Pantheon, League of Legends champion
Win Rate
49.5%
Pick Rate
4.2%
Ban Rate
2.8%

Pantheon vs Warwick

Pantheon C TierFighterAssassin
Patch
26.19
Games
3,808
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology

Pantheon vs Warwick is a decisive matchup in LoL patch 26.19. Warwick wins with a 57.1% win rate (+14.3%) over Pantheon based on 14 games. Pantheon wins the early laning phase while Warwick scales better into the late game. Below you'll find the best Pantheon build, runes, laning stats, and strategies for the Pantheon vs Warwick matchup.

Pantheon Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Pantheon performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Pantheon
Pantheon
56.5%
VS
Warwick
43.5%
Warwick

Who wins Pantheon vs Warwick?

Slight Pantheon edgeLow confidence

Pantheon wins 56.5% of these games. With this many games the true rate is most likely between 36.8% and 74.4% (95% range).

Expected
47.4%
From both champions' overall Jungle win rates
Matchup effect
+9.1 pts
Observed minus expected
Sample
23 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 13 games, Pantheon won 61.5%.

Key takeaways

  • Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Pantheon wins 56.5% of 23 games (95% range 36.8–74.4%).
  • Both champions' overall Jungle win rates predict 47.4% for Pantheon; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Pantheon players pick Ultimate Hunter far more often against Warwick: 7.3% of their other Jungle games, 21.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Pantheon and Warwick played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Pantheon's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Pantheon vs Warwick Laning Stats

PantheonWarwick

Only 23 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

0.9
CS / min
1.1
733
DMG / min
605
14,162
Gold / game
14,276
354
Heal / min
617
968
DMG Mitigated / min
1,231
0.9
CC / min
1.0

Pantheon vs Warwick Win Rate by Game Length

Pantheon's win rate against Warwick by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
0 games
Too few games
20–25 min
2 games
Too few games
25–30 min
7 games
Too few games
30–35 min
3 games
Too few games
35+ min
11 games
Pantheon vs Warwick95% rangePantheon usual (Jungle)

No game length stands out: Pantheon's results against Warwick in short and long games are within the margin of error of each other.

Pantheon vs Warwick Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Pantheon Changes Against Warwick

Choices Pantheon players make noticeably more or less often in this matchup than in their other Jungle games.

  • Ultimate Hunter
    Usually
    7.3%
    vs Warwick
    21.7%
    +14.5 pts
  • Move Speed (flex)
    Move Speed (flex)Stat shard
    Usually
    2.5%
    vs Warwick
    13.0%
    +10.6 pts
  • Adaptive Force (flex)
    Adaptive Force (flex)Stat shard
    Usually
    97.1%
    vs Warwick
    87.0%
    −10.2 pts65.0% WR here
  • GhostSmite
    Ghost + SmiteSummoner spells
    Usually
    0.8%
    vs Warwick
    8.7%
    +7.9 pts
  • Axiom Arc
    Usually
    1.0%
    vs Warwick
    8.7%
    +7.7 pts
  • FlashSmite
    Flash + SmiteSummoner spells
    Usually
    98.6%
    vs Warwick
    91.3%
    −7.3 pts57.1% WR here
  • Chempunk Chainsword
    Usually
    1.9%
    vs Warwick
    8.7%
    +6.8 pts
  • Transcendence
    Usually
    2.1%
    vs Warwick
    8.7%
    +6.6 pts

Best Pantheon Build vs Warwick

Usual Pantheon build (Jungle)

66.0% win rate · 47 games

Against Warwick

Not enough matchup-specific build data: only 2 of 17 Pantheon games against Warwick carried a complete build, which is too few to recommend an item path from. Use Pantheon's standard build instead.

  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Pantheon Runes vs Warwick

Usual Pantheon runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

55.1% win rate · 156 games

Against Warwick

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Pantheon draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Pantheon matchup data for League of Legends patch 26.19. The table below shows Pantheon's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Pantheon build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Pantheon Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Pantheon vs Warwick FAQ - Patch 26.19

Who wins Pantheon vs Warwick?

Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Pantheon wins 56.5% of 23 games (95% range 36.8–74.4%).

What is Pantheon's win rate against Warwick?

Pantheon wins 56.5% of 23 Jungle games against Warwick on patch 26.19 (95% range 36.8–74.4%). Based on both champions' overall Jungle win rates, 47.4% would be expected.

Does Pantheon counter Warwick?

Not clearly. Pantheon wins 56.5% of 23 games against Warwick, and the 95% range (36.8–74.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Pantheon or Warwick?

There are not enough games with a 15-minute snapshot yet (23) to say who wins lane.

Does Pantheon outscale Warwick?

There are too few games of each length to tell yet.

When is Warwick strongest against Pantheon?

On current data there is no stage of the game where Warwick is ahead of Pantheon beyond the margin of error.

What should Pantheon build against Warwick?

There are not enough games for a matchup-specific core, so use Pantheon's usual Jungle core: Sundered Sky, Death's Dance, Black Cleaver. The biggest change against Warwick: Axiom Arc (1.0% usually, 8.7% here).

What runes should Pantheon use against Warwick?

Use Pantheon's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Warwick: Ultimate Hunter (7.3% usually, 21.7% here).