Karma, League of Legends champion
Win Rate
49.0%
Pick Rate
2.3%
Ban Rate
1.9%

KarmaSupport Build: Items & Boots

Karma D TierMageSupport
Patch26.19
Games2,079
LaneSupport
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

The most-played Patch 26.19 Karma build is Ionian Boots of Lucidity, Echoes of Helia, Moonstone Renewer, Redemption, Shurelya's Battlesong, Dawncore, Oracle Lens: 8.68% of games, 62.22% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.

Best Karma Build - Highest Win Rate Items

Top Summoner Spells

  • HealFlash
    Heal + Flash
    63.5%Win Rate79.3%Pick Rate
  • FlashExhaust
    Flash + Exhaust
    52.9%Win Rate12.6%Pick Rate

Build Stats

62.22%Win Rate
+13.25%WR Diff
8.68%Pick Rate
135Matches

This Karma build focuses on ability power for maximum spell damage. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.

The core items for this Karma build are Echoes of Helia, Moonstone Renewer, and Redemption. This item combination achieves a 62.2% win rate across 135 matches analyzed.

At full build, Karma gains a total of 185 AP and 400 Health, giving a strong power profile for magic damage.

Best Karma Runes

Sorcery primary rune treeSorcery
  • Summon Aery
  • Manaflow Band
  • Transcendence
  • Gathering Storm
Resolve secondary rune treeResolve
  • Font of Life
  • Revitalize
  • Ability Haste
  • Adaptive Force
  • Health
View full runes

Karma Abilities

View ability details

Karma build strength based on the items chosen in the build when compared to all builds across every champion. Lower in: Physical Resistance, Health, Gold Efficiency, Magic Resistance, Physical Damage.

The most popular starting items for Karma are Health Potion, Health Potion, Stealth Ward with a 67.1% win rate and 54.9% pick rate.

67.1%Win Rate
54.9%Pick Rate
These are Karma's essential core items that you should build in nearly every game. Echoes of Helia (48.7% WR, -0.3% WR diff, 47.2% pick rate) provides 200 Health, 35 AP. Moonstone Renewer (51.0% WR, +2.1% WR diff, 54.2% pick rate) provides 200 Health, 25 AP. Redemption (59.8% WR, +10.9% WR diff, 18.1% pick rate) provides 30 AP. Rush these items first to reach your power spike and maximize your impact.
  • Echoes of Helia S Tier
    Echoes of Helia - 2,200 gold - Karma core item

    Echoes of Helia

    2,200 2,200
    48.68%Win Rate
    -0.29%WR Diff
    47.23%Pick Rate
  • Moonstone Renewer S Tier
    Moonstone Renewer - 2,200 gold - Karma core item

    Moonstone Renewer

    2,200 2,200
    51.02%Win Rate
    +2.05%WR Diff
    54.21%Pick Rate
  • Redemption S Tier
    Redemption - 2,300 gold - Karma core item

    Redemption

    2,300 2,300
    59.84%Win Rate
    +10.87%WR Diff
    18.09%Pick Rate
MetaBot Desktop

Theorycraft Your Next Karma Build

Test any item combination — even off-meta — against thousands of real Karma matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.

  • Any item combo — even off-meta
  • Thousands of real matches
  • Win rate by rank & game length
Build Theorycrafter in the MetaBot Desktop app analyzing a custom League of Legends item build

Karma players complete Ardent Censer first in 4% of games, winning 60.5% of them. The median first item is finished at 12:54 (25th to 75th percentile: 11:30 to 14:30).

First item

BuildWin RatePick RateDone atGames
60.5%3.9%12:5476
51.2%26.4%12:48512
50.5%19.5%14:24378

First two items

BuildWin RatePick RateDone atGames
65.8%2.3%21:4838
64.3%1.7%22:1228
54.1%7.5%21:36122

Three-item core

BuildWin RatePick RateDone atGames
65.7%7.8%28:3667
66.7%2.5%29:1221
61.5%3.0%29:1226

Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.

Fair sampleBased on 1,941 matches. That is enough matches for these numbers to be a fair guide, though they will still move between patches.

Karma players max Q > E > W in 65% of games, winning 47.9% of the 1,286 games that followed that order. The grid shows the most common ability at every level.

Skill priorityQ - Inner FlameQE - InspireEW - Focused ResolveW
Level123456789101112131415161718
Q12345
W12345
E12345
R123
  • E > Q > W: 26% of games, 53.4% win rate
  • E > W > Q: 5% of games, 54.3% win rate
Fair sampleBased on 1,975 matches. That is enough matches for these numbers to be a fair guide, though they will still move between patches.
Top situational items for Karma include Shurelya's Battlesong, Dawncore. These can be swapped out depending on the enemy composition and team needs.
  • Shurelya's Battlesong S Tier
    Shurelya's Battlesong - 2,200 gold - Karma situational item

    Shurelya's Battlesong

    2,200 2,200
    52.84%Win Rate
    +3.87%WR Diff
    11.01%Pick Rate
  • Dawncore S Tier
    Dawncore - 2,500 gold - Karma situational item

    Dawncore

    2,500 2,500
    59.35%Win Rate
    +10.38%WR Diff
    5.92%Pick Rate
The best boots for Karma are Ionian Boots of Lucidity. Adjust based on enemy team comp.
The recommended trinket for Karma is Oracle Lens for vision control and map awareness.
  • Oracle Lens S Tier
    Oracle Lens - Karma trinket for vision control

    Oracle Lens

    0 0
    49.42%Win Rate
    +0.45%WR Diff
    91.10%Pick Rate

Combined statistics from all items in this Karma build.

