Mel - League of Legends Champion
Win Rate
46.1%
Pick Rate
3.9%
Ban Rate
20.7%

Melvs Blitzcrank

Mel F TierMageSupport
Patch26.19
Games3,520
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Mel vs Blitzcrank is a decisive matchup in LoL patch 26.19. Blitzcrank wins with a 56.0% win rate (+12.0%) over Mel based on 25 games. Blitzcrank holds the advantage in both the early and late game. Below you'll find the best Mel build, runes, laning stats, and strategies for the Mel vs Blitzcrank matchup.

Mel Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Mel performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Mel
Mel
40.0%
VS
Blitzcrank
60.0%
Blitzcrank

Who wins Mel vs Blitzcrank?

Slight Blitzcrank edgeLow confidence

Mel wins 40.0% of these games. With this many games the true rate is most likely between 28.6% and 52.6% (95% range).

Expected
44.8%
From both champions' overall Support win rates
Matchup effect
−4.8 pts
Observed minus expected
Sample
60 games
Lane: Support
vs patch 26.18
−7.7 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Blitzcrank, but the sample is too limited for a strong conclusion: Mel wins 40.0% of 60 games (95% range 28.6–52.6%).
  • Both champions' overall Support win rates predict 44.8% for Mel; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Mel usually wins the lane: 758 gold ahead of Blitzcrank at 15 minutes on average (59 games with a 15-minute snapshot).
  • Mel players pick the E > W > Q skill order far more often against Blitzcrank: under 0.5% of their other Support games, 3.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Mel and Blitzcrank played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Mel's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Mel vs Blitzcrank Laning Stats

MelBlitzcrank

At 15 minutes

Gold difference
+758
Mel ahead
95% range +500 to +1,016
XP difference
+366
Mel ahead
95% range +132 to +600
CS difference
+10.0
Mel ahead
95% range +7.1 to +13.0
3.36
Kills before 15 min
1.32
3.22
Deaths before 15 min
3.02
0.20
Solo kills before 15 min
0.17
8.3%
First blood
8.3%

Whole-game averages

2.2
CS / min
0.9
723
DMG / min
337
10,795
Gold / game
9,197
86
Heal / min
110
335
DMG Mitigated / min
967
1.4
CC / min
1.5

Mel vs Blitzcrank Win Rate by Game Length

Mel's win rate against Blitzcrank by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
7 games
Too few games
20–25 min
6 games
Too few games
25–30 min
17 games
Too few games
30–35 min
12 games
Too few games
35+ min
18 games
Mel vs Blitzcrank95% rangeMel usual (Support)

No game length stands out: Mel's results against Blitzcrank in short and long games are within the margin of error of each other.

Mel vs Blitzcrank Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)MelMel gold at 15: +758
  2. First itemEvenMel: 12.4 min · Blitzcrank: 12.8 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Mel Changes Against Blitzcrank

Choices Mel players make noticeably more or less often in this matchup than in their other Support games.

  • E > W > Q
    the E > W > Q skill orderSkill priority
    Usually
    under 0.5%
    vs Blitzcrank
    3.3%
    +3.3 pts

Best Mel Build vs Blitzcrank

Usual Mel build (Support)

81.3% win rate · 16 games

Against Blitzcrank

Not enough matchup-specific build data: only 3 of 22 Mel games against Blitzcrank carried a complete build, which is too few to recommend an item path from. Use Mel's standard build instead.

  • Mel usually completes Luden's Echo first, at 12.4 min (median of 41 games).
  • Blitzcrank usually completes Locket of the Iron Solari first, at 12.8 min (median of 38 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Mel Runes vs Blitzcrank

Usual Mel runes (Support)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Domination
Cheap ShotGrisly Mementos
Ability Haste (offense)Adaptive Force (flex)Health Scaling (defense)

47.7% win rate · 392 games

Against Blitzcrank

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Mel draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Mel matchup data for League of Legends patch 26.19. The table below shows Mel's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Mel build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Mel Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Mel vs Blitzcrank FAQ - Patch 26.19

Who wins Mel vs Blitzcrank?

Current data slightly favors Blitzcrank, but the sample is too limited for a strong conclusion: Mel wins 40.0% of 60 games (95% range 28.6–52.6%).

What is Mel's win rate against Blitzcrank?

Mel wins 40.0% of 60 Support games against Blitzcrank on patch 26.19 (95% range 28.6–52.6%). Based on both champions' overall Support win rates, 44.8% would be expected.

Does Mel counter Blitzcrank?

Not clearly. Mel wins 40.0% of 60 games against Blitzcrank, and the 95% range (28.6–52.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Mel or Blitzcrank?

Mel usually wins the lane: 758 gold ahead of Blitzcrank at 15 minutes on average (59 games with a 15-minute snapshot).

Does Mel outscale Blitzcrank?

There are too few games of each length to tell yet.

When is Blitzcrank strongest against Mel?

On current data there is no stage of the game where Blitzcrank is ahead of Mel beyond the margin of error.

What should Mel build against Blitzcrank?

There are not enough games for a matchup-specific core, so use Mel's usual Support core: Luden's Echo, Shadowflame, Blackfire Torch.

What runes should Mel use against Blitzcrank?

Use Mel's usual Arcane Comet page (Sorcery + Domination); there are too few games for a matchup-specific page.