Nautilus - League of Legends Champion
Win Rate
47.2%
Pick Rate
4.7%
Ban Rate
11.8%

Nautilusvs Seraphine

Nautilus F TierTankSupport
Patch26.19
Games4,298
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 28, 2026 UTC
MethodologyData Methodology

Nautilus vs Seraphine is a very close matchup in LoL patch 26.19. Nautilus wins with a 50.2% win rate (+0.4%) over Seraphine based on 231 games. Seraphine wins the early laning phase while Nautilus scales better into the late game. Below you'll find the best Nautilus build, runes, laning stats, and strategies for the Nautilus vs Seraphine matchup.

Nautilus Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Nautilus performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Nautilus
Nautilus
47.0%
VS
Seraphine
53.0%
Seraphine

Who wins Nautilus vs Seraphine?

Slight Seraphine edgeHigh confidence

Nautilus wins 47.0% of these games. With this many games the true rate is most likely between 42.8% and 51.2% (95% range).

Expected
46.8%
From both champions' overall Support win rates
Matchup effect
+0.2 pts
Observed minus expected
Sample
530 games
Lane: Support
vs patch 26.18
−0.8 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Nautilus wins 47.0% of 530 games (95% range 42.8–51.2%).
  • Both champions' overall Support win rates predict 46.8% for Nautilus; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Seraphine usually wins the lane: 202 gold ahead of Nautilus at 15 minutes on average (520 games with a 15-minute snapshot).
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Nautilus and Seraphine played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Nautilus's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Nautilus vs Seraphine Laning Stats

NautilusSeraphine

At 15 minutes

Gold difference
−202
Seraphine ahead
95% range −273 to −132
XP difference
−105
Seraphine ahead
95% range −169 to −40
CS difference
+0.9
Nautilus ahead
95% range +0.0 to +1.9
1.22
Kills before 15 min
1.55
2.70
Deaths before 15 min
2.56
0.05
Solo kills before 15 min
0.05
7.0%
First blood
10.0%

Whole-game averages

1.2
CS / min
1.5
353
DMG / min
489
9,165
Gold / game
9,698
107
Heal / min
227
1,489
DMG Mitigated / min
340
2.2
CC / min
1.4

Nautilus vs Seraphine Win Rate by Game Length

Nautilus's win rate against Seraphine by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

51.2%
Under 20 min
41 games
49.2%
20–25 min
61 games
39.3%
25–30 min
163 games
53.6%
30–35 min
140 games
47.2%
35+ min
125 games
Nautilus vs Seraphine95% rangeNautilus usual (Support)

No game length stands out: Nautilus's results against Seraphine in short and long games are within the margin of error of each other.

Nautilus vs Seraphine Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)SeraphineNautilus gold at 15: −202
  2. First itemEvenNautilus: 13.0 min · Seraphine: 13.4 min
  3. Games under 20 minEvenNautilus wins 51.2% of 41 games
  4. 20–30 min gamesSeraphineNautilus wins 42.0% of 224 games
  5. 30+ min gamesEvenNautilus wins 50.6% of 265 games

What Nautilus Changes Against Seraphine

Nautilus players don't meaningfully change their setup against Seraphine: no item, rune, spell or skill order differs by 3 points or more beyond the margin of error. The usual build applies.

Best Nautilus Build vs Seraphine

Usual Nautilus build (Support)

70.6% win rate · 102 games

Against Seraphine

68.2% win rate · 22 games

Limited sample: 22 of 190 games finished this exact core, so treat it as an observation rather than a recommendation.

  • Nautilus usually completes Locket of the Iron Solari first, at 13.0 min (median of 348 games).
  • Seraphine usually completes Rylai's Crystal Scepter first, at 13.4 min (median of 176 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Nautilus Runes vs Seraphine

Usual Nautilus runes (Support)

AftershockAftershock
Resolve
Shield BashConditioningRevitalize
Precision
Legend: HasteTriumph
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

50.3% win rate · 2,161 games

Against Seraphine

Glacial AugmentGlacial Augment
Inspiration
Hextech FlashtraptionBiscuit DeliveryCosmic Insight
Resolve
Bone PlatingUnflinching
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

56.4% win rate · 55 games

MetaBot Desktop

Plan your Nautilus draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Nautilus matchup data for League of Legends patch 26.19. The table below shows Nautilus's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Nautilus build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Nautilus Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Nautilus vs Seraphine FAQ - Patch 26.19

Who wins Nautilus vs Seraphine?

Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Nautilus wins 47.0% of 530 games (95% range 42.8–51.2%).

What is Nautilus's win rate against Seraphine?

Nautilus wins 47.0% of 530 Support games against Seraphine on patch 26.19 (95% range 42.8–51.2%). Based on both champions' overall Support win rates, 46.8% would be expected.

Does Nautilus counter Seraphine?

Not clearly. Nautilus wins 47.0% of 530 games against Seraphine, and the 95% range (42.8–51.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Nautilus or Seraphine?

Seraphine usually wins the lane: 202 gold ahead of Nautilus at 15 minutes on average (520 games with a 15-minute snapshot).

Does Nautilus outscale Seraphine?

Not measurably: Nautilus's win rate against Seraphine in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Seraphine strongest against Nautilus?

Seraphine is measurably ahead in: Lane (15 min), 20–30 min games.

What should Nautilus build against Seraphine?

The most successful Nautilus core against Seraphine is Locket of the Iron Solari, Knight's Vow, Bandlepipes (68.2% over 22 games).

What runes should Nautilus use against Seraphine?

Glacial Augment with Inspiration and Resolve — 56.4% over 55 games against Seraphine.