
- Win Rate
- 50.8%
- Pick Rate
- 1.1%
- Ban Rate
- 6.3%
Rammus vs Wukong
- Patch
- 26.22
- Games
- 2,160
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Rammus vs Wukong (Jungle): Rammus wins 60.2% of 113 ranked games over the last 2 patches (gold diff at 15: -398). Patch 26.22 build & runes.
Rammus is favored in this matchup: Rammus wins 60.2% of 113 games, and the whole 95% range (51.0–68.7%) is on the same side of 50%.
Rammus Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Rammus performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Rammus vs Wukong?
Rammus wins 60.2% of these games. With this many games the true rate is most likely between 51.0% and 68.7% (95% range).
- Expected
- 48.8% From both champions' overall Jungle win rates
- Matchup effect
- +11.4 pts Observed minus expected
- Sample
- 113 games Lane: Jungle · Patch 26.21–26.22
- vs patch 26.21
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 13
The headline win rate covers patches 26.21–26.22 (113 games). The lane, game-length, build and rune sections below use patch 26.22 only (46 games).
Key takeaways
- Rammus is favored in this matchup: Rammus wins 60.2% of 113 games, and the whole 95% range (51.0–68.7%) is on the same side of 50%.
- That is 11.4 points better for Rammus than both champions' overall Jungle win rates predict (48.8%), so the matchup itself favors this pick — not just champion strength.
- Wukong usually wins the lane: 398 gold ahead of Rammus at 15 minutes on average (44 games with a 15-minute snapshot).
- Rammus players pick the W > Q > E skill order much less often against Wukong: 13.5% of their other Jungle games, under 2% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Rammus and Wukong played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Rammus's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Rammus vs Wukong Laning Stats
At 15 minutes
Whole-game averages
Rammus vs Wukong Win Rate by Game Length
Rammus's win rate against Wukong by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Rammus's results against Wukong in short and long games are within the margin of error of each other.
Rammus vs Wukong Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)WukongRammus gold at 15: −398
- First itemEvenRammus: 0.2 min · Wukong: 0.2 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Rammus Changes Against Wukong
Choices Rammus players make noticeably more or less often in this matchup than in their other Jungle games.
- W > Q > Ethe W > Q > E skill orderSkill priorityUsually13.5%vs Wukongunder 2%−13.5 pts


Gustwalker Hatchling + Health Potion + Stealth WardStarting itemsUsually21.8%vs Wukong34.8%+13.0 pts- W > E > Qthe W > E > Q skill orderSkill priorityUsuallyunder 0.5%vs Wukong10.9%+10.9 pts
Usually1.5%vs Wukong6.5%+5.1 pts
Best Rammus Build vs Wukong
Usual Rammus build (Jungle)
69.1% win rate · 81 games
Against Wukong
Not enough matchup-specific build data: only 7 of 29 Rammus games against Wukong carried a complete build, which is too few to recommend an item path from. Use Rammus's standard build instead.
- Rammus usually completes Gustwalker Hatchling first, at 0.2 min (median of 30 games).
- Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 34 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Rammus Runes vs Wukong
Plan your Rammus draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Rammus matchup data for League of Legends patch 26.22. The table below shows Rammus's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rammus build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Rammus Matchups
Hardest for Rammus
Easiest for Rammus
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Rammus vs Wukong FAQ - Patch 26.21–26.22
Who wins Rammus vs Wukong?
Rammus is favored in this matchup: Rammus wins 60.2% of 113 games, and the whole 95% range (51.0–68.7%) is on the same side of 50%.
What is Rammus's win rate against Wukong?
Rammus wins 60.2% of 113 Jungle games against Wukong on patch 26.21–26.22 (95% range 51.0–68.7%). Based on both champions' overall Jungle win rates, 48.8% would be expected.
Does Rammus counter Wukong?
Yes. Rammus wins 60.2% of 113 games against Wukong on patch 26.21–26.22, and the whole 95% range is above 50%.
Who wins lane, Rammus or Wukong?
Wukong usually wins the lane: 398 gold ahead of Rammus at 15 minutes on average (44 games with a 15-minute snapshot).
Does Rammus outscale Wukong?
There are too few games of each length to tell yet.
When is Wukong strongest against Rammus?
Wukong is measurably ahead in: Lane (15 min).
What should Rammus build against Wukong?
There are not enough games for a matchup-specific core, so use Rammus's usual Jungle core: Jak'Sho, The Protean, Dead Man's Plate, Thornmail. The biggest change against Wukong: Gustwalker Hatchling + Health Potion + Stealth Ward (21.8% usually, 34.8% here).
What runes should Rammus use against Wukong?
Use Rammus's usual Aftershock page (Resolve + Sorcery); there are too few games for a matchup-specific page.
