Wukong, League of Legends champion
Win Rate
52.6%
Pick Rate
3.6%
Ban Rate
4.0%

Wukongvs Naafiri

Wukong S TierFighterTank
Patch26.19
Games3,269
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Wukong vs Naafiri is a decisive matchup in LoL patch 26.19. Wukong wins with a 56.3% win rate (+12.5%) over Naafiri based on 32 games. Wukong holds the advantage in both the early and late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Naafiri matchup.

Wukong Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Wukong
Wukong
57.1%
VS
Naafiri
42.9%
Naafiri

Who wins Wukong vs Naafiri?

Slight Wukong edgeLow confidence

Wukong wins 57.1% of these games. With this many games the true rate is most likely between 44.9% and 68.6% (95% range).

Expected
55.8%
From both champions' overall Jungle win rates
Matchup effect
+1.3 pts
Observed minus expected
Sample
63 games
Lane: Jungle
vs patch 26.18
+11.8 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Wukong wins 57.1% of 63 games (95% range 44.9–68.6%).
  • Both champions' overall Jungle win rates predict 55.8% for Wukong; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Wukong usually wins the lane: 277 gold ahead of Naafiri at 15 minutes on average (63 games with a 15-minute snapshot).
  • Wukong players pick Ravenous Hydra far more often against Naafiri: 3.7% of their other Jungle games, 11.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Wukong and Naafiri played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Wukong vs Naafiri Laning Stats

WukongNaafiri

At 15 minutes

Gold difference
+277
Wukong ahead
95% range +18 to +535
XP difference
+261
Wukong ahead
95% range +38 to +485
CS difference
+0.1
Within the margin of error
95% range −4.2 to +4.5
3.68
Kills before 15 min
2.83
2.14
Deaths before 15 min
2.24
0.27
Solo kills before 15 min
0.08
6.3%
First blood
3.2%

Whole-game averages

1.1
CS / min
1.2
715
DMG / min
655
13,892
Gold / game
13,450
338
Heal / min
394
1,096
DMG Mitigated / min
716
0.8
CC / min
0.3

Wukong vs Naafiri Win Rate by Game Length

Wukong's win rate against Naafiri by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
0 games
Too few games
20–25 min
14 games
Too few games
25–30 min
16 games
Too few games
30–35 min
18 games
Too few games
35+ min
15 games
Wukong vs Naafiri95% rangeWukong usual (Jungle)

No game length stands out: Wukong's results against Naafiri in short and long games are within the margin of error of each other.

Wukong vs Naafiri Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)WukongWukong gold at 15: +277
  2. First itemEvenWukong: 0.2 min · Naafiri: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Wukong Changes Against Naafiri

Choices Wukong players make noticeably more or less often in this matchup than in their other Jungle games.

  • Ravenous Hydra
    Usually
    3.7%
    vs Naafiri
    11.1%
    +7.4 pts
  • Move Speed (flex)
    Move Speed (flex)Stat shard
    Usually
    0.8%
    vs Naafiri
    4.8%
    +3.9 pts
  • Scorchclaw PupOracle Lens
    Scorchclaw Pup + Oracle LensStarting items
    Usually
    0.9%
    vs Naafiri
    4.8%
    +3.8 pts
  • Adaptive Force (flex)
    Adaptive Force (flex)Stat shard
    Usually
    98.8%
    vs Naafiri
    95.2%
    −3.6 pts56.7% WR here
  • Youmuu's Ghostblade
    Usually
    under 0.5%
    vs Naafiri
    3.2%
    +3.2 pts
  • Press the Attack
    Usually
    under 0.5%
    vs Naafiri
    3.2%
    +3.2 pts

Best Wukong Build vs Naafiri

Usual Wukong build (Jungle)

60.4% win rate · 1,157 games

Against Naafiri

Not enough matchup-specific build data: only 14 of 43 Wukong games against Naafiri carried a complete build, which is too few to recommend an item path from. Use Wukong's standard build instead.

  • Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 42 games).
  • Naafiri usually completes Scorchclaw Pup first, at 0.2 min (median of 51 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Wukong Runes vs Naafiri

Usual Wukong runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

54.0% win rate · 1,901 games

Against Naafiri

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

66.7% win rate · 21 games

MetaBot Desktop

Plan your Wukong draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Wukong matchup data for League of Legends patch 26.19. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Wukong Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Wukong vs Naafiri FAQ - Patch 26.19

Who wins Wukong vs Naafiri?

Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Wukong wins 57.1% of 63 games (95% range 44.9–68.6%).

What is Wukong's win rate against Naafiri?

Wukong wins 57.1% of 63 Jungle games against Naafiri on patch 26.19 (95% range 44.9–68.6%). Based on both champions' overall Jungle win rates, 55.8% would be expected.

Does Wukong counter Naafiri?

Not clearly. Wukong wins 57.1% of 63 games against Naafiri, and the 95% range (44.9–68.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Wukong or Naafiri?

Wukong usually wins the lane: 277 gold ahead of Naafiri at 15 minutes on average (63 games with a 15-minute snapshot).

Does Wukong outscale Naafiri?

There are too few games of each length to tell yet.

When is Naafiri strongest against Wukong?

On current data there is no stage of the game where Naafiri is ahead of Wukong beyond the margin of error.

What should Wukong build against Naafiri?

There are not enough games for a matchup-specific core, so use Wukong's usual Jungle core: Death's Dance, Trinity Force, Black Cleaver. The biggest change against Naafiri: Ravenous Hydra (3.7% usually, 11.1% here).

What runes should Wukong use against Naafiri?

Conqueror with Precision and Inspiration — 66.7% over 21 games against Naafiri. The biggest change against Naafiri: Move Speed (flex) (0.8% usually, 4.8% here).