  • Total movement speedMovement Speed:45
  • Total healthHealth:400
  • Total ability powerAbility Power:185
  • Total movement speedMovement Speed:4%

Build Comparison

Best WR
Most Played
Alt 1
Karma movement speedSpeed
45
45
45
Karma healthHealth
400
400
650
Karma ability powerAP
185
230
140
Karma movement speedSpeed
0.04%
0.04%
0.04%
When facing Karma's top counters like Braum, Janna, Lulu, consider adjusting your situational items to increase survivability and match their damage output. If counter champions are building high damage, prioritize armor items against AD-heavy counter picks or magic resistance items against AP threats in your situational item slots to reduce burst damage and improve trading potential. Your core build provides strong damage output. Against tanky counter picks, consider penetration items or percentage-based damage from your situational options to maintain kill pressure. Adapt your final build slots with items like Shurelya's Battlesong or Dawncore based on which counter champions you're facing and their itemization patterns. Monitor enemy builds and adjust accordingly for optimal Karma performance.
burst mageFirst Power Spike2,200gArdent Censer at 12:54 (median)

This Karma burst mage build is optimized for players looking to maximize their impact in League of Legends. Its 62.2% win rate comes from only 135 games, so treat it as an observation rather than a proven edge. The build's key strengths include devastating ability power scaling with 185 total AP. Choose this build when your team needs magic damage, especially if teammates are primarily AD-focused. Karma with this build can punish teams that stack armor. Consider the enemy team composition when finalizing your situational items to maximize Karma's effectiveness. However, be aware that this build lacks defensive stats making Karma vulnerable to burst damage and limited ability haste may result in longer cooldowns. This build's moderate gold investment allows Karma to spike earlier in the game. Prioritize completing Echoes of Helia, Moonstone Renewer, and Redemption to maximize your mid-game impact. For optimal results with this Karma build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.

Strengths

  • Devastating ability power scaling with 185 total AP

Weaknesses

  • Lacks defensive stats making Karma vulnerable to burst damage
  • Limited ability haste may result in longer cooldowns

Champions with Similar Builds to Karma

Karma Support Boots, Starting Items & Summoner Spells (Patch 26.19)

4,777 games

Most Karma Support players rush Echoes of Helia first (35% of games), finished at a median of 12.7 minutes. Ionian Boots of Lucidity are the usual boots (82%). The standard summoner spells are Flash + Heal (67%). The game usually starts with Health Potion + Health Potion + Stealth Ward.

Karma boots

OptionPlayersWin RateGames
Ionian Boots of LucidityIonian Boots of LucidityMost played82.0%49.6%3,916
Sorcerer's ShoesSorcerer's Shoes7.2%49.1%344
Boots of SwiftnessBoots of Swiftness3.1%55.8%147
Plated SteelcapsPlated Steelcaps1.4%42.4%66
Mercury's TreadsMercury's Treads1.4%61.5%65

Karma starting items

OptionPlayersWin RateGames
Health PotionStealth WardHealth Potion ×2 + Stealth WardMost played53.8%49.3%2,514
Health PotionHealth Potion ×231.5%49.6%1,471
Health PotionOracle LensHealth Potion ×2 + Oracle Lens2.2%50.5%103
Control WardStealth WardControl Ward + Stealth Ward1.3%44.4%63

Karma summoner spells

OptionPlayersWin RateGames
FlashHealFlash + HealMost played66.7%50.6%3,188
ExhaustFlashExhaust + Flash19.2%46.8%919
FlashIgniteFlash + Ignite12.8%45.4%612

Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.

Karma First Item and Core Build Timing

Which item Karma players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.

First completed item

ItemsFinishedPlayersWin RateGames
Echoes of Helia Echoes of Helia12.7 min
11.3-14.3 min
35.4%49.5%1,661
Moonstone Renewer Moonstone Renewer12.9 min
11.4-14.7 min
27.7%51.0%1,300
Malignance Malignance14.6 min
12.8-16.4 min
19.2%49.0%900
Ardent Censer Ardent Censer13.2 min
11.4-14.7 min
4.2%50.8%195
Staff of Flowing Water Staff of Flowing Water12.9 min
11.1-15.8 min
1.0%58.3%48

Three-item core

ItemsFinishedPlayersWin RateGames
Echoes of HeliaMoonstone RenewerRedemption Echoes of Helia → Moonstone Renewer → Redemption28.7 min
26.6-30.6 min
9.5%54.0%200

Every Karma Support Item by Win Rate

The completed items Karma players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.

OptionPlayersWin RateGames
Moonstone RenewerMoonstone RenewerMost played57.2%51.0%2,733
Echoes of HeliaEchoes of Helia48.5%50.4%2,318
MalignanceMalignance31.2%48.9%1,490
RedemptionRedemption20.0%55.6%954
Ardent CenserArdent Censer13.8%52.7%658
Mikael's BlessingMikael's Blessing13.0%53.1%620
Shurelya's BattlesongShurelya's Battlesong11.4%53.2%545
DawncoreDawncore6.1%56.3%293
MorellonomiconMorellonomicon4.9%50.8%236
Imperial MandateImperial Mandate4.7%46.2%225
Luden's EchoLuden's Echo4.4%44.7%208
Staff of Flowing WaterStaff of Flowing Water3.3%56.3%160

Karma Build Planner

Plan a build

Start from Karma's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.

Karma's most-built items
Your build (4/6)
Echoes of HeliaMoonstone RenewerRedemptionIonian Boots of Lucidity
Total gold7,600

This core is in our ranked data: 54% win rate over 200 games.

Total stats from items
Ability Power
90
Health
400
Ability Haste
65
Move Speed
45
Heal & Shield Power
10%