731 gold ahead of Vi at 15 minutes on average (79 games with a 15-minute snapshot).

Does Hecarim outscale Vi?

There are too few games of each length to tell yet.

When is Vi strongest against Hecarim?

On current data there is no stage of the game where Vi is ahead of Hecarim beyond the margin of error.

What should Hecarim build against Vi?

There are not enough games for a matchup-specific core, so use Hecarim's usual Jungle core: Hubris, Serylda's Grudge, Death's Dance.

What runes should Hecarim use against Vi?

Stormraider's Surge with Sorcery and Precision — 44.8% over 29 games against Vi. The biggest change against Vi: Health Scaling (defense) (74.9% usually, 63.7% here).