Vi, League of Legends champion
Win Rate
49.1%
Pick Rate
2.2%
Ban Rate
0.8%

Vi vs Viego

Vi D TierFighterAssassin
Patch
26.20
Games
4,311
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 23, 2026 UTC
Methodology
Data Methodology

Vi vs Viego is a moderate matchup in LoL patch 26.20. Viego wins with a 51.2% win rate (+2.5%) over Vi based on 203 games. Viego wins the early laning phase while Vi scales better into the late game. Below you'll find the best Vi build, runes, laning stats, and strategies for the Vi vs Viego matchup.

Vi Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Vi performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Vi
Vi
49.2%
VS
Viego
50.8%
Viego

Who wins Vi vs Viego?

Even matchupModerate confidence

Vi wins 49.2% of these games. With this many games the true rate is most likely between 42.3% and 56.2% (95% range).

Expected
50.3%
From both champions' overall Jungle win rates
Matchup effect
−1.0 pts
Observed minus expected
Sample
197 games
Lane: Jungle
vs patch 26.19
+2.3 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 19

Key takeaways

  • Vi vs Viego is an even matchup: Vi wins 49.2% of 197 games, and the 95% range (42.3–56.2%) comfortably includes 50%.
  • Both champions' overall Jungle win rates predict 50.3% for Vi; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Viego usually wins the lane: 520 gold ahead of Vi at 15 minutes on average (193 games with a 15-minute snapshot).
  • Vi players pick Mercury's Treads much less often against Viego: 34.7% of their other Jungle games, 21.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Vi and Viego played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Vi's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Vi vs Viego Laning Stats

ViViego

At 15 minutes

Gold difference
−520
Viego ahead
95% range −706 to −335
XP difference
−288
Viego ahead
95% range −459 to −116
CS difference
−5.6
Viego ahead
95% range −8.7 to −2.4
2.40
Kills before 15 min
3.21
2.11
Deaths before 15 min
2.05
0.18
Solo kills before 15 min
0.24
4.1%
First blood
4.1%

Whole-game averages

0.9
CS / min
1.0
629
DMG / min
735
12,821
Gold / game
14,182
279
Heal / min
456
1,111
DMG Mitigated / min
850
0.9
CC / min
0.6

Vi vs Viego Win Rate by Game Length

Vi's win rate against Viego by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
18 games
50.0%
20–25 min
26 games
51.0%
25–30 min
51 games
53.7%
30–35 min
54 games
45.8%
35+ min
48 games
Vi vs Viego95% rangeVi usual (Jungle)

No game length stands out: Vi's results against Viego in short and long games are within the margin of error of each other.

Vi vs Viego Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)ViegoVi gold at 15: −520
  2. First itemEvenVi: 0.2 min · Viego: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenVi wins 50.6% of 77 games
  5. 30+ min gamesEvenVi wins 50.0% of 102 games

What Vi Changes Against Viego

Choices Vi players make noticeably more or less often in this matchup than in their other Jungle games.

Best Vi Build vs Viego

Usual Vi build (Jungle)

90.0% win rate · 10 games

Against Viego

Not enough matchup-specific build data: only 13 of 117 Vi games against Viego carried a complete build, which is too few to recommend an item path from. Use Vi's standard build instead.

  • Vi usually completes Scorchclaw Pup first, at 0.2 min (median of 100 games).
  • Viego usually completes Scorchclaw Pup first, at 0.2 min (median of 70 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Vi Runes vs Viego

Usual Vi runes (Jungle)

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
TriumphLegend: Alacrity
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

63.0% win rate · 54 games

Against Viego

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

50.7% win rate · 75 games

MetaBot Desktop

Plan your Vi draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Vi matchup data for League of Legends patch 26.20. The table below shows Vi's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Vi build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Vi Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Vi vs Viego FAQ - Patch 26.20

Who wins Vi vs Viego?

Vi vs Viego is an even matchup: Vi wins 49.2% of 197 games, and the 95% range (42.3–56.2%) comfortably includes 50%.

What is Vi's win rate against Viego?

Vi wins 49.2% of 197 Jungle games against Viego on patch 26.20 (95% range 42.3–56.2%). Based on both champions' overall Jungle win rates, 50.3% would be expected.

Does Vi counter Viego?

Not clearly. Vi wins 49.2% of 197 games against Viego, and the 95% range (42.3–56.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Vi or Viego?

Viego usually wins the lane: 520 gold ahead of Vi at 15 minutes on average (193 games with a 15-minute snapshot).

Does Vi outscale Viego?

Not measurably: Vi's win rate against Viego in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Viego strongest against Vi?

Viego is measurably ahead in: Lane (15 min).

What should Vi build against Viego?

There are not enough games for a matchup-specific core, so use Vi's usual Jungle core: Death's Dance, Trinity Force, Guardian Angel. The biggest change against Viego: Mercury's Treads (34.7% usually, 21.3% here).

What runes should Vi use against Viego?

Hail of Blades with Domination and Precision — 50.7% over 75 games against Viego.