
- Win Rate
- 49.2%
- Pick Rate
- 6.5%
- Ban Rate
- 15.5%
Nautilus vs Sona
- Patch
- 26.22
- Games
- 12,685
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Nautilus vs Sona (Support): Nautilus wins 52.3% of 258 ranked games over the last 2 patches (gold diff at 15: +58). Patch 26.22 build & runes.
Current data slightly favors Nautilus, but the sample is too limited for a strong conclusion: Nautilus wins 52.3% of 258 games (95% range 46.2–58.3%).
Nautilus Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Nautilus performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Nautilus vs Sona?
Nautilus wins 52.3% of these games. With this many games the true rate is most likely between 46.2% and 58.3% (95% range).
- Expected
- 48.4% From both champions' overall Support win rates
- Matchup effect
- +3.9 pts Observed minus expected
- Sample
- 258 games Lane: Support · Patch 26.21–26.22
- vs patch 26.21
- +4.2 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14
The headline win rate covers patches 26.21–26.22 (258 games). The lane, game-length, build and rune sections below use patch 26.22 only (185 games).
Key takeaways
- Current data slightly favors Nautilus, but the sample is too limited for a strong conclusion: Nautilus wins 52.3% of 258 games (95% range 46.2–58.3%).
- Both champions' overall Support win rates predict 48.4% for Nautilus; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 58, within the margin of error (184 games).
- Nautilus players pick Hextech Flashtraption far more often against Sona: 34.4% of their other Support games, 47.6% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Nautilus and Sona played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Nautilus's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Nautilus vs Sona Laning Stats
At 15 minutes
Whole-game averages
Nautilus vs Sona Win Rate by Game Length
Nautilus's win rate against Sona by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Nautilus's results against Sona in short and long games are within the margin of error of each other.
Nautilus vs Sona Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenNautilus gold at 15: +58
- First itemNautilusNautilus: 12.6 min · Sona: 13.4 min
- Games under 20 minInsufficient data
- 20–30 min gamesEvenNautilus wins 49.0% of 104 games
- 30+ min gamesEvenNautilus wins 60.0% of 65 games
What Nautilus Changes Against Sona
Choices Nautilus players make noticeably more or less often in this matchup than in their other Support games.
Usually34.4%vs Sona47.6%+13.2 pts53.4% WR here
Flash + IgniteSummoner spellsUsually55.9%vs Sona68.6%+12.8 pts48.8% WR here
Shield BashRuneUsually84.2%vs Sona75.7%−8.5 pts53.6% WR here

Health Potion + Health Potion + Oracle LensStarting itemsUsually15.7%vs Sona24.2%+8.5 pts52.3% WR here
Knight's VowItemUsually47.9%vs Sona56.2%+8.3 pts57.7% WR here
AftershockKeystoneUsually88.7%vs Sona81.1%−7.7 pts54.0% WR here
Glacial AugmentKeystoneUsually8.7%vs Sona16.2%+7.5 pts46.7% WR here
Flash + HealSummoner spellsUsually30.7%vs Sona23.2%−7.4 pts60.5% WR here
Best Nautilus Build vs Sona
Usual Nautilus build (Support)
59.7% win rate · 544 games
Against Sona
Not enough matchup-specific build data: only 10 of 51 Nautilus games against Sona carried a complete build, which is too few to recommend an item path from. Use Nautilus's standard build instead.
- Nautilus usually completes Locket of the Iron Solari first, at 12.6 min (median of 132 games).
- Sona usually completes Echoes of Helia first, at 13.4 min (median of 98 games).
- Skill priority: Q > W > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Nautilus Runes vs Sona
Plan your Nautilus draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Nautilus matchup data for League of Legends patch 26.22. The table below shows Nautilus's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Nautilus build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Nautilus Matchups
Hardest for Nautilus
Easiest for Nautilus
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Nautilus vs Sona FAQ - Patch 26.21–26.22
Who wins Nautilus vs Sona?
Current data slightly favors Nautilus, but the sample is too limited for a strong conclusion: Nautilus wins 52.3% of 258 games (95% range 46.2–58.3%).
What is Nautilus's win rate against Sona?
Nautilus wins 52.3% of 258 Support games against Sona on patch 26.21–26.22 (95% range 46.2–58.3%). Based on both champions' overall Support win rates, 48.4% would be expected.
Does Nautilus counter Sona?
Not clearly. Nautilus wins 52.3% of 258 games against Sona, and the 95% range (46.2–58.3%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Nautilus or Sona?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 58, within the margin of error (184 games).
Does Nautilus outscale Sona?
Not measurably: Nautilus's win rate against Sona in games of 25 minutes or less and in longer games is within the margin of error of each other.
When is Sona strongest against Nautilus?
On current data there is no stage of the game where Sona is ahead of Nautilus beyond the margin of error.
What should Nautilus build against Sona?
There are not enough games for a matchup-specific core, so use Nautilus's usual Support core: Locket of the Iron Solari, Knight's Vow, Thornmail. The biggest change against Sona: Health Potion + Health Potion + Oracle Lens (15.7% usually, 24.2% here).
What runes should Nautilus use against Sona?
Use Nautilus's usual Aftershock page (Resolve + Domination); there are too few games for a matchup-specific page. The biggest change against Sona: Hextech Flashtraption (34.4% usually, 47.6% here).