Vi - League of Legends Champion
Win Rate
48.4%
Pick Rate
2.2%
Ban Rate
0.8%

Vivs Lee Sin

FFighterAssassin
Patch26.18
Games2,216
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 18, 2026 UTC
MethodologyData Methodology

Vi vs Lee Sin is a moderate matchup in LoL patch 26.18. Vi wins with a 51.2% win rate (+2.3%) over Lee Sin based on 86 games. Lee Sin wins the early laning phase while Vi scales better into the late game. Below you'll find the best Vi build, runes, laning stats, and strategies for the Vi vs Lee Sin matchup.

Vi Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Vi performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Vi
Vi
52.4%
VS
Lee Sin
47.6%
Lee Sin

Who wins Vi vs Lee Sin?

Slight Vi edgeLow confidence

Vi wins 52.4% of these games. With this many games the true rate is most likely between 41.8% and 62.7% (95% range).

Expected
50.9%
From both champions' overall Jungle win rates
Matchup effect
+1.5 pts
Observed minus expected
Sample
84 games
Lane: Jungle

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.18 · Sep 11 – Sep 14

Key takeaways

  • Current data slightly favors Vi, but the sample is too limited for a strong conclusion: Vi wins 52.4% of 84 games (95% range 41.8–62.7%).
  • Both champions' overall Jungle win rates predict 50.9% for Vi; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 247, within the margin of error (83 games).
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Vi and Lee Sin played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Vi's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Vi vs Lee Sin Laning Stats

ViLee Sin

At 15 minutes

Gold difference
−247
Within the margin of error
95% range −500 to +6
XP difference
+102
Within the margin of error
95% range −117 to +322
CS difference
+5.2
Vi ahead
95% range +0.9 to +9.5
2.52
Kills before 15 min
3.51
2.17
Deaths before 15 min
2.22
3.6%
First blood
9.5%

Solo kills are tracked from this patch on — 0 games have them so far, shown from 30.

Whole-game averages

0.9
CS / min
0.8
605
DMG / min
629
12,530
Gold / game
12,550
291
Heal / min
435
1,156
DMG Mitigated / min
1,222
1.0
CC / min
0.8

Vi vs Lee Sin Win Rate by Game Length

Vi's win rate against Lee Sin by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
13 games
46.4%
25–30 min
28 games
Too few games
30–35 min
22 games
Too few games
35+ min
16 games
Vi vs Lee Sin95% rangeVi usual (Jungle)

No game length stands out: Vi's results against Lee Sin in short and long games are within the margin of error of each other.

Vi vs Lee Sin Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenVi gold at 15: −247
  2. First itemEvenVi: 0.3 min · Lee Sin: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenVi wins 51.2% of 41 games
  5. 30+ min gamesInsufficient data

What Vi Changes Against Lee Sin

Vi players don't meaningfully change their setup against Lee Sin: no item, rune, spell or skill order differs by 3 points or more beyond the margin of error. The usual build applies.

Best Vi Build vs Lee Sin

Usual Vi build (Jungle)

91.7% win rate · 12 games

Against Lee Sin

Not enough matchup-specific build data: only 3 of 45 Vi games against Lee Sin carried a complete build, which is too few to recommend an item path from. Use Vi's standard build instead.

  • Vi usually completes Scorchclaw Pup first, at 0.3 min (median of 44 games).
  • Lee Sin usually completes Scorchclaw Pup first, at 0.2 min (median of 66 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Vi Runes vs Lee Sin

Usual Vi runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: HasteCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

53.4% win rate · 354 games

Against Lee Sin

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

60.0% win rate · 30 games


Vi matchup data for League of Legends patch 26.18. The table below shows Vi's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Vi build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Vi Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

MetaBot Desktop

Get the Winning Edge

Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.

  • In-game overlays
  • Automatic match tracking
  • Desktop-exclusive tools
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Vi vs Lee Sin FAQ - Patch 26.18

Who wins Vi vs Lee Sin?

Current data slightly favors Vi, but the sample is too limited for a strong conclusion: Vi wins 52.4% of 84 games (95% range 41.8–62.7%).

What is Vi's win rate against Lee Sin?

Vi wins 52.4% of 84 Jungle games against Lee Sin on patch 26.18 (95% range 41.8–62.7%). Based on both champions' overall Jungle win rates, 50.9% would be expected.

Does Vi counter Lee Sin?

Not clearly. Vi wins 52.4% of 84 games against Lee Sin, and the 95% range (41.8–62.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Vi or Lee Sin?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 247, within the margin of error (83 games).

Does Vi outscale Lee Sin?

There are too few games of each length to tell yet.

When is Lee Sin strongest against Vi?

On current data there is no stage of the game where Lee Sin is ahead of Vi beyond the margin of error.

What should Vi build against Lee Sin?

There are not enough games for a matchup-specific core, so use Vi's usual Jungle core: Voltaic Cyclosword, The Collector, Mortal Reminder.

What runes should Vi use against Lee Sin?

Hail of Blades with Domination and Precision — 60.0% over 30 games against Lee Sin.