Wukong, League of Legends champion
Win Rate
52.6%
Pick Rate
3.6%
Ban Rate
4.0%

Wukongvs Bel'Veth

Wukong S TierFighterTank
Patch26.19
Games3,269
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Wukong vs Bel'Veth is a decisive matchup in LoL patch 26.19. Wukong wins with a 52.8% win rate (+5.6%) over Bel'Veth based on 36 games. Wukong holds the advantage in both the early and late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Bel'Veth matchup.

Wukong Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Wukong
Wukong
48.5%
VS
Bel'Veth
51.5%
Bel'Veth

Who wins Wukong vs Bel'Veth?

Even matchupLow confidence

Wukong wins 48.5% of these games. With this many games the true rate is most likely between 37.1% and 60.2% (95% range).

Expected
49.3%
From both champions' overall Jungle win rates
Matchup effect
−0.8 pts
Observed minus expected
Sample
68 games
Lane: Jungle
vs patch 26.18
+7.7 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Wukong vs Bel'Veth is an even matchup: Wukong wins 48.5% of 68 games, and the 95% range (37.1–60.2%) comfortably includes 50%.
  • Both champions' overall Jungle win rates predict 49.3% for Wukong; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 155, within the margin of error (68 games).
  • Wukong players pick Mercury's Treads much less often against Bel'Veth: 40.0% of their other Jungle games, 27.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Wukong and Bel'Veth played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Wukong vs Bel'Veth Laning Stats

WukongBel'Veth

At 15 minutes

Gold difference
+155
Within the margin of error
95% range −78 to +388
XP difference
+55
Within the margin of error
95% range −158 to +269
CS difference
−4.0
Within the margin of error
95% range −8.1 to +0.2
2.93
Kills before 15 min
1.60
1.41
Deaths before 15 min
2.03
0.29
Solo kills before 15 min
0.01
4.4%
First blood
0.0%

Whole-game averages

1.1
CS / min
1.4
577
DMG / min
633
11,942
Gold / game
13,169
303
Heal / min
524
986
DMG Mitigated / min
983
0.7
CC / min
0.7

Wukong vs Bel'Veth Win Rate by Game Length

Wukong's win rate against Bel'Veth by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
15 games
Too few games
25–30 min
19 games
Too few games
30–35 min
17 games
Too few games
35+ min
9 games
Wukong vs Bel'Veth95% rangeWukong usual (Jungle)

No game length stands out: Wukong's results against Bel'Veth in short and long games are within the margin of error of each other.

Wukong vs Bel'Veth Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenWukong gold at 15: +155
  2. First itemEvenWukong: 0.2 min · Bel'Veth: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Wukong Changes Against Bel'Veth

Choices Wukong players make noticeably more or less often in this matchup than in their other Jungle games.

Best Wukong Build vs Bel'Veth

Usual Wukong build (Jungle)

60.4% win rate · 1,157 games

Against Bel'Veth

Not enough matchup-specific build data: only 17 of 39 Wukong games against Bel'Veth carried a complete build, which is too few to recommend an item path from. Use Wukong's standard build instead.

  • Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 44 games).
  • Bel'Veth usually completes Gustwalker Hatchling first, at 0.2 min (median of 45 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Wukong Runes vs Bel'Veth

Usual Wukong runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

54.0% win rate · 1,901 games

Against Bel'Veth

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

48.3% win rate · 29 games

MetaBot Desktop

Plan your Wukong draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Wukong matchup data for League of Legends patch 26.19. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Wukong Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Wukong vs Bel'Veth FAQ - Patch 26.19

Who wins Wukong vs Bel'Veth?

Wukong vs Bel'Veth is an even matchup: Wukong wins 48.5% of 68 games, and the 95% range (37.1–60.2%) comfortably includes 50%.

What is Wukong's win rate against Bel'Veth?

Wukong wins 48.5% of 68 Jungle games against Bel'Veth on patch 26.19 (95% range 37.1–60.2%). Based on both champions' overall Jungle win rates, 49.3% would be expected.

Does Wukong counter Bel'Veth?

Not clearly. Wukong wins 48.5% of 68 games against Bel'Veth, and the 95% range (37.1–60.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Wukong or Bel'Veth?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 155, within the margin of error (68 games).

Does Wukong outscale Bel'Veth?

There are too few games of each length to tell yet.

When is Bel'Veth strongest against Wukong?

On current data there is no stage of the game where Bel'Veth is ahead of Wukong beyond the margin of error.

What should Wukong build against Bel'Veth?

There are not enough games for a matchup-specific core, so use Wukong's usual Jungle core: Death's Dance, Trinity Force, Black Cleaver. The biggest change against Bel'Veth: Mercury's Treads (40.0% usually, 27.9% here).

What runes should Wukong use against Bel'Veth?

Conqueror with Precision and Inspiration — 48.3% over 29 games against Bel'Veth.